#include #include #include #include #define NUM_BEATS 16 #define SPEED 1e-9 GtkWidget *window, *vbox, *beat_box, *button_box; GtkWidget *play_button, *clear_button, *reset_button, *quit_button; GtkWidget **beat_button; GtkWidget *speed_scale; GtkObject *speed_adj; GstElement *src, *mad, *pod, *osssink, *pipeline; GstClock *element_clock; GSList *beats; void played (GstElement *pod, gpointer data) { g_print("Played beat at %u\n", ((guint) (gst_clock_get_time(element_clock) * (GTK_ADJUSTMENT(speed_adj))->value * SPEED)) % NUM_BEATS); } void play (GtkButton *button, gpointer data) { g_signal_emit_by_name(G_OBJECT(pod), "play", NULL, NULL); } void clear (GtkButton *button, gpointer data) { g_signal_emit_by_name(G_OBJECT(pod), "clear", NULL, NULL); } void reset (GtkButton *button, gpointer data) { guint i; g_signal_emit_by_name(G_OBJECT(pod), "reset", NULL, NULL); for (i = 0; i < NUM_BEATS; i++) gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(beat_button[i]), 0); } void beat (GtkToggleButton *button, gpointer data) { if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(button))) beats = g_slist_append(beats, data); else beats = g_slist_remove(beats, data); g_object_set(G_OBJECT(pod), "tick-list", beats, NULL); } void speed (GtkAdjustment *adjustment, gpointer data) { g_object_set(G_OBJECT(pod), "clock-speed", adjustment->value * SPEED, NULL); /*gst_clock_set_speed(element_clock, adjustment->value * SPEED);*/ } void setup_pipeline (gchar *filename) { src = gst_element_factory_make("filesrc", "filesrc"); mad = gst_element_factory_make("mad", "mad"); pod = gst_element_factory_make("playondemand", "playondemand"); osssink = gst_element_factory_make("osssink", "osssink"); g_object_set(G_OBJECT(src), "location", filename, NULL); g_object_set(G_OBJECT(osssink), "fragment", 0x00180008, NULL); g_object_set(G_OBJECT(pod), "total-ticks", NUM_BEATS, "clock-speed", SPEED, NULL); pipeline = gst_pipeline_new("app"); gst_bin_add_many(GST_BIN(pipeline), src, mad, pod, osssink, NULL); gst_element_link_many(src, mad, pod, osssink, NULL); element_clock = gst_bin_get_clock(GST_BIN(pipeline)); gst_element_set_clock(GST_ELEMENT(pod), element_clock); } void setup_gui (void) { guint i; beat_button = g_new(GtkWidget *, NUM_BEATS); /* initialize gui elements ... */ window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_container_set_border_width(GTK_CONTAINER(window), 12); vbox = gtk_vbox_new(TRUE, 0); gtk_box_set_spacing(GTK_BOX(vbox), 12); beat_box = gtk_hbox_new(TRUE, 0); button_box = gtk_hbox_new(TRUE, 0); play_button = gtk_button_new_with_label("Play"); clear_button = gtk_button_new_with_label("Reset Sound"); reset_button = gtk_button_new_with_label("Reset All"); quit_button = gtk_button_new_with_label("Quit"); for (i = 0; i < NUM_BEATS; i++) beat_button[i] = gtk_toggle_button_new_with_label(g_strdup_printf("%2d", i)); speed_adj = gtk_adjustment_new(1, 0.0, 2, 0.01, 0.1, 0.0); speed_scale = gtk_hscale_new(GTK_ADJUSTMENT(speed_adj)); gtk_scale_set_digits(GTK_SCALE(speed_scale), 4); gtk_range_set_update_policy(GTK_RANGE(speed_scale), GTK_UPDATE_DISCONTINUOUS); /* do the packing stuff ... */ gtk_window_set_default_size(GTK_WINDOW(window), 96, 96); gtk_container_add(GTK_CONTAINER(window), vbox); gtk_box_pack_start(GTK_BOX(button_box), play_button, TRUE, TRUE, 2); gtk_box_pack_start(GTK_BOX(button_box), clear_button, TRUE, TRUE, 2); gtk_box_pack_start(GTK_BOX(button_box), reset_button, TRUE, TRUE, 2); gtk_box_pack_start(GTK_BOX(button_box), quit_button, TRUE, TRUE, 2); for (i = 0; i < NUM_BEATS; i++) gtk_box_pack_start(GTK_BOX(beat_box), beat_button[i], TRUE, TRUE, 2); gtk_box_pack_start(GTK_BOX(vbox), button_box, TRUE, FALSE, 2); gtk_box_pack_start(GTK_BOX(vbox), beat_box, TRUE, FALSE, 2); gtk_box_pack_start(GTK_BOX(vbox), speed_scale, TRUE, FALSE, 2); /* connect things ... */ g_signal_connect(G_OBJECT(play_button), "clicked", G_CALLBACK(play), NULL); g_signal_connect(G_OBJECT(clear_button), "clicked", G_CALLBACK(clear), NULL); g_signal_connect(G_OBJECT(reset_button), "clicked", G_CALLBACK(reset), NULL); g_signal_connect(G_OBJECT(quit_button), "clicked", gtk_main_quit, NULL); g_signal_connect(G_OBJECT(pod), "played", G_CALLBACK(played), NULL); g_signal_connect(G_OBJECT(speed_adj), "value_changed", G_CALLBACK(speed), NULL); for (i = 0; i < NUM_BEATS; i++) g_signal_connect(G_OBJECT(beat_button[i]), "toggled", G_CALLBACK(beat), GUINT_TO_POINTER(i)); /* show the gui. */ gtk_widget_show(play_button); gtk_widget_show(clear_button); gtk_widget_show(reset_button); gtk_widget_show(quit_button); for (i = 0; i < NUM_BEATS; i++) gtk_widget_show(beat_button[i]); gtk_widget_show(beat_box); gtk_widget_show(button_box); gtk_widget_show(speed_scale); gtk_widget_show(vbox); gtk_widget_show(window); gtk_idle_add((GtkFunction)gst_bin_iterate, pipeline); } int main(int argc, char **argv) { gst_init (&argc, &argv); gtk_init (&argc, &argv); if (argc!=2) { g_print("usage: %s \n", argv[0]); exit(-1); } setup_pipeline(argv[1]); gst_element_set_state(pipeline, GST_STATE_PLAYING); setup_gui(); gtk_main(); g_free(beat_button); return 0; }