/* -*- C -*- */ _TYPE_ *data_in, *data_out, *filter_data; filter_data = (_TYPE_ *) filter->buffer; num_filter = filter->buffer_size / sizeof(_TYPE_); max_filter = (filter->play_from_beginning) ? num_filter : G_MAXUINT; /******************************************************************************/ /* see if we've got any events coming through ... */ do { GST_DEBUG(0, "--- going to events"); while (! filter->eos && GST_IS_EVENT(in)) { if (GST_EVENT_TYPE(in) == GST_EVENT_EOS) { filter->eos = TRUE; } else { gst_pad_push(filter->srcpad, in); } in = gst_pad_pull(filter->sinkpad); } /****************************************************************************/ /* first handle data from the input buffer. */ GST_DEBUG(0, "--- done with events, going to input"); /* only update the input if there hasn't been an eos yet. */ if (! filter->eos) { data_in = (_TYPE_ *) GST_BUFFER_DATA(in); num_in = GST_BUFFER_SIZE(in) / sizeof(_TYPE_); w = filter->write; /* copy the input data to the filter's internal buffer. */ for (j = 0; (j < num_in) && ((w + j) < max_filter); j++) { filter_data[(w + j) % num_filter] = data_in[j]; } filter->write = (w + j) % num_filter; if ((w + j) >= num_filter) { filter->buffer_filled_once = TRUE; /* if we're not playing from the end of the stream, the buffer is not a ring buffer, so it has a fixed size. we need to set eos here because we've passed that limit. */ if (filter->play_from_beginning) { filter->eos = TRUE; } } /* update the start pointer */ if ((! filter->play_from_beginning) && filter->buffer_filled_once) { filter->start = (filter->write + 1) % num_filter; } out = in; } else { j = num_filter; w = 0; out = gst_buffer_new_from_pool(filter->bufpool, 0, 0); } /****************************************************************************/ /* check to see if we have to add a new play pointer. */ GST_DEBUG(0, "--- done with input, checking clock before output"); play_on_demand_update_plays_from_clock(filter); /****************************************************************************/ /* now handle output data. */ GST_DEBUG(0, "--- done with clock, going to output"); data_out = (_TYPE_ *) GST_BUFFER_DATA(out); num_out = GST_BUFFER_SIZE(out) / sizeof(_TYPE_); for (k = 0; k < num_out; k++) { data_out[k] = zero; } /* output play pointer data. */ for (t = 0; t < GST_POD_MAX_PLAY_PTRS; t++) { offset = filter->plays[t]; if (offset != G_MAXUINT) { if (! filter->play_from_beginning) { for (k = 0; k < num_out; k++) { data_out[k] = CLAMP(data_out[k] + filter_data[(offset + k) % num_filter], min, max); } } else { for (k = 0; (k < num_out) && (k < (w + j - offset)); k++) { data_out[k] = CLAMP(data_out[k] + filter_data[offset + k], min, max); } } if ((! filter->play_from_beginning) || ((offset + k) < (w + j))) { filter->plays[t] = (offset + k) % num_filter; } else { filter->plays[t] = G_MAXUINT; } } } /****************************************************************************/ /* push out the buffer. */ GST_DEBUG(0, "--- done with output, pushing buffer %p", out); gst_pad_push(filter->srcpad, out); if (! filter->eos) { in = gst_pad_pull(filter->sinkpad); } gst_element_yield (GST_ELEMENT (filter)); } while (TRUE);