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author | David Robillard <d@drobilla.net> | 2010-01-05 03:51:50 +0000 |
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committer | David Robillard <d@drobilla.net> | 2010-01-05 03:51:50 +0000 |
commit | c67392abf59b500fe405101d7ad896d9da869e47 (patch) | |
tree | 53b5d5b27d4389caa123c5deb2a1e0aadf180ec7 /src/engine/EventSink.cpp | |
parent | 4c32f20699db0ede850a9485271dfda779761fac (diff) | |
download | ingen-c67392abf59b500fe405101d7ad896d9da869e47.tar.gz ingen-c67392abf59b500fe405101d7ad896d9da869e47.tar.bz2 ingen-c67392abf59b500fe405101d7ad896d9da869e47.zip |
Realtime safe buffer reference handling.
Turns out that dropping a shared_ptr is not realtime safe, even if you use
a realtime safe deleter. Instead, instrusive_ptr is used for buffer
references, so a buffer reference may safely be dropped in the audio
thread (in which case it will be recycled by the BufferFactory).
Faster, cleaner, better.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2341 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/engine/EventSink.cpp')
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