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author | David Robillard <d@drobilla.net> | 2008-09-30 16:50:21 +0000 |
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committer | David Robillard <d@drobilla.net> | 2008-09-30 16:50:21 +0000 |
commit | 93850c202de8b073a1ce1dd8bd246d407bce4e2f (patch) | |
tree | 6910b135bf4eff12de1af116cef73f6e9c107cd0 /src/gui/NodeModule.cpp | |
parent | a8bf5272d096de73507d2eab47f282c345f4ca8a (diff) | |
download | ingen-93850c202de8b073a1ce1dd8bd246d407bce4e2f.tar.gz ingen-93850c202de8b073a1ce1dd8bd246d407bce4e2f.tar.bz2 ingen-93850c202de8b073a1ce1dd8bd246d407bce4e2f.zip |
Flatten ingen source directory heirarchy a bit.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@1551 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/gui/NodeModule.cpp')
-rw-r--r-- | src/gui/NodeModule.cpp | 386 |
1 files changed, 386 insertions, 0 deletions
diff --git a/src/gui/NodeModule.cpp b/src/gui/NodeModule.cpp new file mode 100644 index 00000000..97edaa84 --- /dev/null +++ b/src/gui/NodeModule.cpp @@ -0,0 +1,386 @@ +/* This file is part of Ingen. + * Copyright (C) 2007 Dave Robillard <http://drobilla.net> + * + * Ingen is free software; you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include <cassert> +#include <raul/Atom.hpp> +#include "interface/EngineInterface.hpp" +#include "client/NodeModel.hpp" +#include "client/PatchModel.hpp" +#include "client/PluginUI.hpp" +#include "App.hpp" +#include "GladeFactory.hpp" +#include "NodeControlWindow.hpp" +#include "NodeModule.hpp" +#include "PatchCanvas.hpp" +#include "PatchWindow.hpp" +#include "Port.hpp" +#include "RenameWindow.hpp" +#include "SubpatchModule.hpp" +#include "WindowFactory.hpp" +#include "Configuration.hpp" + +using namespace std; + +namespace Ingen { +namespace GUI { + + +NodeModule::NodeModule(boost::shared_ptr<PatchCanvas> canvas, SharedPtr<NodeModel> node) + : FlowCanvas::Module(canvas, node->path().name()) + , _node(node) + , _gui_widget(NULL) + , _gui_window(NULL) +{ + assert(_node); + + node->signal_new_port.connect(sigc::bind(sigc::mem_fun(this, &NodeModule::add_port), true)); + node->signal_removed_port.connect(sigc::mem_fun(this, &NodeModule::remove_port)); + node->signal_variable.connect(sigc::mem_fun(this, &NodeModule::set_variable)); + node->signal_property.connect(sigc::mem_fun(this, &NodeModule::set_property)); + node->signal_renamed.connect(sigc::mem_fun(this, &NodeModule::rename)); +} + + +NodeModule::~NodeModule() +{ + NodeControlWindow* win = App::instance().window_factory()->control_window(_node); + + if (win) { + // Should remove from window factory via signal + delete win; + } +} + + +void +NodeModule::create_menu() +{ + Glib::RefPtr<Gnome::Glade::Xml> xml = GladeFactory::new_glade_reference(); + xml->get_widget_derived("object_menu", _menu); + _menu->init(_node); + _menu->signal_embed_gui.connect(sigc::mem_fun(this, &NodeModule::embed_gui)); + _menu->signal_popup_gui.connect(sigc::hide_return(sigc::mem_fun(this, &NodeModule::popup_gui))); + + set_menu(_menu); +} + + +boost::shared_ptr<NodeModule> +NodeModule::create(boost::shared_ptr<PatchCanvas> canvas, SharedPtr<NodeModel> node, bool human) +{ + boost::shared_ptr<NodeModule> ret; + + SharedPtr<PatchModel> patch = PtrCast<PatchModel>(node); + if (patch) + ret = boost::shared_ptr<NodeModule>(new SubpatchModule(canvas, patch)); + else + ret = boost::shared_ptr<NodeModule>(new NodeModule(canvas, node)); + + for (GraphObject::Variables::const_iterator m = node->variables().begin(); m != node->variables().end(); ++m) + ret->set_variable(m->first, m->second); + + for (NodeModel::Ports::const_iterator p = node->ports().begin(); p != node->ports().end(); ++p) { + ret->add_port(*p, false); + } + + if (human) + ret->show_human_names(human); + + ret->resize(); + ret->set_stacked_border(node->polyphonic()); + + return ret; +} + + +void +NodeModule::show_human_names(bool b) +{ + if (b && node()->plugin()) + set_name(((PluginModel*)node()->plugin())->human_name()); + else + b = false; + + if (!b) + set_name(node()->symbol()); + + uint32_t index = 0; + for (PortVector::const_iterator i = ports().begin(); i != ports().end(); ++i) { + if (b) { + string hn = ((PluginModel*)node()->plugin())->port_human_name(index); + if (hn != "") + (*i)->set_name(hn); + } else { + (*i)->set_name(node()->port(index)->symbol()); + } + ++index; + } + + resize(); +} + + +void +NodeModule::value_changed(uint32_t index, const Atom& value) +{ + float control = 0.0f; + switch (value.type()) { + case Atom::FLOAT: + control = value.get_float(); + if (_plugin_ui) { + SLV2UIInstance inst = _plugin_ui->instance(); + const LV2UI_Descriptor* ui_descriptor = slv2_ui_instance_get_descriptor(inst); + LV2UI_Handle ui_handle = slv2_ui_instance_get_handle(inst); + if (ui_descriptor->port_event) + ui_descriptor->port_event(ui_handle, index, 4, 0, &control); + } + break; + case Atom::STRING: + cout << "Port value type is a string? (\"" << value.get_string() << "\")" << endl; + break; + default: + break; + } +} + + +void +NodeModule::embed_gui(bool embed) +{ + if (embed) { + + if (_gui_window) { + cerr << "LV2 GUI already popped up, cannot embed" << endl; + return; + } + + if (!_plugin_ui) { + const PluginModel* const pm = dynamic_cast<const PluginModel*>(_node->plugin()); + assert(pm); + _plugin_ui = pm->ui(App::instance().world(), _node); + } + + if (_plugin_ui) { + GtkWidget* c_widget = (GtkWidget*)slv2_ui_instance_get_widget(_plugin_ui->instance()); + _gui_widget = Glib::wrap(c_widget); + assert(_gui_widget); + + Gtk::Container* container = new Gtk::EventBox(); + container->set_name("ingen_embedded_node_gui_container"); + container->add(*_gui_widget); + FlowCanvas::Module::embed(container); + } else { + cerr << "ERROR: Failed to create LV2 UI" << endl; + } + + if (_gui_widget) { + _gui_widget->show_all(); + + for (NodeModel::Ports::const_iterator p = _node->ports().begin(); + p != _node->ports().end(); ++p) + if ((*p)->type().is_control() && (*p)->is_output()) + App::instance().engine()->set_property((*p)->path(), "ingen:broadcast", true); + } + + } else { // un-embed + + FlowCanvas::Module::embed(NULL); + _plugin_ui.reset(); + + for (NodeModel::Ports::const_iterator p = _node->ports().begin(); p != _node->ports().end(); ++p) + if ((*p)->type().is_control() && (*p)->is_output()) + App::instance().engine()->set_property((*p)->path(), "ingen:broadcast", false); + } + + if (embed && _embed_item) { + initialise_gui_values(); + set_base_color(0x212222FF); + } else { + set_default_base_color(); + } + + resize(); +} + + +void +NodeModule::rename() +{ + set_name(_node->path().name()); + resize(); +} + + +void +NodeModule::add_port(SharedPtr<PortModel> port, bool resize_to_fit) +{ + uint32_t index = _ports.size(); // FIXME: kludge, engine needs to tell us this + + string name = port->path().name(); + if (App::instance().configuration()->name_style() == Configuration::HUMAN && node()->plugin()) + name = ((PluginModel*)node()->plugin())->port_human_name(index); + + Module::add_port(boost::shared_ptr<Port>( + new Port(PtrCast<NodeModule>(shared_from_this()), port, name))); + + port->signal_value_changed.connect(sigc::bind<0>( + sigc::mem_fun(this, &NodeModule::value_changed), index)); + + if (resize_to_fit) + resize(); +} + + +void +NodeModule::remove_port(SharedPtr<PortModel> port) +{ + SharedPtr<FlowCanvas::Port> p = Module::remove_port(port->path().name()); + p.reset(); +} + + +bool +NodeModule::popup_gui() +{ +#ifdef HAVE_SLV2 + if (_node->plugin() && _node->plugin()->type() == PluginModel::LV2) { + if (_plugin_ui) { + cerr << "LV2 GUI already embedded, cannot pop up" << endl; + return false; + } + + const PluginModel* const plugin = dynamic_cast<const PluginModel*>(_node->plugin()); + assert(plugin); + + _plugin_ui = plugin->ui(App::instance().world(), _node); + + if (_plugin_ui) { + GtkWidget* c_widget = (GtkWidget*)slv2_ui_instance_get_widget(_plugin_ui->instance()); + _gui_widget = Glib::wrap(c_widget); + + _gui_window = new Gtk::Window(); + _gui_window->add(*_gui_widget); + _gui_widget->show_all(); + initialise_gui_values(); + + _gui_window->signal_unmap().connect( + sigc::mem_fun(this, &NodeModule::on_gui_window_close)); + _gui_window->present(); + + return true; + } else { + cerr << "No LV2 GUI" << endl; + } + } +#endif + return false; +} + + +void +NodeModule::on_gui_window_close() +{ + delete _gui_window; + _gui_window = NULL; + _plugin_ui.reset(); + _gui_widget = NULL; +} + + +void +NodeModule::initialise_gui_values() +{ + uint32_t index=0; + for (NodeModel::Ports::const_iterator p = _node->ports().begin(); p != _node->ports().end(); ++p) { + if ((*p)->type().is_control()) + value_changed(index, (*p)->value()); + ++index; + } +} + + +void +NodeModule::show_control_window() +{ + App::instance().window_factory()->present_controls(_node); +} + + +void +NodeModule::on_double_click(GdkEventButton* ev) +{ + if ( ! popup_gui() ) + show_control_window(); +} + + +void +NodeModule::store_location() +{ + const float x = static_cast<float>(property_x()); + const float y = static_cast<float>(property_y()); + + const Atom& existing_x = _node->get_variable("ingenuity:canvas-x"); + const Atom& existing_y = _node->get_variable("ingenuity:canvas-y"); + + if (existing_x.type() != Atom::FLOAT || existing_y.type() != Atom::FLOAT + || existing_x.get_float() != x || existing_y.get_float() != y) { + App::instance().engine()->set_variable(_node->path(), "ingenuity:canvas-x", Atom(x)); + App::instance().engine()->set_variable(_node->path(), "ingenuity:canvas-y", Atom(y)); + } +} + + +void +NodeModule::set_variable(const string& key, const Atom& value) +{ + if (key == "ingenuity:canvas-x" && value.type() == Atom::FLOAT) + move_to(value.get_float(), property_y()); + else if (key == "ingenuity:canvas-y" && value.type() == Atom::FLOAT) + move_to(property_x(), value.get_float()); +} + + +void +NodeModule::set_property(const string& key, const Atom& value) +{ + if (key == "ingen:polyphonic" && value.type() == Atom::BOOL) { + set_stacked_border(value.get_bool()); + } else if (key == "ingen:selected" && value.type() == Atom::BOOL) { + if (value.get_bool() != selected()) { + if (value.get_bool()) + _canvas.lock()->select_item(shared_from_this()); + else + _canvas.lock()->unselect_item(shared_from_this()); + } + } +} + + +void +NodeModule::set_selected(bool b) +{ + if (b != selected()) { + Module::set_selected(b); + if (App::instance().signal()) + App::instance().engine()->set_property(_node->path(), "ingen:selected", b); + } +} + + +} // namespace GUI +} // namespace Ingen |