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authorDavid Robillard <d@drobilla.net>2012-03-12 06:59:48 +0000
committerDavid Robillard <d@drobilla.net>2012-03-12 06:59:48 +0000
commit81e9fb3245bd461ebfee4cfa16d1792e48533f9e (patch)
treeeb1b30d79cba70dda9d832100dd7c14b08085b03 /src/gui/PortMenu.cpp
parente9d9569271ee962c09ab66c6babed1ca5655a6c6 (diff)
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Centralise atom creation in forge object.
Aside from being more greppable and making realtime violations more obvious, this is a step towards using LV2 atoms internally (which needs a factory since the type numbers are dynamic). git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@4054 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/gui/PortMenu.cpp')
-rw-r--r--src/gui/PortMenu.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gui/PortMenu.cpp b/src/gui/PortMenu.cpp
index 3656a97d..c757d917 100644
--- a/src/gui/PortMenu.cpp
+++ b/src/gui/PortMenu.cpp
@@ -128,10 +128,14 @@ PortMenu::on_menu_reset_range()
parent->default_port_value_range(model, min, max);
if (!std::isnan(min))
- _app->engine()->set_property(_object->path(), uris.lv2_minimum, min);
+ _app->engine()->set_property(_object->path(),
+ uris.lv2_minimum,
+ _app->forge().make(min));
if (!std::isnan(max))
- _app->engine()->set_property(_object->path(), uris.lv2_maximum, max);
+ _app->engine()->set_property(_object->path(),
+ uris.lv2_maximum,
+ _app->forge().make(max));
}
} // namespace GUI