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authorDavid Robillard <d@drobilla.net>2015-01-16 17:52:01 +0000
committerDavid Robillard <d@drobilla.net>2015-01-16 17:52:01 +0000
commit4b5a08b27a051a6313f5684fe26d54ac450ca740 (patch)
treea8b49adb0cdf311fa7029651a601cc00724b7e30 /src/ingen/ingen.cpp
parentba6a975f0a9ba96abe8885e0c5058c21318369e4 (diff)
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Prevent build directory path clashes.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@5518 a436a847-0d15-0410-975c-d299462d15a1
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diff --git a/src/ingen/ingen.cpp b/src/ingen/ingen.cpp
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+/*
+ This file is part of Ingen.
+ Copyright 2007-2012 David Robillard <http://drobilla.net/>
+
+ Ingen is free software: you can redistribute it and/or modify it under the
+ terms of the GNU Affero General Public License as published by the Free
+ Software Foundation, either version 3 of the License, or any later version.
+
+ Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
+ A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with Ingen. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <signal.h>
+#include <stdlib.h>
+
+#include <iostream>
+#include <string>
+
+#include <glibmm/thread.h>
+#include <glibmm/timer.h>
+
+#include "raul/Path.hpp"
+
+#include "ingen_config.h"
+
+#include "ingen/Configuration.hpp"
+#include "ingen/EngineBase.hpp"
+#include "ingen/Interface.hpp"
+#include "ingen/Log.hpp"
+#include "ingen/World.hpp"
+#include "ingen/client/ThreadedSigClientInterface.hpp"
+#include "ingen/runtime_paths.hpp"
+#include "ingen/serialisation/Parser.hpp"
+#include "ingen/types.hpp"
+#ifdef WITH_BINDINGS
+#include "bindings/ingen_bindings.hpp"
+#endif
+
+using namespace std;
+using namespace Ingen;
+
+Ingen::World* world = NULL;
+
+static void
+ingen_interrupt(int signal)
+{
+ if (signal == SIGTERM) {
+ cerr << "ingen: Terminated" << endl;
+ delete world;
+ exit(EXIT_FAILURE);
+ } else {
+ cout << "ingen: Interrupted" << endl;
+ if (world && world->engine()) {
+ world->engine()->quit();
+ }
+ }
+}
+
+static void
+ingen_try(bool cond, const char* msg)
+{
+ if (!cond) {
+ cerr << "ingen: Error: " << msg << endl;
+ delete world;
+ exit(EXIT_FAILURE);
+ }
+}
+
+int
+main(int argc, char** argv)
+{
+ Glib::thread_init();
+ Ingen::set_bundle_path_from_code((void*)&main);
+
+ // Create world
+ try {
+ world = new Ingen::World(argc, argv, NULL, NULL, NULL);
+ if (argc <= 1) {
+ world->conf().print_usage("ingen", cout);
+ return EXIT_FAILURE;
+ } else if (world->conf().option("help").get<int32_t>()) {
+ world->conf().print_usage("ingen", cout);
+ return EXIT_SUCCESS;
+ }
+ } catch (std::exception& e) {
+ cout << "ingen: " << e.what() << endl;
+ return EXIT_FAILURE;
+ }
+
+ Configuration& conf = world->conf();
+ if (conf.option("uuid").is_valid()) {
+ world->set_jack_uuid(conf.option("uuid").ptr<char>());
+ }
+
+ // Run engine
+ SPtr<Interface> engine_interface;
+ if (conf.option("engine").get<int32_t>()) {
+ ingen_try(world->load_module("server"),
+ "Unable to load server module");
+
+ ingen_try(bool(world->engine()), "Unable to create engine");
+
+ engine_interface = world->interface();
+
+#ifdef HAVE_SOCKET
+ ingen_try(world->load_module("socket_server"),
+ "Unable to load socket server module");
+#endif
+ }
+
+ // If we don't have a local engine interface (for GUI), use network
+ if (!engine_interface) {
+ ingen_try(world->load_module("client"),
+ "Unable to load client module");
+#ifdef HAVE_SOCKET
+ ingen_try(world->load_module("socket_client"),
+ "Unable to load socket client module");
+#endif
+ const char* const uri = conf.option("connect").ptr<char>();
+ ingen_try(Raul::URI::is_valid(uri),
+ (fmt("Invalid URI <%1%>") % uri).str().c_str());
+ SPtr<Interface> client(new Client::ThreadedSigClientInterface(1024));
+ engine_interface = world->new_interface(Raul::URI(uri), client);
+ ingen_try(bool(engine_interface),
+ (fmt("Unable to create interface to `%1%'") % uri).str().c_str());
+ }
+
+ world->set_interface(engine_interface);
+
+ // Load necessary modules before activating engine (and Jack driver)
+
+ if (conf.option("load").is_valid() || !conf.files().empty()) {
+ ingen_try(world->load_module("serialisation"),
+ "Unable to load serialisation module");
+ }
+
+ if (conf.option("gui").get<int32_t>()) {
+ ingen_try(world->load_module("gui"),
+ "Unable to load GUI module");
+ }
+
+ // Activate the engine, if we have one
+ if (world->engine()) {
+ ingen_try(world->load_module("jack"),
+ "Unable to load jack module");
+ world->engine()->activate();
+ }
+
+ // Load a graph
+ if (conf.option("load").is_valid() || !conf.files().empty()) {
+ boost::optional<Raul::Path> parent;
+ boost::optional<Raul::Symbol> symbol;
+
+ const Atom& path_option = conf.option("path");
+ if (path_option.is_valid()) {
+ if (Raul::Path::is_valid(path_option.ptr<char>())) {
+ const Raul::Path p(path_option.ptr<char>());
+ if (!p.is_root()) {
+ parent = p.parent();
+ symbol = Raul::Symbol(p.symbol());
+ }
+ } else {
+ cerr << "Invalid path given: '" << path_option.ptr<char>() << endl;
+ }
+ }
+
+ ingen_try(bool(world->parser()), "Unable to create parser");
+
+ const string path = (conf.option("load").is_valid()
+ ? conf.option("load").ptr<char>()
+ : conf.files().front());
+
+ engine_interface->get(Raul::URI("ingen:/plugins"));
+ engine_interface->get(Node::root_uri());
+ world->parser()->parse_file(
+ world, engine_interface.get(), path, parent, symbol);
+ }
+
+ // Set up signal handlers that will set quit_flag on interrupt
+ signal(SIGINT, ingen_interrupt);
+ signal(SIGTERM, ingen_interrupt);
+
+ if (conf.option("gui").get<int32_t>()) {
+ world->run_module("gui");
+ } else if (conf.option("run").is_valid()) {
+ // Run a script
+#ifdef WITH_BINDINGS
+ ingen_try(world->load_module("bindings"),
+ "Unable to load bindings module");
+
+ world->run("application/x-python", conf.option("run").ptr<char>());
+#else
+ cerr << "This build of ingen does not support scripting." << endl;
+#endif
+
+ } else if (world->engine() && !conf.option("gui").get<int32_t>()) {
+ // Run engine main loop until interrupt
+ while (world->engine()->main_iteration()) {
+ Glib::usleep(125000); // 1/8 second
+ }
+ }
+
+ // Sleep for a half second to allow event queues to drain
+ Glib::usleep(500000);
+
+ // Shut down
+ if (world->engine())
+ world->engine()->deactivate();
+
+ engine_interface.reset();
+ delete world;
+
+ return 0;
+}