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authorDavid Robillard <d@drobilla.net>2007-09-30 17:36:38 +0000
committerDavid Robillard <d@drobilla.net>2007-09-30 17:36:38 +0000
commitc40ddfc0eebbcb3333d6cc9e3df7fb62ecb45941 (patch)
tree6e73d5d43284335031cee32f9225b698f315a59d /src/libs/engine/Connection.cpp
parent829075dff9fe5d0b3f243f9e40256563a5f8e09a (diff)
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Better driver interface for input/output.
MIDI output (pass-through anyway, plugin->output is still screwy). Fix crash on failure to instantiate LV2 plugin. git-svn-id: http://svn.drobilla.net/lad/ingen@786 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/libs/engine/Connection.cpp')
-rw-r--r--src/libs/engine/Connection.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/src/libs/engine/Connection.cpp b/src/libs/engine/Connection.cpp
index c2ecb2ec..47893acb 100644
--- a/src/libs/engine/Connection.cpp
+++ b/src/libs/engine/Connection.cpp
@@ -51,6 +51,9 @@ Connection::Connection(Port* src_port, Port* dst_port)
/*assert((src_port->parent_node()->poly() == dst_port->parent_node()->poly())
|| (src_port->parent_node()->poly() == 1 || dst_port->parent_node()->poly() == 1));*/
+ if (type() == DataType::MIDI)
+ _must_mix = false; // FIXME: kludge
+
if (_must_mix)
_local_buffer = BufferFactory::create(dst_port->type(), dst_port->buffer(0)->size());
@@ -81,10 +84,11 @@ Connection::set_buffer_size(size_t size)
void
Connection::prepare_poly(uint32_t poly)
{
- _must_mix = (type() == DataType::FLOAT) && (poly > 1) && (
- (_src_port->poly() != _dst_port->poly())
- || (_src_port->polyphonic() && !_dst_port->polyphonic())
- || (_src_port->parent()->polyphonic() && !_dst_port->parent()->polyphonic()) );
+ if (type() == DataType::FLOAT)
+ _must_mix = (poly > 1) && (
+ (_src_port->poly() != _dst_port->poly())
+ || (_src_port->polyphonic() && !_dst_port->polyphonic())
+ || (_src_port->parent()->polyphonic() && !_dst_port->parent()->polyphonic()) );
/*cerr << src_port()->path() << " * " << src_port()->poly()
<< " -> " << dst_port()->path() << " * " << dst_port()->poly()
@@ -118,19 +122,13 @@ Connection::process(SampleCount nframes, FrameTime start, FrameTime end)
* would avoid having to mix multiple times. Probably not a very common
* case, but it would be faster anyway. */
- // FIXME: Implement MIDI mixing
-
- if (_must_mix) {
- assert(type() == DataType::FLOAT);
+ if (_must_mix && type() == DataType::FLOAT) {
const AudioBuffer* const src_buffer = (AudioBuffer*)src_port()->buffer(0);
AudioBuffer* mix_buf = (AudioBuffer*)_local_buffer;
const size_t copy_size = std::min(src_buffer->size(), mix_buf->size());
- /*cerr << "[Connection] Mixing " << src_port()->path() << " * " << src_port()->poly()
- << " -> " << dst_port()->path() << " * " << dst_port()->poly() << endl;*/
-
// Copy src buffer to start of mix buffer
mix_buf->copy((AudioBuffer*)src_port()->buffer(0), 0, copy_size-1);
@@ -156,7 +154,13 @@ Connection::process(SampleCount nframes, FrameTime start, FrameTime end)
// Scale the buffer down.
if (src_port()->poly() > 1)
mix_buf->scale(1.0f/(float)src_port()->poly(), 0, _buffer_size-1);
+
+ } else if (_must_mix && type() == DataType::MIDI) {
+
+ cerr << "WARNING: No MIDI mixing." << endl;
+
}
+
}