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author | David Robillard <d@drobilla.net> | 2006-06-10 01:52:02 +0000 |
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committer | David Robillard <d@drobilla.net> | 2006-06-10 01:52:02 +0000 |
commit | 98fe0e7056e6697396249531785d3899f94d79be (patch) | |
tree | 233319008d4bfb6c8bdc546bdf4a81b87ecf7f3a /src/libs/engine/ObjectStore.h | |
parent | 6c8eaee73b0ea66216744f49b452e22e26fe83e1 (diff) | |
download | ingen-98fe0e7056e6697396249531785d3899f94d79be.tar.gz ingen-98fe0e7056e6697396249531785d3899f94d79be.tar.bz2 ingen-98fe0e7056e6697396249531785d3899f94d79be.zip |
More juggling
git-svn-id: http://svn.drobilla.net/lad/grauph@15 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/libs/engine/ObjectStore.h')
-rw-r--r-- | src/libs/engine/ObjectStore.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/libs/engine/ObjectStore.h b/src/libs/engine/ObjectStore.h new file mode 100644 index 00000000..8c71c002 --- /dev/null +++ b/src/libs/engine/ObjectStore.h @@ -0,0 +1,61 @@ +/* This file is part of Om. Copyright (C) 2006 Dave Robillard. + * + * Om is free software; you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * Om is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + + +#ifndef OBJECTSTORE_H +#define OBJECTSTORE_H + +#include <string> +#include "util/Path.h" +#include "Tree.h" +using std::string; + +namespace Om { + +class Patch; +class Node; +class Port; +class OmObject; + + +/** Storage for all OmObjects (tree of OmObject's sorted by path). + * + * All looking up in pre_process() methods (and anything else that isn't in-band + * with the audio thread) should use this (to read and modify the OmObject + * tree). + */ +class ObjectStore +{ +public: + Patch* find_patch(const Path& path); + Node* find_node(const Path& path); + Port* find_port(const Path& path); + OmObject* find(const Path& path); + + void add(OmObject* o); + void add(TreeNode<OmObject*>* o); + TreeNode<OmObject*>* remove(const string& key); + + const Tree<OmObject*>& objects() { return m_objects; } + +private: + Tree<OmObject*> m_objects; +}; + + +} // namespace Om + +#endif // OBJECTSTORE |