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author | David Robillard <d@drobilla.net> | 2007-10-01 00:13:02 +0000 |
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committer | David Robillard <d@drobilla.net> | 2007-10-01 00:13:02 +0000 |
commit | 8ebd59309b153e7337f2e6668b7e2cb4301cc34a (patch) | |
tree | 0a6c73fdbf8f67b7cd6e528af39b136224f3abac /src/libs/engine/events/CreateNodeEvent.cpp | |
parent | 8c633f6d1be4ad24ec6597bed151c0123bd7f11f (diff) | |
download | ingen-8ebd59309b153e7337f2e6668b7e2cb4301cc34a.tar.gz ingen-8ebd59309b153e7337f2e6668b7e2cb4301cc34a.tar.bz2 ingen-8ebd59309b153e7337f2e6668b7e2cb4301cc34a.zip |
Merge NoteOnEvent and NoteOffEvent.
Consistent naming for object creation events.
git-svn-id: http://svn.drobilla.net/lad/ingen@792 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/libs/engine/events/CreateNodeEvent.cpp')
-rw-r--r-- | src/libs/engine/events/CreateNodeEvent.cpp | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/libs/engine/events/CreateNodeEvent.cpp b/src/libs/engine/events/CreateNodeEvent.cpp new file mode 100644 index 00000000..65296de6 --- /dev/null +++ b/src/libs/engine/events/CreateNodeEvent.cpp @@ -0,0 +1,145 @@ +/* This file is part of Ingen. + * Copyright (C) 2007 Dave Robillard <http://drobilla.net> + * + * Ingen is free software; you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include <raul/Maid.hpp> +#include <raul/Path.hpp> +#include <raul/Path.hpp> +#include "CreateNodeEvent.hpp" +#include "Responder.hpp" +#include "Patch.hpp" +#include "Node.hpp" +#include "Tree.hpp" +#include "Plugin.hpp" +#include "Engine.hpp" +#include "Patch.hpp" +#include "NodeFactory.hpp" +#include "ClientBroadcaster.hpp" +#include "ObjectStore.hpp" +#include "Port.hpp" + +namespace Ingen { + + +CreateNodeEvent::CreateNodeEvent(Engine& engine, SharedPtr<Responder> responder, SampleCount timestamp, const string& path, + const string& plugin_uri, bool poly) +: QueuedEvent(engine, responder, timestamp), + _path(path), + _plugin_uri(plugin_uri), + _poly(poly), + _patch(NULL), + _node(NULL), + _compiled_patch(NULL), + _node_already_exists(false) +{ +} + + +/** DEPRECATED: Construct from type, library name, and plugin label. + * + * Do not use. + */ +CreateNodeEvent::CreateNodeEvent(Engine& engine, SharedPtr<Responder> responder, SampleCount timestamp, const string& path, + const string& plugin_type, const string& plugin_lib, const string& plugin_label, bool poly) +: QueuedEvent(engine, responder, timestamp), + _path(path), + _plugin_type(plugin_type), + _plugin_lib(plugin_lib), + _plugin_label(plugin_label), + _poly(poly), + _patch(NULL), + _node(NULL), + _compiled_patch(NULL), + _node_already_exists(false) +{ +} + + +void +CreateNodeEvent::pre_process() +{ + if (_engine.object_store()->find_object(_path) != NULL) { + _node_already_exists = true; + QueuedEvent::pre_process(); + return; + } + + _patch = _engine.object_store()->find_patch(_path.parent()); + + const Plugin* plugin = (_plugin_uri != "") + ? _engine.node_factory()->plugin(_plugin_uri) + : _engine.node_factory()->plugin(_plugin_type, _plugin_lib, _plugin_label); + + if (_patch && plugin) { + + _node = _engine.node_factory()->load_plugin(plugin, _path.name(), _poly, _patch); + + if (_node != NULL) { + _node->activate(); + + // This can be done here because the audio thread doesn't touch the + // node tree - just the process order array + _patch->add_node(new Raul::ListNode<Node*>(_node)); + //_node->add_to_store(_engine.object_store()); + _engine.object_store()->add(_node); + + // FIXME: not really necessary to build process order since it's not connected, + // just append to the list + if (_patch->enabled()) + _compiled_patch = _patch->compile(); + } + } + QueuedEvent::pre_process(); +} + + +void +CreateNodeEvent::execute(ProcessContext& context) +{ + QueuedEvent::execute(context); + + if (_node != NULL) { + if (_patch->compiled_patch() != NULL) + _engine.maid()->push(_patch->compiled_patch()); + _patch->compiled_patch(_compiled_patch); + } +} + + +void +CreateNodeEvent::post_process() +{ + string msg; + if (_node_already_exists) { + msg = string("Could not create node - ").append(_path);// + " already exists."; + _responder->respond_error(msg); + } else if (_patch == NULL) { + msg = "Could not find patch '" + _path.parent() +"' for add_node."; + _responder->respond_error(msg); + } else if (_node == NULL) { + msg = "Unable to load node "; + msg.append(_path).append(" (you're missing the plugin \"").append( + _plugin_uri); + _responder->respond_error(msg); + } else { + _responder->respond_ok(); + _engine.broadcaster()->send_node(_node, true); // yes, send ports + } +} + + +} // namespace Ingen + |