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authorDavid Robillard <d@drobilla.net>2008-07-28 21:56:03 +0000
committerDavid Robillard <d@drobilla.net>2008-07-28 21:56:03 +0000
commita6fb6a0289ea47692d87f3e0200532a426f8e60d (patch)
tree0e497255eb8a263ff9cca87b2ed125b71144cacb /src/libs/gui/gui.cpp
parent8e2ba26101828dcf310e0a43ace7aa68dafd3b16 (diff)
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Simply global memory management crap by using shared_ptr in the World struct (it's not C anyway, might as well).
Properly support LV2 events from plugin UIs over OSC and directly (w/ monolithic UI/engine). Fix crashes on node destruction with monolithic UI/engine. Resolves ticket #177. git-svn-id: http://svn.drobilla.net/lad/ingen@1293 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/libs/gui/gui.cpp')
-rw-r--r--src/libs/gui/gui.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/libs/gui/gui.cpp b/src/libs/gui/gui.cpp
index ca160e00..10af6d9b 100644
--- a/src/libs/gui/gui.cpp
+++ b/src/libs/gui/gui.cpp
@@ -24,12 +24,9 @@ namespace Ingen {
namespace GUI {
-void run(int argc, char** argv,
- Ingen::Shared::World* world,
- SharedPtr<Ingen::Engine> engine,
- SharedPtr<Shared::EngineInterface> interface)
+void run(int argc, char** argv, Ingen::Shared::World* world)
{
- App::run(argc, argv, world, engine, interface);
+ App::run(argc, argv, world);
}