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authorDavid Robillard <d@drobilla.net>2016-09-11 15:21:25 +0200
committerDavid Robillard <d@drobilla.net>2016-09-11 15:21:25 +0200
commitf3546d49dbd2d673138387a87bc523c26dcece68 (patch)
treeede285a773fc565205f82a2b0a62ebba6ea552e0 /src/server/Context.hpp
parentfb2744d4265d26fb98b19689b50d127f32c66eab (diff)
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Remove last vestiges of multiple run contexts
Diffstat (limited to 'src/server/Context.hpp')
-rw-r--r--src/server/Context.hpp127
1 files changed, 0 insertions, 127 deletions
diff --git a/src/server/Context.hpp b/src/server/Context.hpp
deleted file mode 100644
index 2f1967da..00000000
--- a/src/server/Context.hpp
+++ /dev/null
@@ -1,127 +0,0 @@
-/*
- This file is part of Ingen.
- Copyright 2007-2015 David Robillard <http://drobilla.net/>
-
- Ingen is free software: you can redistribute it and/or modify it under the
- terms of the GNU Affero General Public License as published by the Free
- Software Foundation, either version 3 of the License, or any later version.
-
- Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
-
- You should have received a copy of the GNU Affero General Public License
- along with Ingen. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef INGEN_ENGINE_CONTEXT_HPP
-#define INGEN_ENGINE_CONTEXT_HPP
-
-#include "ingen/Atom.hpp"
-#include "ingen/World.hpp"
-#include "raul/RingBuffer.hpp"
-
-#include "types.hpp"
-
-namespace Ingen {
-namespace Server {
-
-class Engine;
-class PortImpl;
-
-/** Graph execution context.
- *
- * This is used to pass whatever information a Node might need to process; such
- * as the current time, a sink for generated events, etc.
- *
- * Note the logical distinction between nframes (jack relative) and start/end
- * (timeline relative). If transport speed != 1.0, then end-start != nframes
- * (though currently this is never the case, it may be if ingen incorporates
- * tempo and varispeed).
- *
- * \ingroup engine
- */
-class Context
-{
-public:
- enum class ID {
- AUDIO,
- MESSAGE
- };
-
- Context(Engine& engine, ID id);
- Context(const Context& copy);
-
- virtual ~Context();
-
- /** Return true iff the given port should broadcast its value.
- *
- * Whether or not broadcasting is actually done is a per-client property,
- * this is for use in the audio thread to quickly determine if the
- * necessary calculations need to be done at all.
- */
- bool must_notify(const PortImpl* port) const;
-
- /** Send a notification from this run context.
- * @return false on failure (ring is full)
- */
- bool notify(LV2_URID key = 0,
- FrameTime time = 0,
- PortImpl* port = 0,
- uint32_t size = 0,
- LV2_URID type = 0,
- const void* body = NULL);
-
- /** Emit pending notifications in some other non-realtime thread. */
- void emit_notifications(FrameTime end);
-
- /** Return true iff any notifications are pending. */
- bool pending_notifications() const { return _event_sink->read_space(); }
-
- inline ID id() const { return _id; }
-
- inline void locate(FrameTime s, SampleCount nframes) {
- _start = s;
- _end = s + nframes;
- _nframes = nframes;
- }
-
- inline void locate(const Context& other) {
- _start = other._start;
- _end = other._end;
- _nframes = other._nframes;
- }
-
- inline void slice(SampleCount offset, SampleCount nframes) {
- _offset = offset;
- _nframes = nframes;
- }
-
- inline Engine& engine() const { return _engine; }
- inline FrameTime start() const { return _start; }
- inline FrameTime time() const { return _start + _offset; }
- inline FrameTime end() const { return _end; }
- inline SampleCount offset() const { return _offset; }
- inline SampleCount nframes() const { return _nframes; }
- inline bool realtime() const { return _realtime; }
-
-protected:
- const Context& operator=(const Context& copy) = delete;
-
- Engine& _engine; ///< Engine we're running in
- ID _id; ///< Fast ID for this context
-
- Raul::RingBuffer* _event_sink; ///< Port updates from process context
-
- FrameTime _start; ///< Start frame of this cycle, timeline relative
- FrameTime _end; ///< End frame of this cycle, timeline relative
- SampleCount _offset; ///< Offset into data buffers
- SampleCount _nframes; ///< Number of frames past offset to process
- bool _realtime; ///< True iff context is hard realtime
- bool _copy; ///< True iff this is a copy (shared event_sink)
-};
-
-} // namespace Server
-} // namespace Ingen
-
-#endif // INGEN_ENGINE_CONTEXT_HPP