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authorDavid Robillard <d@drobilla.net>2010-03-06 10:23:19 +0000
committerDavid Robillard <d@drobilla.net>2010-03-06 10:23:19 +0000
commit059f20c9666234f2be01498ee04f1e7ee795ba8f (patch)
treeef0d53073d53012aeaa7d084fccf477b166c0684 /src/shared/wscript
parent085a451dfec54126be1b9346899c81d82e6eb58e (diff)
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Save Ingen patches as working standard LV2 plugin bundles.
This allows you to create an Ingen patch in Ingen running as a Jack client, save it, then load that patch as an LV2 plugin in any LV2 compliant host. Eliminate (hopefully) all static data in the engine (for multiple instantiations in a single process). More API/ABI stable interface for Ingen::Shared::World. git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2533 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/shared/wscript')
-rw-r--r--src/shared/wscript1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shared/wscript b/src/shared/wscript
index 540d4e83..6626f55a 100644
--- a/src/shared/wscript
+++ b/src/shared/wscript
@@ -9,6 +9,7 @@ def build(bld):
obj.source = '''
Builder.cpp
ClashAvoider.cpp
+ Configuration.cpp
LV2Features.cpp
LV2Object.cpp
LV2URIMap.cpp