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Diffstat (limited to 'src/engine/NodeImpl.hpp')
-rw-r--r-- | src/engine/NodeImpl.hpp | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/src/engine/NodeImpl.hpp b/src/engine/NodeImpl.hpp new file mode 100644 index 00000000..ac125c13 --- /dev/null +++ b/src/engine/NodeImpl.hpp @@ -0,0 +1,170 @@ +/* This file is part of Ingen. + * Copyright (C) 2007 Dave Robillard <http://drobilla.net> + * + * Ingen is free software; you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef NODEIMPL_H +#define NODEIMPL_H + +#include <string> +#include <raul/Array.hpp> +#include "interface/Node.hpp" +#include "types.hpp" +#include "GraphObjectImpl.hpp" + +namespace Raul { template <typename T> class List; class Maid; } + +namespace Ingen { + +namespace Shared { class Plugin; class Node; class Port; } + +using namespace Shared; + +class Buffer; +class PluginImpl; +class PatchImpl; +class PortImpl; +class MessageContext; + + +/** A Node (or "module") in a Patch (which is also a Node). + * + * A Node is a unit with input/output ports, a process() method, and some other + * things. + * + * This is a pure abstract base class for any Node, it contains no + * implementation details/data whatsoever. This is the interface you need to + * implement to add a new Node type. + * + * \ingroup engine + */ +class NodeImpl : public GraphObjectImpl, virtual public Ingen::Shared::Node +{ +public: + NodeImpl(GraphObjectImpl* parent, const std::string& name, bool poly) + : GraphObjectImpl(parent, name, poly) + {} + + /** Activate this Node. + * + * This function will be called in a non-realtime thread before it is + * inserted in to a patch. Any non-realtime actions that need to be + * done before the Node is ready for use should be done here. + */ + virtual void activate() = 0; + virtual void deactivate() = 0; + virtual bool activated() = 0; + + /** Prepare for a new (external) polyphony value. + * + * Preprocessor thread, poly is actually applied by apply_poly. + * \return true on success. + */ + virtual bool prepare_poly(uint32_t poly) = 0; + + /** Apply a new (external) polyphony value. + * + * Audio thread. + * + * \param poly Must be < the most recent value passed to prepare_poly. + * \param maid Any objects no longer needed will be pushed to this + */ + virtual bool apply_poly(Raul::Maid& maid, uint32_t poly) = 0; + + /** Parallelism: Reset flags for start of a new cycle. + */ + virtual void reset_input_ready() = 0; + + /** Parallelism: Claim this node (to wait on its input). + * Only one thread will ever take this lock on a particular Node. + * \return true if lock was aquired, false otherwise + */ + virtual bool process_lock() = 0; + + /** Parallelism: Unclaim this node (let someone else wait on its input). + * Only a thread which successfully called process_lock may call this. + */ + virtual void process_unlock() = 0; + + /** Parallelism: Wait for signal that input is ready. + * Only a thread which successfully called process_lock may call this. + */ + virtual void wait_for_input(size_t num_providers) = 0; + + /** Parallelism: Signal that input is ready. Realtime safe. + * Calling this will wake up the thread which blocked on wait_for_input + * if there is one, and otherwise cause it to return true the next call. + * \return true if lock was aquired and input is ready, false otherwise + */ + virtual void signal_input_ready() = 0; + + /** Parallelism: Return the number of providers that have signalled. + */ + virtual unsigned n_inputs_ready() const = 0; + + /** Run the node for one instant in the message thread. + */ + virtual void message_process(MessageContext& context, uint32_t* output) = 0; + + /** Run the node for @a nframes input/output. + * + * @a start and @a end are transport times: end is not redundant in the case + * of varispeed, where end-start != nframes. + */ + virtual void process(ProcessContext& context) = 0; + + virtual void set_port_buffer(uint32_t voice, uint32_t port_num, Buffer* buf) = 0; + + virtual uint32_t num_ports() const = 0; + + virtual Port* port(uint32_t index) const = 0; + virtual PortImpl* port_impl(uint32_t index) const = 0; + + /** Used by the process order finding algorithm (ie during connections) */ + virtual bool traversed() const = 0; + virtual void traversed(bool b) = 0; + + /** Nodes that are connected to this Node's inputs. + * (This Node depends on them) + */ + virtual Raul::List<NodeImpl*>* providers() = 0; + virtual void providers(Raul::List<NodeImpl*>* l) = 0; + + /** Nodes are are connected to this Node's outputs. + * (They depend on this Node) + */ + virtual Raul::List<NodeImpl*>* dependants() = 0; + virtual void dependants(Raul::List<NodeImpl*>* l) = 0; + + /** The Patch this Node belongs to. */ + virtual PatchImpl* parent_patch() const = 0; + + /** Information about the Plugin this Node is an instance of. + * Not the best name - not all nodes come from plugins (ie Patch) + */ + virtual PluginImpl* plugin_impl() const = 0; + + /** Information about the Plugin this Node is an instance of. + * Not the best name - not all nodes come from plugins (ie Patch) + */ + virtual const Shared::Plugin* plugin() const = 0; + + virtual void set_buffer_size(size_t size) = 0; +}; + + +} // namespace Ingen + +#endif // NODEIMPL_H |