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-rw-r--r--src/ingen/main.cpp218
1 files changed, 0 insertions, 218 deletions
diff --git a/src/ingen/main.cpp b/src/ingen/main.cpp
deleted file mode 100644
index 6e058414..00000000
--- a/src/ingen/main.cpp
+++ /dev/null
@@ -1,218 +0,0 @@
-/*
- This file is part of Ingen.
- Copyright 2007-2012 David Robillard <http://drobilla.net/>
-
- Ingen is free software: you can redistribute it and/or modify it under the
- terms of the GNU Affero General Public License as published by the Free
- Software Foundation, either version 3 of the License, or any later version.
-
- Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
-
- You should have received a copy of the GNU Affero General Public License
- along with Ingen. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include <signal.h>
-#include <stdlib.h>
-
-#include <iostream>
-#include <string>
-
-#include <glibmm/thread.h>
-#include <glibmm/timer.h>
-
-#include "raul/Path.hpp"
-
-#include "ingen_config.h"
-
-#include "ingen/Configuration.hpp"
-#include "ingen/EngineBase.hpp"
-#include "ingen/Interface.hpp"
-#include "ingen/Log.hpp"
-#include "ingen/World.hpp"
-#include "ingen/client/ThreadedSigClientInterface.hpp"
-#include "ingen/runtime_paths.hpp"
-#include "ingen/serialisation/Parser.hpp"
-#include "ingen/types.hpp"
-#ifdef WITH_BINDINGS
-#include "bindings/ingen_bindings.hpp"
-#endif
-
-using namespace std;
-using namespace Ingen;
-
-Ingen::World* world = NULL;
-
-static void
-ingen_interrupt(int signal)
-{
- if (signal == SIGTERM) {
- cerr << "ingen: Terminated" << endl;
- delete world;
- exit(EXIT_FAILURE);
- } else {
- cout << "ingen: Interrupted" << endl;
- if (world && world->engine()) {
- world->engine()->quit();
- }
- }
-}
-
-static void
-ingen_try(bool cond, const char* msg)
-{
- if (!cond) {
- cerr << "ingen: Error: " << msg << endl;
- delete world;
- exit(EXIT_FAILURE);
- }
-}
-
-int
-main(int argc, char** argv)
-{
- Glib::thread_init();
- Ingen::set_bundle_path_from_code((void*)&main);
-
- // Create world
- try {
- world = new Ingen::World(argc, argv, NULL, NULL, NULL);
- if (argc <= 1) {
- world->conf().print_usage("ingen", cout);
- return EXIT_FAILURE;
- } else if (world->conf().option("help").get<int32_t>()) {
- world->conf().print_usage("ingen", cout);
- return EXIT_SUCCESS;
- }
- } catch (std::exception& e) {
- cout << "ingen: " << e.what() << endl;
- return EXIT_FAILURE;
- }
-
- Configuration& conf = world->conf();
- if (conf.option("uuid").is_valid()) {
- world->set_jack_uuid(conf.option("uuid").ptr<char>());
- }
-
- // Run engine
- SPtr<Interface> engine_interface;
- if (conf.option("engine").get<int32_t>()) {
- ingen_try(world->load_module("server"),
- "Unable to load server module");
-
- ingen_try(bool(world->engine()), "Unable to create engine");
-
- engine_interface = world->interface();
-
-#ifdef HAVE_SOCKET
- ingen_try(world->load_module("socket_server"),
- "Unable to load socket server module");
-#endif
- }
-
- // If we don't have a local engine interface (for GUI), use network
- if (!engine_interface) {
- ingen_try(world->load_module("client"),
- "Unable to load client module");
-#ifdef HAVE_SOCKET
- ingen_try(world->load_module("socket_client"),
- "Unable to load socket client module");
-#endif
- const char* const uri = conf.option("connect").ptr<char>();
- ingen_try(Raul::URI::is_valid(uri),
- (fmt("Invalid URI <%1%>") % uri).str().c_str());
- SPtr<Interface> client(new Client::ThreadedSigClientInterface(1024));
- engine_interface = world->new_interface(Raul::URI(uri), client);
- ingen_try(bool(engine_interface),
- (fmt("Unable to create interface to `%1%'") % uri).str().c_str());
- }
-
- world->set_interface(engine_interface);
-
- // Load necessary modules before activating engine (and Jack driver)
-
- if (conf.option("load").is_valid() || !conf.files().empty()) {
- ingen_try(world->load_module("serialisation"),
- "Unable to load serialisation module");
- }
-
- if (conf.option("gui").get<int32_t>()) {
- ingen_try(world->load_module("gui"),
- "Unable to load GUI module");
- }
-
- // Activate the engine, if we have one
- if (world->engine()) {
- ingen_try(world->load_module("jack"),
- "Unable to load jack module");
- world->engine()->activate();
- }
-
- // Load a graph
- if (conf.option("load").is_valid() || !conf.files().empty()) {
- boost::optional<Raul::Path> parent;
- boost::optional<Raul::Symbol> symbol;
-
- const Atom& path_option = conf.option("path");
- if (path_option.is_valid()) {
- if (Raul::Path::is_valid(path_option.ptr<char>())) {
- const Raul::Path p(path_option.ptr<char>());
- if (!p.is_root()) {
- parent = p.parent();
- symbol = Raul::Symbol(p.symbol());
- }
- } else {
- cerr << "Invalid path given: '" << path_option.ptr<char>() << endl;
- }
- }
-
- ingen_try(bool(world->parser()), "Unable to create parser");
-
- const string path = (conf.option("load").is_valid()
- ? conf.option("load").ptr<char>()
- : conf.files().front());
-
- engine_interface->get(Raul::URI("ingen:/plugins"));
- engine_interface->get(Node::root_uri());
- world->parser()->parse_file(
- world, engine_interface.get(), path, parent, symbol);
- }
-
- // Set up signal handlers that will set quit_flag on interrupt
- signal(SIGINT, ingen_interrupt);
- signal(SIGTERM, ingen_interrupt);
-
- if (conf.option("gui").get<int32_t>()) {
- world->run_module("gui");
- } else if (conf.option("run").is_valid()) {
- // Run a script
-#ifdef WITH_BINDINGS
- ingen_try(world->load_module("bindings"),
- "Unable to load bindings module");
-
- world->run("application/x-python", conf.option("run").ptr<char>());
-#else
- cerr << "This build of ingen does not support scripting." << endl;
-#endif
-
- } else if (world->engine() && !conf.option("gui").get<int32_t>()) {
- // Run engine main loop until interrupt
- while (world->engine()->main_iteration()) {
- Glib::usleep(125000); // 1/8 second
- }
- }
-
- // Sleep for a half second to allow event queues to drain
- Glib::usleep(500000);
-
- // Shut down
- if (world->engine())
- world->engine()->deactivate();
-
- engine_interface.reset();
- delete world;
-
- return 0;
-}