summaryrefslogtreecommitdiffstats
path: root/src/libs/engine/CompiledPatch.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/libs/engine/CompiledPatch.hpp')
-rw-r--r--src/libs/engine/CompiledPatch.hpp83
1 files changed, 0 insertions, 83 deletions
diff --git a/src/libs/engine/CompiledPatch.hpp b/src/libs/engine/CompiledPatch.hpp
deleted file mode 100644
index 9ca1d6e9..00000000
--- a/src/libs/engine/CompiledPatch.hpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/* This file is part of Ingen.
- * Copyright (C) 2007 Dave Robillard <http://drobilla.net>
- *
- * Ingen is free software; you can redistribute it and/or modify it under the
- * terms of the GNU General Public License as published by the Free Software
- * Foundation; either version 2 of the License, or (at your option) any later
- * version.
- *
- * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
- * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#ifndef COMPILED_PATCH_HPP
-#define COMPILED_PATCH_HPP
-
-#include <iostream>
-#include <vector>
-#include <raul/List.hpp>
-#include <raul/Deletable.hpp>
-#include <boost/utility.hpp>
-
-using Raul::List;
-
-using namespace std;
-
-namespace Ingen {
-
-
-/** All information required about a node to execute it in an audio thread.
- */
-struct CompiledNode {
- CompiledNode(NodeImpl* n, size_t np, List<NodeImpl*>* d)
- : _node(n), _n_providers(np)
- {
- // Copy to a vector for maximum iteration speed and cache optimization
- // (Need to take a copy anyway)
-
- _dependants.reserve(d->size());
- for (List<NodeImpl*>::iterator i = d->begin(); i != d->end(); ++i)
- _dependants.push_back(*i);
- }
-
- NodeImpl* node() const { return _node; }
- size_t n_providers() const { return _n_providers; }
- const vector<NodeImpl*>& dependants() const { return _dependants; }
-
-private:
- NodeImpl* _node;
- size_t _n_providers; ///< Number of input ready signals to trigger run
- vector<NodeImpl*> _dependants; ///< Nodes this one's output ports are connected to
-};
-
-
-/** A patch and a set of connections, "compiled" into a flat structure with
- * the correct order so the audio thread(s) can execute it without
- * threading problems (since the preprocessor thread fiddles with other
- * things).
- *
- * Currently objects still have some 'heavyweight' connection state, but
- * eventually this should be the only place a particular set of connections
- * in a patch is stored, so various "connection presets" can be switched
- * in a realtime safe way.
- *
- * The nodes contained here are sorted in the order they must be executed.
- * The parallel processing algorithm guarantees no node will be executed
- * before it's providers, using this order as well as semaphores.
- */
-struct CompiledPatch : public std::vector<CompiledNode>
- , public Raul::Deletable
- , public boost::noncopyable {
- /*CompiledPatch() : std::vector<CompiledNode>() {}
- CompiledPatch(size_t reserve) : std::vector<CompiledNode>(reserve) {}*/
-};
-
-
-} // namespace Ingen
-
-#endif // COMPILED_PATCH_HPP