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-rw-r--r--src/libs/engine/LV2Node.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/src/libs/engine/LV2Node.cpp b/src/libs/engine/LV2Node.cpp
index 2fbd390f..a0fdebc0 100644
--- a/src/libs/engine/LV2Node.cpp
+++ b/src/libs/engine/LV2Node.cpp
@@ -153,7 +153,7 @@ LV2Node::instantiate()
SLV2Port id = slv2_plugin_get_port_by_index(plug, j);
// LV2 shortnames are guaranteed to be unique, valid C identifiers
- port_name = (char*)slv2_port_get_symbol(plug, id);
+ port_name = slv2_value_as_string(slv2_port_get_symbol(plug, id));
assert(port_name.find("/") == string::npos);
@@ -185,15 +185,24 @@ LV2Node::instantiate()
_instances = NULL;
return false;
}
+
+ SLV2Value def, min, max;
+ slv2_port_get_range(plug, id, &def, &min, &max);
+
+ // FIXME: need nice type preserving SLV2Value -> Raul::Atom conversion
+ Atom defatm = (float)((def && slv2_value_is_float(def)) ? slv2_value_as_float(def) : 0.0f);
if (direction == INPUT)
- port = new InputPort(this, port_name, j, _polyphony, data_type, port_buffer_size);
+ port = new InputPort(this, port_name, j, _polyphony, data_type, defatm, port_buffer_size);
else
- port = new OutputPort(this, port_name, j, _polyphony, data_type, port_buffer_size);
+ port = new OutputPort(this, port_name, j, _polyphony, data_type, defatm, port_buffer_size);
if (direction == INPUT && data_type == DataType::CONTROL)
- ((AudioBuffer*)port->buffer(0))->set(
- slv2_port_get_default_value(_lv2_plugin->slv2_plugin(), id), 0);
+ ((AudioBuffer*)port->buffer(0))->set(slv2_value_as_float(def), 0);
+
+ slv2_value_free(def);
+ slv2_value_free(min);
+ slv2_value_free(max);
_ports->at(j) = port;
}
@@ -213,12 +222,7 @@ LV2Node::activate()
set_port_buffer(i, j, port->buffer(i));
if (port->type() == DataType::CONTROL) {
-
- const float val = slv2_port_get_default_value(_lv2_plugin->slv2_plugin(),
- slv2_plugin_get_port_by_index(_lv2_plugin->slv2_plugin(), j));
-
- ((AudioBuffer*)port->buffer(i))->set(val, 0);
-
+ ((AudioBuffer*)port->buffer(i))->set(port->value().get_float(), 0);
} else if (port->type() == DataType::AUDIO) {
((AudioBuffer*)port->buffer(i))->set(0.0f, 0);
}