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-/* This file is part of Ingen.
- * Copyright (C) 2007 Dave Robillard <http://drobilla.net>
- *
- * Ingen is free software; you can redistribute it and/or modify it under the
- * terms of the GNU General Public License as published by the Free Software
- * Foundation; either version 2 of the License, or (at your option) any later
- * version.
- *
- * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
- * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#ifndef QUEUEDENGINEINTERFACE_H
-#define QUEUEDENGINEINTERFACE_H
-
-#include <inttypes.h>
-#include <string>
-#include <memory>
-#include <raul/SharedPtr.hpp>
-#include "interface/EngineInterface.hpp"
-#include "interface/ClientInterface.hpp"
-#include "Responder.hpp"
-#include "QueuedEventSource.hpp"
-#include "Engine.hpp"
-using std::string;
-
-namespace Ingen {
-
-using Shared::ClientInterface;
-using Shared::EngineInterface;
-class Engine;
-
-
-/** A queued (preprocessed) event source / interface.
- *
- * This is the bridge between the EngineInterface presented to the client, and
- * the EventSource that needs to be presented to the AudioDriver.
- *
- * This is sort of a state machine, \ref set_responder sets the Responder that
- * will be used to send the response from all future function calls. Stateless
- * protocols like UDP/OSC can use this to set a different response address for
- * each event (eg incoming UDP port), but engine/client interfaces that don't
- * need to change an 'address' constantly can just set it once on initialisation.
- * Blocking control interfaces can be made by setting a Responder which signals
- * the caller when the 'response' is 'sent'.
- *
- * If you do not register a responder, you have no way of knowing if your calls
- * are successful.
- *
- * FIXME: this isn't really "queued" entirely, since some events aren't queued
- * events and get pushed directly into the realtime event queue. Should that
- * be separated into a different interface/client?
- */
-class QueuedEngineInterface : public QueuedEventSource, public EngineInterface
-{
-public:
- QueuedEngineInterface(Engine& engine, size_t queued_size, size_t stamped_size);
- virtual ~QueuedEngineInterface() {}
-
- std::string uri() const { return "ingen:internal"; }
-
- void set_next_response_id(int32_t id);
-
- // Client registration
- virtual void register_client(ClientInterface* client);
- virtual void unregister_client(const string& uri);
-
- // Engine commands
- virtual void load_plugins();
- virtual void activate();
- virtual void deactivate();
- virtual void quit();
-
- // Bundles
- virtual void bundle_begin();
- virtual void bundle_end();
-
- // Object commands
-
- virtual void new_patch(const string& path,
- uint32_t poly);
-
- virtual void new_port(const string& path,
- uint32_t index,
- const string& data_type,
- bool direction);
-
- virtual void new_node(const string& path,
- const string& plugin_uri);
-
- /** FIXME: DEPRECATED, REMOVE */
- virtual void new_node_deprecated(const string& path,
- const string& plugin_type,
- const string& lib_path,
- const string& plug_label);
-
- virtual void rename(const string& old_path,
- const string& new_name);
-
- virtual void destroy(const string& path);
-
- virtual void clear_patch(const string& patch_path);
-
- virtual void set_polyphony(const string& patch_path, uint32_t poly);
-
- virtual void set_polyphonic(const string& path, bool poly);
-
- virtual void connect(const string& src_port_path,
- const string& dst_port_path);
-
- virtual void disconnect(const string& src_port_path,
- const string& dst_port_path);
-
- virtual void disconnect_all(const string& patch_path,
- const string& node_path);
-
- virtual void set_port_value(const string& port_path,
- const Raul::Atom& value);
-
- virtual void set_voice_value(const string& port_path,
- uint32_t voice,
- const Raul::Atom& value);
-
- virtual void set_program(const string& node_path,
- uint32_t bank,
- uint32_t program);
-
- virtual void midi_learn(const string& node_path);
-
- virtual void set_variable(const string& path,
- const string& predicate,
- const Raul::Atom& value);
-
- virtual void set_property(const string& path,
- const string& predicate,
- const Raul::Atom& value);
-
- // Requests //
-
- virtual void ping();
- virtual void request_plugin(const string& uri);
- virtual void request_object(const string& path);
- virtual void request_port_value(const string& port_path);
- virtual void request_variable(const string& object_path, const string& key);
- virtual void request_property(const string& object_path, const string& key);
- virtual void request_plugins();
- virtual void request_all_objects();
-
-protected:
-
- virtual void disable_responses();
-
- SharedPtr<Responder> _responder; ///< NULL if responding disabled
- Engine& _engine;
- bool _in_bundle; ///< True iff a bundle is currently being received
-
-private:
- SampleCount now() const;
-};
-
-
-} // namespace Ingen
-
-#endif // QUEUEDENGINEINTERFACE_H
-