diff options
Diffstat (limited to 'src/libs/engine/events/AddNodeEvent.cpp')
-rw-r--r-- | src/libs/engine/events/AddNodeEvent.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/libs/engine/events/AddNodeEvent.cpp b/src/libs/engine/events/AddNodeEvent.cpp index fd95e838..f1aa3aed 100644 --- a/src/libs/engine/events/AddNodeEvent.cpp +++ b/src/libs/engine/events/AddNodeEvent.cpp @@ -71,7 +71,7 @@ AddNodeEvent::AddNodeEvent(Engine& engine, SharedPtr<Shared::Responder> responde void AddNodeEvent::pre_process() { - if (_engine.object_store()->find(_path) != NULL) { + if (_engine.object_store()->find_object(_path) != NULL) { _node_already_exists = true; QueuedEvent::pre_process(); return; @@ -95,7 +95,8 @@ AddNodeEvent::pre_process() // This can be done here because the audio thread doesn't touch the // node tree - just the process order array _patch->add_node(new Raul::ListNode<Node*>(_node)); - _node->add_to_store(_engine.object_store()); + //_node->add_to_store(_engine.object_store()); + _engine.object_store()->add(_node); // FIXME: not really necessary to build process order since it's not connected, // just append to the list |