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-rw-r--r--src/libs/engine/events/ConnectionEvent.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/libs/engine/events/ConnectionEvent.cpp b/src/libs/engine/events/ConnectionEvent.cpp
index 69bb2645..4953eb02 100644
--- a/src/libs/engine/events/ConnectionEvent.cpp
+++ b/src/libs/engine/events/ConnectionEvent.cpp
@@ -145,9 +145,9 @@ ConnectionEvent::pre_process()
void
-ConnectionEvent::execute(SampleCount nframes, FrameTime start, FrameTime end)
+ConnectionEvent::execute(ProcessContext& context)
{
- QueuedEvent::execute(nframes, start, end);
+ QueuedEvent::execute(context);
if (_error == NO_ERROR) {
// These must be inserted here, since they're actually used by the audio thread