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-rw-r--r--src/libs/engine/events/CreateNodeEvent.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libs/engine/events/CreateNodeEvent.cpp b/src/libs/engine/events/CreateNodeEvent.cpp
index 3a2715e0..a863e008 100644
--- a/src/libs/engine/events/CreateNodeEvent.cpp
+++ b/src/libs/engine/events/CreateNodeEvent.cpp
@@ -91,7 +91,7 @@ CreateNodeEvent::pre_process()
// This can be done here because the audio thread doesn't touch the
// node tree - just the process order array
- _patch->add_node(new Raul::ListNode<NodeImpl*>(_node));
+ _patch->add_node(new Patch::Nodes::Node(_node));
//_node->add_to_store(_engine.object_store());
_engine.object_store()->add(_node);