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-rw-r--r--src/libs/engine/NodeFactory.cpp19
1 files changed, 4 insertions, 15 deletions
diff --git a/src/libs/engine/NodeFactory.cpp b/src/libs/engine/NodeFactory.cpp
index 733dc6b1..949a5928 100644
--- a/src/libs/engine/NodeFactory.cpp
+++ b/src/libs/engine/NodeFactory.cpp
@@ -103,6 +103,8 @@ void
NodeFactory::load_plugins()
{
assert(ThreadManager::current_thread_id() == THREAD_PRE_PROCESS);
+
+ _world->rdf_world->mutex().lock();
// Only load if we havn't already, so every client connecting doesn't cause
// this (expensive!) stuff to happen. Not the best solution - would be nice
@@ -123,21 +125,8 @@ NodeFactory::load_plugins()
_has_loaded = true;
}
-#if 0
- for (Plugins::const_iterator i = _plugins.begin(); i != _plugins.end(); ++i) {
- assert(Path::is_valid_name(i->second->symbol()));
- cerr << "PLUGIN: " << i->second->uri() << " - " << i->second->symbol()
- << " (" << i->second->name() << ")" << endl;
- PatchImpl* parent = new PatchImpl(*_world->local_engine, "dummy", 1, NULL, 1, 1, 1);
- NodeImpl* node = i->second->instantiate("foo", 0, parent, 48000, 512);
- if (node)
- for (uint32_t i=0; i < node->num_ports(); ++i) {
- cerr << "\t" << node->port(i)->name() << endl;
- }
- cerr << endl;
- }
-#endif
-
+ _world->rdf_world->mutex().unlock();
+
//cerr << "[NodeFactory] # Plugins: " << _plugins.size() << endl;
}