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+/* This file is part of Ingen.
+ * Copyright 2007-2011 David Robillard <http://drobilla.net>
+ *
+ * Ingen is free software; you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License as published by the Free Software
+ * Foundation; either version 2 of the License, or (at your option) any later
+ * version.
+ *
+ * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef INGEN_ENGINE_MESSAGECONTEXT_HPP
+#define INGEN_ENGINE_MESSAGECONTEXT_HPP
+
+#include <set>
+#include <glibmm/thread.h>
+#include "raul/Thread.hpp"
+#include "raul/Semaphore.hpp"
+#include "raul/AtomicPtr.hpp"
+#include "lv2/lv2plug.in/ns/ext/atom/atom.h"
+#include "Context.hpp"
+#include "ProcessContext.hpp"
+#include "ThreadManager.hpp"
+
+namespace Ingen {
+namespace Server {
+
+class NodeImpl;
+
+/** Context of a message_run() call.
+ *
+ * The message context is a non-hard-realtime thread used to execute things
+ * that can take too long to execute in an audio thread, and do sloppy timed
+ * event propagation and scheduling. Interface to plugins via the
+ * LV2 contexts extension.
+ *
+ * \ingroup engine
+ */
+class MessageContext : public Context, public Raul::Thread
+{
+public:
+ explicit MessageContext(Engine& engine)
+ : Context(engine, MESSAGE)
+ , Raul::Thread("MessageContext")
+ , _sem(0)
+ , _requests(engine.event_queue_size())
+ , _end_time(0)
+ {
+ Thread::set_context(THREAD_MESSAGE);
+ }
+
+ /** Schedule a message context run at a certain time.
+ * Safe to call from either process thread or pre-process thread.
+ */
+ void run(NodeImpl* node, FrameTime time);
+
+protected:
+ struct Request {
+ Request(FrameTime t=0, NodeImpl* n=0) : time(t), node(n) {}
+ FrameTime time;
+ NodeImpl* node;
+ };
+
+public:
+ /** Signal the end of a cycle that has produced messages.
+ * AUDIO THREAD ONLY.
+ */
+ inline void signal(ProcessContext& context) {
+ ThreadManager::assert_thread(THREAD_PROCESS);
+ const Request cycle_end_request(context.end(), NULL);
+ _requests.write(sizeof(Request), &cycle_end_request);
+ _sem.post();
+ }
+
+ /** Return true iff requests are pending. Safe from any thread. */
+ inline bool has_requests() const {
+ return _requests.read_space() >= sizeof(Request);
+ }
+
+protected:
+ /** Thread run method (wait for and execute requests from process thread */
+ void _run();
+
+ /** Execute a request (possibly enqueueing more requests) */
+ void execute(const Request& req);
+
+ Raul::Semaphore _sem;
+ Raul::RingBuffer _requests;
+ Glib::Mutex _mutex;
+ Glib::Cond _cond;
+ Request _non_rt_request;
+
+ struct RequestEarlier {
+ bool operator()(const Request& r1, const Request& r2) {
+ return r1.time < r2.time;
+ }
+ };
+
+ typedef std::set<Request, RequestEarlier> Queue;
+ Queue _queue;
+ FrameTime _end_time;
+};
+
+} // namespace Server
+} // namespace Ingen
+
+#endif // INGEN_ENGINE_MESSAGECONTEXT_HPP
+