AgeCommit message (Collapse)AuthorFilesLines
2017-02-17Fix and improve parallel traversalnewparallelDavid Robillard3-46/+105
2017-02-16Preliminary alternative parallel traversal/benchmarking workdrd14-232/+458
2017-02-16Kludge around broken clipboard notifications on MacOSdrd1-1/+5
2017-02-15Move Properties out of ResourceDavid Robillard62-462/+485
2017-02-15Move static path stuff to its own headerDavid Robillard26-91/+122
2017-02-14Fix LV2 host time eventsDavid Robillard1-6/+8
2017-02-12Fix warningsDavid Robillard5-13/+5
2017-02-12Fix various cast alignment warningsDavid Robillard10-58/+130
2017-02-12Fix warning during optimized buildDavid Robillard1-1/+1
2017-02-12Use smart pointers to handle real-time memory disposalDavid Robillard48-326/+306
2017-02-12Fix atomic event executionDavid Robillard4-27/+42
2017-02-12Run test events with monotonically increasing timeDavid Robillard1-7/+8
2017-02-12Fix check for pending eventsDavid Robillard2-2/+2
2017-02-12Fix memory leaksDavid Robillard5-17/+30
2017-02-11Fix warningDavid Robillard1-1/+1
2017-02-09Fix multiple control bindingsDavid Robillard2-6/+10
Fixes #1151
2017-02-07Fix ontology errorsDavid Robillard1-2/+2
2017-01-18Fix invalid cross-thread use of mutexDavid Robillard4-20/+38
Instead of abusing store mutex for this purpose, extend blocking mechanism of the PreProcessor (designed for atomic bundle execution) to support execution of individual atomic events which must be executed before the next event can be pre-processed.
2017-01-17Don't build ontology documentation unless requestedDavid Robillard1-3/+4
2017-01-03Always escape file URIsDavid Robillard1-1/+1
2016-12-14Add missing includeDavid Robillard1-0/+1
2016-12-14Remove override qualifiersDavid Robillard2-6/+6
2016-12-14Don't shrink ports arrayDavid Robillard1-3/+0
2016-12-14Fix real-time safety of control bindingsDavid Robillard8-152/+197
2016-12-14Fix memory errorsDavid Robillard2-1/+2
2016-12-14Add option to not build LV2 pluginDavid Robillard2-16/+23
2016-12-14Fix real-time issues with buffer allocationDavid Robillard16-125/+207
2016-12-14Remove some use of shared_ptr in the real-time threadDavid Robillard2-16/+22
2016-12-14Don't use path to determine if nodes are the main graphDavid Robillard3-5/+13
Doing so is slower and touches std::string code that could in theory not be RT-safe (though always is in practice).
2016-12-13Remove virtual inheritance from Port hierarchyDavid Robillard19-196/+130
This was confusing stoat, and is questionable design anyway. The OutputPort functionality has been moved to PortImpl, which is a basic port with buffers suitable for use as an output, and is overridden by InputPort and DuplexPort where necessary.
2016-12-13Fix some real-time safety issuesDavid Robillard15-42/+80
2016-12-04Fix initialization order warningDavid Robillard1-1/+1
2016-10-29Remove useless warningDavid Robillard1-1/+0
2016-10-29Fix running as LV2 with disconnected portsDavid Robillard1-0/+4
2016-10-29Fix minor memory issuesDavid Robillard2-1/+2
2016-10-14Don't request plugins until necessaryDavid Robillard1-2/+0
2016-10-14Preserve bundles over atom transportDavid Robillard1-0/+4
2016-10-14Fix LV2 initialisationDavid Robillard3-7/+18
2016-10-14Fix initial display of embedded GUIsDavid Robillard2-1/+26
2016-10-14Fix occasionally stuck event queueDavid Robillard2-9/+13
2016-10-14Fix potential store deadlockDavid Robillard10-11/+13
2016-10-14Never store ingen:activity propertiesDavid Robillard1-6/+19
2016-10-14Don't install 512x512 iconsDavid Robillard2-1/+1
Installing icons this large is not typical, and causes GDK warnings.
2016-10-14Fix sequence ports with valuesDavid Robillard8-21/+41
2016-10-14Fix communication with connected sequence portsDavid Robillard5-29/+45
2016-10-14Simplify port model codeDavid Robillard6-62/+28
2016-10-14Improve documentationDavid Robillard11-25/+31
2016-10-13Write log to stdout/stderr when GUI is presentDavid Robillard1-1/+3
2016-10-13Clean up protocol documentationDavid Robillard3-63/+556
2016-10-06Add plugin state savingDavid Robillard17-60/+150
This only works with a server-side save, so the GUI now uses that if the server is not running remotely, where "remotely" is defined as "via TCP". This isn't perfect, since running ingen via TCP locally is a perfectly valid thing to do, but it will do for now.