Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2023-09-23 | Clean up includes and forward declarations | David Robillard | 1 | -1/+0 | |
2022-12-14 | Concatenate nested namespaces | David Robillard | 1 | -4/+2 | |
2022-08-18 | Use default member initialization | David Robillard | 1 | -6/+0 | |
2022-08-18 | Switch to meson build system | David Robillard | 1 | -2/+2 | |
2021-06-04 | Switch to C++14 and fix build with GCC 10 | David Robillard | 1 | -4/+3 | |
GCC was having problems with this make_unique overload, but I don't care about C++11 compatibility at this point anyway, so it's easiest to just remove it. | |||||
2021-01-02 | Update for latest raul | David Robillard | 1 | -3/+3 | |
2020-12-15 | Clean up includes in core and server | David Robillard | 1 | -0/+1 | |
2020-09-27 | Fix include order | David Robillard | 1 | -4/+4 | |
2020-08-03 | Clean up includes | David Robillard | 1 | -0/+12 | |
As directed by include-what-you-use. Unfortunately, it is still confused by quite a few things, but this gets a lot closer to a clean report, and at least makes the output more tolerable to manually check. | |||||
2020-08-02 | Remove std::shared_ptr alias | David Robillard | 1 | -14/+15 | |
2020-08-02 | Remove redundant pointer get() calls | David Robillard | 1 | -1/+1 | |
2020-08-02 | Use nullptr for empty smart pointers | David Robillard | 1 | -2/+2 | |
2020-08-02 | Remove std::unique_ptr alias | David Robillard | 1 | -1/+1 | |
2020-08-02 | Rename memory utility header | David Robillard | 1 | -1/+1 | |
2020-08-02 | Fix shadow warnings | David Robillard | 1 | -2/+2 | |
2020-08-02 | Remove support for ancient compilers without thread_local support | David Robillard | 1 | -2/+2 | |
2020-08-02 | Remove wrappers for standard memory functions | David Robillard | 1 | -1/+2 | |
2019-12-08 | Fix use of virtual functions in destructors | David Robillard | 1 | -2/+2 | |
2019-12-08 | Cleanup: Set up engine RNG with a distinct seed | David Robillard | 1 | -1/+1 | |
From a clang-tidy warning. This almost certainly doesn't matter, but since it's used for monitor event timing, it could spread the load a little better if multiple engines are used in the same process. | |||||
2019-12-08 | Cleanup: Avoid parameter copying overhead | David Robillard | 1 | -3/+3 | |
2019-12-08 | Cleanup: Use std::make_shared | David Robillard | 1 | -1/+1 | |
2019-03-09 | Clean up includes and forward declarations | David Robillard | 1 | -23/+26 | |
2019-03-09 | Localise dependency on boost::format and improve logging API | David Robillard | 1 | -2/+2 | |
2019-03-09 | Use smart pointers over manual memory management | David Robillard | 1 | -16/+14 | |
2019-03-08 | Pass World everywhere by reference | David Robillard | 1 | -29/+29 | |
2018-09-23 | Use lowercase namespace names | David Robillard | 1 | -10/+10 | |
2018-09-22 | Use new LV2 include paths | David Robillard | 1 | -2/+2 | |
2018-01-21 | Add URI class and remove use of Raul::URI | David Robillard | 1 | -2/+2 | |
2018-01-17 | Clean up Engine component memory management and trim include tree | David Robillard | 1 | -38/+25 | |
2017-12-25 | Remove superfluous using namespace declarations | David Robillard | 1 | -2/+0 | |
2017-12-25 | Use nullptr | David Robillard | 1 | -5/+5 | |
2017-12-17 | Simplify Tee | David Robillard | 1 | -9/+8 | |
2017-12-16 | Remove Engine dependency from Task | David Robillard | 1 | -1/+1 | |
2017-04-12 | Refuse to start if driver requires a graph and one is not provided | David Robillard | 1 | -0/+6 | |
2017-04-12 | Fix const correctness | David Robillard | 1 | -1/+1 | |
2017-03-20 | Revert removal of DirectDriver and fix test suite | David Robillard | 1 | -0/+7 | |
2017-03-20 | Fix event timing with PortAudio driver | David Robillard | 1 | -3/+3 | |
2017-03-20 | Fix event timing and remove vestigial DirectDriver | David Robillard | 1 | -15/+1 | |
2017-03-19 | Shrink status bar text and fix initial DSP load display | David Robillard | 1 | -23/+21 | |
2017-02-18 | Add experimental PortAudio driver | David Robillard | 1 | -31/+57 | |
2017-02-18 | Reduce Driver coupling | David Robillard | 1 | -2/+20 | |
2017-02-15 | Move Properties out of Resource | David Robillard | 1 | -4/+4 | |
2017-02-12 | Use smart pointers to handle real-time memory disposal | David Robillard | 1 | -1/+1 | |
2017-02-12 | Fix check for pending events | David Robillard | 1 | -1/+1 | |
2017-02-12 | Fix memory leaks | David Robillard | 1 | -2/+12 | |
2016-12-13 | Fix some real-time safety issues | David Robillard | 1 | -1/+10 | |
2016-10-14 | Fix LV2 initialisation | David Robillard | 1 | -0/+6 | |
2016-10-02 | Implement microsecond clock for Linux and OSX | David Robillard | 1 | -8/+1 | |
2016-10-02 | Defer graph compilation in atomic bundles | David Robillard | 1 | -3/+5 | |
This avoids situations like compiling a graph hundreds of times when it is loaded because it has hundreds of nodes and each event triggers a re-compile. This speeds things up dramatically, but exacerbates the theoretical problem of there not being enough time in a cycle to execute a bundle. As far as I can tell, the execute phase of events is very fast, so hundreds or thousands can easily run in a tiny fraction of the process cycle, but this still needs resolution to be truly hard real-time. What probably needs to happen is that all context and state used to process is moved to CompiledGraph and nodes do not access their own fields at all, but have some references into the CompiledGraph. This way, a compiled graph is separate from its "source code", and an old one could continue to be run while a new one is beng applied across several cycles. | |||||
2016-10-02 | Show audio and load information in status line | David Robillard | 1 | -5/+58 | |