From bb1c49dfa484db080938cff6f8f70167c9026a1c Mon Sep 17 00:00:00 2001 From: David Robillard Date: Tue, 24 Jul 2007 19:26:47 +0000 Subject: Consistently rename all C++ files .cpp/.hpp. Fix (some) inclusion guard names to not clash with other libs. git-svn-id: http://svn.drobilla.net/lad/ingen@613 a436a847-0d15-0410-975c-d299462d15a1 --- src/libs/gui/App.hpp | 143 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 src/libs/gui/App.hpp (limited to 'src/libs/gui/App.hpp') diff --git a/src/libs/gui/App.hpp b/src/libs/gui/App.hpp new file mode 100644 index 00000000..97bbb661 --- /dev/null +++ b/src/libs/gui/App.hpp @@ -0,0 +1,143 @@ +/* This file is part of Ingen. + * Copyright (C) 2007 Dave Robillard + * + * Ingen is free software; you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef APP_H +#define APP_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +using std::string; using std::map; using std::list; +using std::cerr; using std::endl; + +namespace Ingen { + class Engine; + namespace Shared { + class EngineInterface; + } + namespace Client { + class PatchModel; + class PluginModel; + class Store; + class SigClientInterface; + } +} +using namespace Ingen::Client; +using Ingen::Shared::EngineInterface; + +/** \defgroup GUI GTK GUI + */ + +namespace Ingen { +namespace GUI { + +class MessagesWindow; +class ConfigWindow; +class PatchCanvas; +class PatchTreeView; +class PatchTreeWindow; +class ConnectWindow; +class Configuration; +class ThreadedLoader; +class WindowFactory; + + +/** Singleton master class most everything is contained within. + * + * This is a horrible god-object, but it's shrinking in size as things are + * moved out. Hopefully it will go away entirely some day.. + * + * \ingroup GUI + */ +class App +{ +public: + ~App(); + + void error_message(const string& msg); + + void attach(const SharedPtr& engine, + const SharedPtr& client); + + void detach(); + + void quit(); + + ConnectWindow* connect_window() const { return _connect_window; } + Gtk::Dialog* about_dialog() const { return _about_dialog; } + ConfigWindow* configuration_dialog() const { return _config_window; } + MessagesWindow* messages_dialog() const { return _messages_window; } + PatchTreeWindow* patch_tree() const { return _patch_tree_window; } + Configuration* configuration() const { return _configuration; } + WindowFactory* window_factory() const { return _window_factory; } + + Raul::RDF::World* rdf_world() { return &_rdf_world; } + + const SharedPtr& engine() const { return _engine; } + const SharedPtr& client() const { return _client; } + const SharedPtr& store() const { return _store; } + const SharedPtr& loader() const { return _loader; } + + static inline App& instance() { assert(_instance); return *_instance; } + + static void run(int argc, char** argv, + SharedPtr engine, + SharedPtr interface); + +protected: + App(); + static App* _instance; + + static void instantiate(int argc, char** argv); + + SharedPtr _engine; + SharedPtr _client; + SharedPtr _store; + SharedPtr _loader; + + Configuration* _configuration; + + ConnectWindow* _connect_window; + MessagesWindow* _messages_window; + PatchTreeWindow* _patch_tree_window; + ConfigWindow* _config_window; + Gtk::Dialog* _about_dialog; + WindowFactory* _window_factory; + + Raul::RDF::World _rdf_world; + + /** Used to avoid feedback loops with (eg) process checkbutton + * FIXME: Maybe this should be globally implemented at the Controller level, + * disable all command sending while handling events to avoid feedback + * issues with widget event callbacks? This same pattern is duplicated + * too much... */ + bool _enable_signal; +}; + + +} // namespace GUI +} // namespace Ingen + +#endif // APP_H + -- cgit v1.2.1