/*
This file is part of Ingen.
Copyright 2007-2015 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_CLIENT_PLUGINUI_HPP
#define INGEN_CLIENT_PLUGINUI_HPP
#include
#include "ingen/LV2Features.hpp"
#include "ingen/ingen.h"
#include "ingen/types.hpp"
#include "lilv/lilv.h"
#include "suil/suil.h"
namespace ingen {
class Interface;
class World;
namespace client {
class BlockModel;
/** Custom user interface for a plugin.
*
* @ingroup IngenClient
*/
class INGEN_API PluginUI {
public:
~PluginUI();
/** Create a UI for the given block and plugin.
*
* This does not actually instantiate the UI itself, so signals can be
* connected first. The caller should connect to signal_property_changed,
* then call instantiate().
*/
static SPtr create(ingen::World& world,
SPtr block,
const LilvPlugin* plugin);
/** Instantiate the UI.
*
* If true is returned, instantiation was successfull and the widget can be
* obtained with get_widget(). Otherwise, instantiation failed, so there is
* no widget and the UI can not be used.
*/
bool instantiate();
bool instantiated () { return _instance != nullptr; }
SuilWidget get_widget();
void port_event(uint32_t port_index,
uint32_t buffer_size,
uint32_t format,
const void* buffer);
bool is_resizable() const;
/** Signal emitted when the UI sets a property.
*
* The application must connect to this signal to communicate with the
* engine and/or update itself as necessary.
*/
INGEN_SIGNAL(property_changed, void,
const URI&, // Subject
const URI&, // Predicate
const Atom&, // Object
Resource::Graph); // Context
ingen::World& world() const { return _world; }
SPtr block() const { return _block; }
private:
PluginUI(ingen::World& world,
SPtr block,
LilvUIs* uis,
const LilvUI* ui,
const LilvNode* ui_type);
ingen::World& _world;
SPtr _block;
SuilInstance* _instance;
LilvUIs* _uis;
const LilvUI* _ui;
LilvNode* _ui_node;
LilvNode* _ui_type;
std::set _subscribed_ports;
static SuilHost* ui_host;
SPtr _features;
};
} // namespace client
} // namespace ingen
#endif // INGEN_CLIENT_PLUGINUI_HPP