/* This file is part of Ingen. Copyright 2007-2015 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #ifndef INGEN_CLIENT_PLUGINUI_HPP #define INGEN_CLIENT_PLUGINUI_HPP #include #include "ingen/LV2Features.hpp" #include "ingen/ingen.h" #include "ingen/types.hpp" #include "lilv/lilv.h" #include "suil/suil.h" namespace ingen { class Interface; class World; namespace client { class BlockModel; /** Custom user interface for a plugin. * * @ingroup IngenClient */ class INGEN_API PluginUI { public: ~PluginUI(); /** Create a UI for the given block and plugin. * * This does not actually instantiate the UI itself, so signals can be * connected first. The caller should connect to signal_property_changed, * then call instantiate(). */ static SPtr create(ingen::World* world, SPtr block, const LilvPlugin* plugin); /** Instantiate the UI. * * If true is returned, instantiation was successfull and the widget can be * obtained with get_widget(). Otherwise, instantiation failed, so there is * no widget and the UI can not be used. */ bool instantiate(); bool instantiated () { return _instance != nullptr; } SuilWidget get_widget(); void port_event(uint32_t port_index, uint32_t buffer_size, uint32_t format, const void* buffer); bool is_resizable() const; /** Signal emitted when the UI sets a property. * * The application must connect to this signal to communicate with the * engine and/or update itself as necessary. */ INGEN_SIGNAL(property_changed, void, const URI&, // Subject const URI&, // Predicate const Atom&, // Object Resource::Graph); // Context ingen::World* world() const { return _world; } SPtr block() const { return _block; } private: PluginUI(ingen::World* world, SPtr block, LilvUIs* uis, const LilvUI* ui, const LilvNode* ui_type); ingen::World* _world; SPtr _block; SuilInstance* _instance; LilvUIs* _uis; const LilvUI* _ui; LilvNode* _ui_node; LilvNode* _ui_type; std::set _subscribed_ports; static SuilHost* ui_host; SPtr _features; }; } // namespace client } // namespace ingen #endif // INGEN_CLIENT_PLUGINUI_HPP