/* This file is part of Ingen. * Copyright (C) 2007-2009 David Robillard * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include "raul/log.hpp" #include "raul/SharedPtr.hpp" #include "lv2/http/lv2plug.in/ns/ext/atom/atom.h" #include "ingen-config.h" #include "AudioBuffer.hpp" #include "ProcessContext.hpp" #include "LV2Features.hpp" using namespace std; using namespace Raul; /* TODO: Be sure these functions are vectorized by GCC when its vectorizer * stops sucking. Probably a good idea to inline them as well */ namespace Ingen { using namespace Shared; AudioBuffer::AudioBuffer(BufferFactory& bufs, Shared::PortType type, size_t size) : ObjectBuffer(bufs, size) , _state(OK) , _set_value(0) , _set_time(0) { assert(size >= sizeof(LV2_Atom) + sizeof(Sample)); assert(this->size() >= size); assert(data()); _type = type; // Control port / Single float object if (type == PortType::CONTROL) { atom()->type = 0;//map->float_type; // Audio port / Vector of float } else { assert(type == PortType::AUDIO); atom()->type = 0;//map->vector_type; LV2_Atom_Vector* body = (LV2_Atom_Vector*)atom()->body; body->elem_count = size / sizeof(Sample); body->elem_type = 0;//map->float_type; } /*debug << "Created Audio Buffer" << endl << "\tobject @ " << (void*)atom() << endl << "\tbody @ " << (void*)atom()->body << "\t(offset " << (char*)atom()->body - (char*)atom() << ")" << endl << "\tdata @ " << (void*)data() << "\t(offset " << (char*)data() - (char*)atom() << ")" << endl;*/ clear(); } void AudioBuffer::resize(size_t size) { if (_type == PortType::AUDIO) { ObjectBuffer::resize(size + sizeof(LV2_Atom_Vector)); vector()->elem_count = size / sizeof(Sample); } clear(); } /** Empty (ie zero) the buffer. */ void AudioBuffer::clear() { assert(nframes() != 0); set_block(0, 0, nframes() - 1); _state = OK; } /** Set value of buffer to @a val after @a start_sample. * * The Buffer will handle setting the intial portion of the buffer to the * value on the next cycle automatically (if @a start_sample is > 0), as * long as pre_process() is called every cycle. */ void AudioBuffer::set_value(Sample val, FrameTime cycle_start, FrameTime time) { if (is_control()) time = cycle_start; const FrameTime offset = time - cycle_start; assert(nframes() != 0); assert(offset <= nframes()); if (offset < nframes()) { set_block(val, offset, nframes() - 1); if (offset == 0) _state = OK; else _state = HALF_SET_CYCLE_1; } // else trigger at very end of block _set_time = time; _set_value = val; } /** Set a block of buffer to @a val. * * @a start_sample and @a end_sample define the inclusive range to be set. */ void AudioBuffer::set_block(Sample val, size_t start_offset, size_t end_offset) { assert(end_offset >= start_offset); assert(end_offset < nframes()); Sample* const buf = data(); assert(buf); for (size_t i = start_offset; i <= end_offset; ++i) buf[i] = val; } /** Copy a block of @a src into buffer. * * @a start_sample and @a end_sample define the inclusive range to be set. * This function only copies the same range in one buffer to another. */ void AudioBuffer::copy(const Sample* src, size_t start_sample, size_t end_sample) { assert(end_sample >= start_sample); assert(nframes() != 0); Sample* const buf = data(); assert(buf); const size_t copy_end = std::min(end_sample, (size_t)nframes() - 1); for (size_t i = start_sample; i <= copy_end; ++i) buf[i] = src[i]; } void AudioBuffer::copy(Context& context, const Buffer* src) { const AudioBuffer* src_abuf = dynamic_cast(src); if (!src_abuf) { clear(); return; } // Control => Control if (src_abuf->is_control() == is_control()) { ObjectBuffer::copy(context, src); // Audio => Audio } else if (!src_abuf->is_control() && !is_control()) { copy(src_abuf->data(), context.offset(), context.offset() + context.nframes() - 1); // Audio => Control } else if (!src_abuf->is_control() && is_control()) { data()[0] = src_abuf->data()[context.offset()]; // Control => Audio } else if (src_abuf->is_control() && !is_control()) { data()[context.offset()] = src_abuf->data()[0]; // Control => Audio or Audio => Control } else { set_block(src_abuf->data()[0], 0, nframes()); } } void AudioBuffer::prepare_read(Context& context) { assert(nframes() != 0); switch (_state) { case HALF_SET_CYCLE_1: if (context.start() > _set_time) _state = HALF_SET_CYCLE_2; break; case HALF_SET_CYCLE_2: set_block(_set_value, 0, nframes() - 1); _state = OK; break; default: break; } } } // namespace Ingen