/* This file is part of Ingen. * Copyright (C) 2007 Dave Robillard * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include "PluginModel.hpp" #include "PatchModel.hpp" using Ingen::Shared::EngineInterface; namespace Ingen { namespace Client { #ifdef HAVE_SLV2 SLV2World PluginModel::_slv2_world = NULL; SLV2Plugins PluginModel::_slv2_plugins = NULL; #endif Raul::RDF::World* PluginModel::_rdf_world = NULL; string PluginModel::default_node_name(SharedPtr parent) { string default_name = Raul::Path::nameify(_name); string name; char num_buf[3]; for (uint i=0; i < 99; ++i) { name = default_name; if (i != 0) { snprintf(num_buf, 3, "%d", i+1); name += num_buf; } if (!parent->get_node(name)) break; } return name; } struct NodeController { EngineInterface* engine; NodeModel* node; }; void lv2_ui_write(LV2UI_Controller controller, uint32_t port, uint32_t buffer_size, const void* buffer) { NodeController* nc = (NodeController*)controller; nc->engine->set_port_value_immediate(nc->node->ports()[port]->path(), "ingen:midi", buffer_size, buffer); } void lv2_ui_command(LV2UI_Controller controller, uint32_t argc, const char* const* argv) { cerr << "********* LV2 UI COMMAND" << endl; } void lv2_ui_program_change(LV2UI_Controller controller, unsigned char program) { cerr << "********* LV2 UI PROGRAM CHANGE" << endl; } void lv2_ui_program_save(LV2UI_Controller controller, unsigned char program, const char* name) { cerr << "********* LV2 UI PROGRAM SAVE" << endl; } #ifdef HAVE_SLV2 SLV2UIInstance PluginModel::ui(EngineInterface* engine, NodeModel* node) { if (_type != LV2) return NULL; Glib::Mutex::Lock(_rdf_world->mutex()); // FIXME: leak NodeController* controller = new NodeController(); controller->engine = engine; controller->node = node; SLV2UIInstance ret = NULL; SLV2Values ui = slv2_plugin_get_uis(_slv2_plugin); if (slv2_values_size(ui) > 0) { printf("\tUIs:\n"); for (unsigned i=0; i < slv2_values_size(ui); ++i) { printf("\t\t%s\n", slv2_value_as_uri(slv2_values_get_at(ui, i))); SLV2Value binary = slv2_plugin_get_ui_library_uri(_slv2_plugin, slv2_values_get_at(ui, i)); printf("\t\t\tType: %s\n", slv2_ui_type_get_uri(slv2_value_as_ui_type( slv2_values_get_at(ui, i)))); if (binary) printf("\t\t\tBinary: %s\n", slv2_value_as_uri(binary)); slv2_value_free(binary); } if (slv2_values_size(ui) > 1) printf("WARNING: Multiple UIs found, using the first..."); ret = slv2_plugin_ui_instantiate(_slv2_plugin, slv2_values_get_at(ui, 0), lv2_ui_write, lv2_ui_command, lv2_ui_program_change, lv2_ui_program_save, controller, NULL); } slv2_values_free(ui); return ret; } #endif } // namespace Client } // namespace Ingen