/* This file is part of Ingen. Copyright (C) 2006 Dave Robillard. * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef NODEBASE_H #define NODEBASE_H #include "types.h" #include #include #include "Node.h" using std::string; namespace Ingen { class Plugin; class Patch; class ObjectStore; namespace Shared { class ClientInterface; } using Shared::ClientInterface; /** Common implementation stuff for Node. * * Pretty much just attributes and getters/setters are here. * * \ingroup engine */ class NodeBase : public Node { public: NodeBase(const Plugin* plugin, const string& name, size_t poly, Patch* parent, SampleRate srate, size_t buffer_size); virtual ~NodeBase(); virtual void activate(); virtual void deactivate(); bool activated() { return _activated; } virtual void process(SampleCount nframes, FrameTime start, FrameTime end); virtual void set_port_buffer(size_t voice, size_t port_num, void* buf) {} virtual void add_to_patch() {} virtual void remove_from_patch() {} void add_to_store(ObjectStore* store); void remove_from_store(); //void send_creation_messages(ClientInterface* client) const; SampleRate sample_rate() const { return _srate; } size_t buffer_size() const { return _buffer_size; } size_t num_ports() const { return _ports ? _ports->size() : 0; } size_t poly() const { return _poly; } bool traversed() const { return _traversed; } void traversed(bool b) { _traversed = b; } const Array& ports() const { return *_ports; } virtual List* providers() { return _providers; } virtual void providers(List* l) { _providers = l; } virtual List* dependants() { return _dependants; } virtual void dependants(List* l) { _dependants = l; } virtual const Plugin* plugin() const { return _plugin; } virtual void set_path(const Path& new_path); /** A node's parent is always a patch, so static cast should be safe */ Patch* parent_patch() const { return (Patch*)_parent; } protected: ObjectStore* _store; const Plugin* _plugin; size_t _poly; SampleRate _srate; size_t _buffer_size; bool _activated; Array* _ports; ///< Access in audio thread only bool _traversed; ///< Flag for process order algorithm List* _providers; ///< Nodes connected to this one's input ports List* _dependants; ///< Nodes this one's output ports are connected to }; } // namespace Ingen #endif // NODEBASE_H