/* This file is part of Ingen. * Copyright (C) 2007 Dave Robillard * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef QUEUEDENGINEINTERFACE_H #define QUEUEDENGINEINTERFACE_H #include #include #include #include #include "interface/EngineInterface.hpp" #include "interface/ClientInterface.hpp" #include "Responder.hpp" #include "QueuedEventSource.hpp" #include "Engine.hpp" using std::string; namespace Ingen { using Shared::ClientInterface; using Shared::EngineInterface; class Engine; /** A queued (preprocessed) event source / interface. * * This is the bridge between the EngineInterface presented to the client, and * the EventSource that needs to be presented to the AudioDriver. * * This is sort of a state machine, \ref set_responder sets the Responder that * will be used to send the response from all future function calls. Stateless * protocols like UDP/OSC can use this to set a different response address for * each event (eg incoming UDP port), but engine/client interfaces that don't * need to change an 'address' constantly can just set it once on initialisation. * Blocking control interfaces can be made by setting a Responder which signals * the caller when the 'response' is 'sent'. * * If you do not register a responder, you have no way of knowing if your calls * are successful. * * FIXME: this isn't really "queued" entirely, since some events aren't queued * events and get pushed directly into the realtime event queue. Should that * be separated into a different interface/client? */ class QueuedEngineInterface : public QueuedEventSource, public EngineInterface { public: QueuedEngineInterface(Engine& engine, size_t queued_size, size_t stamped_size); virtual ~QueuedEngineInterface() {} void set_next_response_id(int32_t id); // Client registration virtual void register_client(ClientInterface* client); virtual void unregister_client(const string& uri); // Engine commands virtual void load_plugins(); virtual void activate(); virtual void deactivate(); virtual void quit(); // Object commands virtual void create_patch(const string& path, uint32_t poly); virtual void create_port(const string& path, const string& data_type, bool direction); virtual void create_node(const string& path, const string& plugin_uri, bool polyphonic); /** FIXME: DEPRECATED, REMOVE */ virtual void create_node(const string& path, const string& plugin_type, const string& lib_path, const string& plug_label, bool polyphonic); virtual void rename(const string& old_path, const string& new_name); virtual void destroy(const string& path); virtual void clear_patch(const string& patch_path); virtual void set_polyphony(const string& patch_path, uint32_t poly); virtual void set_polyphonic(const string& path, bool poly); virtual void enable_patch(const string& patch_path); virtual void disable_patch(const string& patch_path); virtual void connect(const string& src_port_path, const string& dst_port_path); virtual void disconnect(const string& src_port_path, const string& dst_port_path); virtual void disconnect_all(const string& node_path); virtual void set_port_value(const string& port_path, const string& type_uri, uint32_t data_size, const void* data); virtual void set_port_value(const string& port_path, const string& type_uri, uint32_t voice, uint32_t data_size, const void* data); virtual void set_port_value_immediate(const string& port_path, const string& type_uri, uint32_t data_size, const void* data); virtual void set_port_value_immediate(const string& port_path, const string& type_uri, uint32_t voice, uint32_t data_size, const void* data); virtual void enable_port_broadcasting(const string& port_path); virtual void disable_port_broadcasting(const string& port_path); virtual void set_program(const string& node_path, uint32_t bank, uint32_t program); virtual void midi_learn(const string& node_path); virtual void set_metadata(const string& path, const string& predicate, const Raul::Atom& value); // Requests // virtual void ping(); virtual void request_plugin(const string& uri); virtual void request_object(const string& path); virtual void request_port_value(const string& port_path); virtual void request_metadata(const string& object_path, const string& key); virtual void request_plugins(); virtual void request_all_objects(); protected: virtual void disable_responses(); SharedPtr _responder; ///< NULL if responding disabled Engine& _engine; private: SampleCount now() const; }; } // namespace Ingen #endif // QUEUEDENGINEINTERFACE_H