/* This file is part of Om. Copyright (C) 2006 Dave Robillard. * * Om is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Om is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef QUEUEDEVENT_H #define QUEUEDEVENT_H #include "Event.h" namespace Om { class Responder; class QueuedEventSource; /** An Event with a not-time-critical preprocessing stage. * * These events are events that aren't able to be executed immediately by the * Jack thread (because they allocate memory or whatever). They are pushed * on to the QueuedEventQueue where they are preprocessed then pushed on * to the realtime Event Queue when they are ready. * * Lookups for these events should go in the pre_process() method, since they are * not time critical and shouldn't waste time in the audio thread doing * lookups they can do beforehand. (This applies for any expensive operation that * could be done before the execute() method). * * \ingroup engine */ class QueuedEvent : public Event { public: /** Process this event into a realtime-suitable event. */ virtual void pre_process() { assert(m_pre_processed == false); m_pre_processed = true; } virtual void execute(samplecount offset) { assert(m_pre_processed); Event::execute(offset); } virtual void post_process() {} /** If this event blocks the prepare phase of other slow events */ bool is_blocking() { return m_blocking; } bool is_prepared() { return m_pre_processed; } protected: // Prevent copies QueuedEvent(const QueuedEvent& copy); QueuedEvent& operator=(const QueuedEvent&); QueuedEvent(CountedPtr responder, bool blocking = false, QueuedEventSource* source=NULL) : Event(responder), m_pre_processed(false), m_blocking(blocking), m_source(source) {} // NULL event base (for internal events only!) QueuedEvent() : Event(), m_pre_processed(false), m_blocking(false), m_source(NULL) {} bool m_pre_processed; bool m_blocking; QueuedEventSource* m_source; }; } // namespace Om #endif // QUEUEDEVENT_H