/* This file is part of Ingen. * Copyright (C) 2007 Dave Robillard * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "ConnectionEvent.h" #include #include #include #include "Responder.h" #include "types.h" #include "Engine.h" #include "Connection.h" #include "InputPort.h" #include "OutputPort.h" #include "Patch.h" #include "ClientBroadcaster.h" #include "Port.h" #include "ObjectStore.h" using std::string; namespace Ingen { ConnectionEvent::ConnectionEvent(Engine& engine, SharedPtr responder, SampleCount timestamp, const string& src_port_path, const string& dst_port_path) : QueuedEvent(engine, responder, timestamp), _src_port_path(src_port_path), _dst_port_path(dst_port_path), _patch(NULL), _src_port(NULL), _dst_port(NULL), _process_order(NULL), _connection(NULL), _patch_listnode(NULL), _port_listnode(NULL), _error(NO_ERROR) { } void ConnectionEvent::pre_process() { if (_src_port_path.parent().parent() != _dst_port_path.parent().parent() && _src_port_path.parent() != _dst_port_path.parent().parent() && _src_port_path.parent().parent() != _dst_port_path.parent()) { _error = PARENT_PATCH_DIFFERENT; QueuedEvent::pre_process(); return; } _src_port = _engine.object_store()->find_port(_src_port_path); _dst_port = _engine.object_store()->find_port(_dst_port_path); if (_src_port == NULL || _dst_port == NULL) { _error = PORT_NOT_FOUND; QueuedEvent::pre_process(); return; } if (_src_port->type() != _dst_port->type()) { _error = TYPE_MISMATCH; QueuedEvent::pre_process(); return; } // FIXME: MIDI buffer size is a kluge all around if (_src_port->type() == DataType::FLOAT && _src_port->buffer_size() != _dst_port->buffer_size()) { _error = TYPE_MISMATCH; QueuedEvent::pre_process(); return; } _dst_input_port = dynamic_cast(_dst_port); _src_output_port = dynamic_cast(_src_port); if (!_dst_input_port || !_src_output_port) { _error = DIRECTION_MISMATCH; QueuedEvent::pre_process(); return; } if (_dst_input_port->is_connected_to(_src_output_port)) { _error = ALREADY_CONNECTED; QueuedEvent::pre_process(); return; } Node* const src_node = _src_port->parent_node(); Node* const dst_node = _dst_port->parent_node(); // Connection to a patch port from inside the patch if (src_node->parent_patch() != dst_node->parent_patch()) { assert(src_node->parent() == dst_node || dst_node->parent() == src_node); if (src_node->parent() == dst_node) _patch = dynamic_cast(dst_node); else _patch = dynamic_cast(src_node); // Connection from a patch input to a patch output (pass through) } else if (src_node == dst_node && dynamic_cast(src_node)) { _patch = dynamic_cast(src_node); // Normal connection between nodes with the same parent } else { _patch = src_node->parent_patch(); } assert(_patch); if (src_node == NULL || dst_node == NULL) { _error = PARENTS_NOT_FOUND; QueuedEvent::pre_process(); return; } if (_patch != src_node && src_node->parent() != _patch && dst_node->parent() != _patch) { _error = PARENTS_NOT_FOUND; QueuedEvent::pre_process(); return; } _connection = new Connection(_src_port, _dst_port); _port_listnode = new Raul::ListNode(_connection); _patch_listnode = new Raul::ListNode(_connection); // Need to be careful about patch port connections here and adding a node's // parent as a dependant/provider, or adding a patch as it's own provider... if (src_node != dst_node && src_node->parent() == dst_node->parent()) { dst_node->providers()->push_back(new Raul::ListNode(src_node)); src_node->dependants()->push_back(new Raul::ListNode(dst_node)); } if (_patch->enabled()) _process_order = _patch->build_process_order(); QueuedEvent::pre_process(); } void ConnectionEvent::execute(SampleCount nframes, FrameTime start, FrameTime end) { QueuedEvent::execute(nframes, start, end); if (_error == NO_ERROR) { // These must be inserted here, since they're actually used by the audio thread _dst_input_port->add_connection(_port_listnode); _patch->add_connection(_patch_listnode); if (_patch->process_order() != NULL) _engine.maid()->push(_patch->process_order()); _patch->process_order(_process_order); } } void ConnectionEvent::post_process() { if (_error == NO_ERROR) { _responder->respond_ok(); _engine.broadcaster()->send_connection(_connection); } else { // FIXME: better error messages string msg = "Unable to make connection "; msg.append(_src_port_path + " -> " + _dst_port_path); _responder->respond_error(msg); } } } // namespace Ingen