/* This file is part of Ingen. Copyright (C) 2006 Dave Robillard. * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #include "PatchController.h" #include #include #include "GladeFactory.h" #include "Configuration.h" #include "util/Path.h" #include "ControlPanel.h" #include "ConnectionModel.h" #include "OmFlowCanvas.h" #include "PatchView.h" #include "flowcanvas/Module.h" #include "PluginModel.h" #include "SubpatchModule.h" #include "DSSIModule.h" #include "PatchWindow.h" #include "NodeModel.h" #include "OmModule.h" #include "OmPortModule.h" #include "OmPort.h" #include "ControlModel.h" #include "NodeControlWindow.h" #include "NodeController.h" #include "PortController.h" #include "App.h" #include "PatchTreeWindow.h" #include "PatchPropertiesWindow.h" #include "DSSIController.h" #include "PatchModel.h" #include "Store.h" #include "ControllerFactory.h" using std::cerr; using std::cout; using std::endl; using namespace Ingen::Client; namespace Ingenuity { PatchController::PatchController(CountedPtr model) : NodeController(model), m_properties_window(NULL), m_window(NULL), m_patch_model(model), m_module_x(0), m_module_y(0) { //model->new_port_sig.connect(sigc::mem_fun(this, &PatchController::add_port)); model->new_node_sig.connect(sigc::mem_fun(this, &PatchController::add_node)); model->new_connection_sig.connect(sigc::mem_fun(this, &PatchController::connection)); model->removed_connection_sig.connect(sigc::mem_fun(this, &PatchController::disconnection)); } PatchController::~PatchController() { if (m_patch_view) { claim_patch_view(); } if (m_control_window) { m_control_window->hide(); delete m_control_window; m_control_window = NULL; } if (m_window) { delete m_window; m_window = NULL; } } #if 0 void PatchController::clear() { // Destroy model // Destroying nodes removes models from patch model, which invalidates any // iterator to nodes, so avoid the iterator problem by doing it this way: const NodeModelMap& nodes = patch_model()->nodes(); size_t remaining = nodes.size(); while (remaining > 0) { CountedPtr nc = (*nodes.begin()).second->controller(); assert(nc); nc->destroy(); assert(nodes.size() == remaining - 1); --remaining; } assert(nodes.empty()); patch_model()->clear(); if (m_patch_view) { assert(m_patch_view->canvas()); m_patch_view->canvas()->destroy(); } } #endif #if 0 void PatchController::destroy() { // Destroying nodes removes models from patch model, which invalidates any // iterator to nodes, so avoid the iterator problem by doing it this way: const NodeModelMap& nodes = patch_model()->nodes(); size_t remaining = nodes.size(); while (remaining > 0) { CountedPtr nc = (*nodes.begin()).second->controller(); assert(nc); nc->destroy(); assert(nodes.size() == remaining - 1); --remaining; } assert(nodes.empty()); //App::instance().remove_patch(this); App::instance().patch_tree()->remove_patch(path()); // Delete all children models //patch_model()->clear(); // Remove self from object store //Store::instance().remove_object(this); // Delete self from parent (this will delete model) /*if (patch_model()->parent()) { PatchController* const parent = (PatchController*)patch_model()->parent()->controller(); assert(parent); parent->remove_node(name()); } else { //delete m_model; }*/ } #endif void PatchController::metadata_update(const string& key, const string& value) { NodeController::metadata_update(key, value); if (key == "filename") patch_model()->filename(value); } void PatchController::set_path(const Path& new_path) { assert(m_model); Path old_path = path(); // Rename nodes for (NodeModelMap::const_iterator i = patch_model()->nodes().begin(); i != patch_model()->nodes().end(); ++i) { const NodeModel* const nm = (*i).second.get(); assert(nm); CountedPtr nc = PtrCast(nm->controller()); assert(nc); nc->set_path(new_path.base() + nc->node_model()->path().name()); } #ifdef DEBUG // Be sure ports were renamed by their bridge nodes for (PortModelList::const_iterator i = node_model()->ports().begin(); i != node_model()->ports().end(); ++i) { CountedPtr pc = PtrCast((*i)->controller()); assert(pc); assert(pc->path().parent()== new_path); } #endif App::instance().patch_tree()->patch_renamed(old_path, new_path); /*if (m_window) m_window->patch_renamed(new_path);*/ if (m_control_window) m_control_window->set_title(new_path + " Controls"); if (m_module) m_module->name(new_path.name()); CountedPtr parent = PtrCast(patch_model()->parent()->controller()); //if (parent && parent->window()) // parent->window()->node_renamed(old_path, new_path); //remove_from_store(); GtkObjectController::set_path(new_path); //add_to_store(); if (old_path.name() != new_path.name()) parent->patch_model()->rename_node(old_path, new_path); } void PatchController::create_module(OmFlowCanvas* canvas) { // Update menu if we didn't used to have a module if (!m_module) { /*Gtk::Menu::MenuList& items = m_menu.items(); m_menu.remove(items[4]); items.push_front(Gtk::Menu_Helpers::SeparatorElem()); items.push_front(Gtk::Menu_Helpers::MenuElem("Browse to Patch", sigc::mem_fun((SubpatchModule*)m_module, &SubpatchModule::browse_to_patch))); items.push_front(Gtk::Menu_Helpers::MenuElem("Open Patch in New Window", sigc::mem_fun(this, &PatchController::show_patch_window)));*/ } if (!m_module || m_module->canvas() != canvas) { //cerr << "Creating patch module " << m_model->path() << endl; assert(canvas); assert(m_module == NULL); assert(!m_patch_view || canvas != m_patch_view->canvas()); // FIXME: weirdo using model->controller() to get shared_ptr_from_this.. m_module = new SubpatchModule(canvas, PtrCast(m_model->controller())); create_all_ports(); } m_module->move_to(node_model()->x(), node_model()->y()); } CountedPtr PatchController::get_view() { if (m_patch_view) return m_patch_view; Glib::RefPtr xml = GladeFactory::new_glade_reference(); PatchView* pv = NULL; xml->get_widget_derived("patch_view_vbox", pv); assert(pv); m_patch_view = CountedPtr(pv); m_patch_view->patch_controller(this); assert(m_patch_view->canvas()); // Create modules for nodes for (NodeModelMap::const_iterator i = patch_model()->nodes().begin(); i != patch_model()->nodes().end(); ++i) { const CountedPtr nm = (*i).second; string val = nm->get_metadata("module-x"); if (val != "") nm->x(atof(val.c_str())); val = nm->get_metadata("module-y"); if (val != "") nm->y(atof(val.c_str())); /* Set sane default coordinates if not set already yet */ if (nm->x() == 0.0f && nm->y() == 0.0f) { double x, y; m_patch_view->canvas()->get_new_module_location(x, y); nm->x(x); nm->y(y); } CountedPtr nc = PtrCast(ControllerFactory::get_controller(nm)); assert(nc); assert(nm->controller() == nc); nc->create_module(m_patch_view->canvas()); assert(nc->module()); } // Create pseudo modules for ports (ports on this canvas, not on our module) for (PortModelList::const_iterator i = patch_model()->ports().begin(); i != patch_model()->ports().end(); ++i) { CountedPtr pc = PtrCast((*i)->controller()); assert(pc); pc->create_module(m_patch_view->canvas()); } // Create connections for (list >::const_iterator i = patch_model()->connections().begin(); i != patch_model()->connections().end(); ++i) { connection(*i); } // Set run checkbox if (patch_model()->enabled()) m_patch_view->enable(); return m_patch_view; } void PatchController::show_properties_window() { if (!m_properties_window) { Glib::RefPtr glade_xml = GladeFactory::new_glade_reference(); glade_xml->get_widget_derived("patch_properties_win", m_properties_window); m_properties_window->patch_model(patch_model()); } m_properties_window->show(); } /** Create a connection in the view (canvas). */ void PatchController::connection(CountedPtr cm) { if (m_patch_view) { // Deal with port "anonymous nodes" for this patch's own ports... const Path& src_parent_path = cm->src_port_path().parent(); const Path& dst_parent_path = cm->dst_port_path().parent(); const string& src_parent_name = (src_parent_path == path()) ? "" : src_parent_path.name(); const string& dst_parent_name = (dst_parent_path == path()) ? "" : dst_parent_path.name(); Port* src_port = m_patch_view->canvas()->get_port(src_parent_name, cm->src_port_path().name()); Port* dst_port = m_patch_view->canvas()->get_port(dst_parent_name, cm->dst_port_path().name()); assert(src_port && dst_port); m_patch_view->canvas()->add_connection(src_port, dst_port); } } /** Add a child node to this patch. * * This is for plugin nodes and patches, and is responsible for creating the * GtkObjectController for @a node (and through that the View if necessary) */ void PatchController::add_node(CountedPtr node) { assert(node); assert(node->parent().get() == m_patch_model.get()); assert(node->parent() == m_patch_model); assert(patch_model()->get_node(node->path().name())); assert(node->parent() == m_patch_model); CountedPtr nc = PtrCast(ControllerFactory::get_controller(node)); assert(nc); assert(node->controller() == nc); // lifeline reference if (m_patch_view) { double x, y; m_patch_view->canvas()->get_new_module_location(x, y); node->x(x); node->y(y); // Set zoom to 1.0 so module isn't messed up (Death to GnomeCanvas) float old_zoom = m_patch_view->canvas()->get_zoom(); if (old_zoom != 1.0) m_patch_view->canvas()->set_zoom(1.0); nc->create_module(m_patch_view->canvas()); assert(nc->module()); nc->module()->resize(); // Reset zoom if (old_zoom != 1.0) { m_patch_view->canvas()->set_zoom(old_zoom); nc->module()->zoom(old_zoom); } } } #if 0 /** Add a port to this patch. * * Will add a port to the subpatch module and the control window, if they * exist. */ void PatchController::add_port(CountedPtr pm) { assert(pm); assert(pm->parent() == m_patch_model); assert(patch_model()->get_port(pm->path().name())); //cerr << "[PatchController] Adding port " << pm->path() << endl; /*if (patch_model()->get_port(pm->path().name())) { cerr << "[PatchController] Ignoring duplicate port " << pm->path() << endl; return; }*/ //node_model()->add_port(pm); CountedPtr pc = ControllerFactory::get_controller(pm); // Handle bridge ports/nodes (this is uglier than it should be) /*NodeController* nc = (NodeController*)Store::instance().node(pm->path())->controller(); if (nc) nc->bridge_port(pc); */ // Create port on this patch's module (if there is one) if (m_module) { pc->create_port(m_module); m_module->resize(); } // Create port's (pseudo) module on this patch's canvas (if there is one) if (m_patch_view) { // Set zoom to 1.0 so module isn't messed up (Death to GnomeCanvas) float old_zoom = m_patch_view->canvas()->get_zoom(); m_patch_view->canvas()->set_zoom(1.0); pc->create_module(m_patch_view->canvas()); // Reset zoom pc->module()->zoom(old_zoom); } if (m_control_window) { assert(m_control_window->control_panel()); m_control_window->control_panel()->add_port(pm); m_control_window->resize(); } // Enable "Controls" menuitem on module and patch window, if necessary if (has_control_inputs()) enable_controls_menuitem(); } /** Removes a port from this patch */ void PatchController::remove_port(const Path& path, bool resize_module) { assert(path.parent() == m_model->path()); assert( ! patch_model()->get_port(path.name())); //cerr << "[PatchController] Removing port " << path << endl; /* FIXME if (m_control_panel) { m_control_panel->remove_port(path); if (m_control_window) { assert(m_control_window->control_panel() == m_control_panel); m_control_window->resize(); } }*/ if (m_module) { delete m_module->port(path.name()); if (resize_module) m_module->resize(); } // Disable "Controls" menuitem on module and patch window, if necessary if (!has_control_inputs()) disable_controls_menuitem(); } #endif void PatchController::disconnection(const Path& src_port_path, const Path& dst_port_path) { const string& src_node_name = src_port_path.parent().name(); const string& src_port_name = src_port_path.name(); const string& dst_node_name = dst_port_path.parent().name(); const string& dst_port_name = dst_port_path.name(); if (m_patch_view) { Port* src_port = m_patch_view->canvas()->get_port(src_node_name, src_port_name); Port* dst_port = m_patch_view->canvas()->get_port(dst_node_name, dst_port_name); if (src_port && dst_port) { m_patch_view->canvas()->remove_connection(src_port, dst_port); } } //patch_model()->remove_connection(src_port_path, dst_port_path); cerr << "FIXME: disconnection\n"; /* // Enable control slider in destination node control window PortController* p = (PortController)Store::instance().port(dst_port_path)->controller(); assert(p); if (p->control_panel()) p->control_panel()->enable_port(p->path()); */ } /** Become the parent of the patch view. * * Steals the view away from whatever window is currently showing it. */ void PatchController::claim_patch_view() { assert(m_patch_view); m_patch_view->hide(); m_patch_view->reparent(m_patch_view_bin); } void PatchController::show_control_window() { assert(patch_model()); if (m_control_window == NULL) m_control_window = new NodeControlWindow(this, patch_model()->poly()); if (m_control_window->control_panel()->num_controls() > 0) m_control_window->present(); } } // namespace Ingenuity