/* This file is part of Ingen. Copyright 2007-2012 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #include #include #include #include "lv2/lv2plug.in/ns/ext/atom/atom.h" #include "AudioBuffer.hpp" using namespace std; /* TODO: Be sure these functions are vectorized by GCC when its vectorizer * stops sucking. Probably a good idea to inline them as well */ namespace Ingen { namespace Server { AudioBuffer::AudioBuffer(BufferFactory& bufs, LV2_URID type, uint32_t size) : Buffer(bufs, type, size) { assert(size >= sizeof(LV2_Atom) + sizeof(Sample)); assert(this->capacity() >= size); assert(data()); if (type == bufs.uris().atom_Sound) { // Audio port (Vector of float) LV2_Atom_Vector* vec = (LV2_Atom_Vector*)_atom; vec->body.child_size = sizeof(float); vec->body.child_type = bufs.uris().atom_Float; } _atom->size = size - sizeof(LV2_Atom); _atom->type = type; clear(); } /** Empty (ie zero) the buffer. */ void AudioBuffer::clear() { assert(nframes() != 0); set_block(0, 0, nframes() - 1); } /** Set a block of buffer to @a val. * * @a start_sample and @a end_sample define the inclusive range to be set. */ void AudioBuffer::set_block(Sample val, size_t start_offset, size_t end_offset) { assert(end_offset >= start_offset); assert(end_offset < nframes()); Sample* const buf = data(); assert(buf); for (size_t i = start_offset; i <= end_offset; ++i) buf[i] = val; } void AudioBuffer::copy(Context& context, const Buffer* src) { const AudioBuffer* src_abuf = dynamic_cast(src); if (!src_abuf) { clear(); return; } if (src_abuf->is_control() == is_control()) { // Rates match, direct copy Buffer::copy(context, src); } else if (!src_abuf->is_control() && is_control()) { // Audio => Control data()[0] = src_abuf->data()[context.offset()]; } else if (src_abuf->is_control() && !is_control()) { // Control => Audio data()[context.offset()] = src_abuf->data()[0]; } } float AudioBuffer::peak(Context& context) const { float peak = 0.0f; // FIXME: use context time range? for (FrameTime i = 0; i < nframes(); ++i) { peak = fmaxf(peak, value_at(i)); } return peak; } } // namespace Server } // namespace Ingen