/* This file is part of Ingen. Copyright 2007-2012 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #include #include #include "ingen/shared/LV2Features.hpp" #include "lv2/lv2plug.in/ns/ext/atom/atom.h" #include "raul/SharedPtr.hpp" #include "raul/log.hpp" #include "AudioBuffer.hpp" #include "ProcessContext.hpp" using namespace std; /* TODO: Be sure these functions are vectorized by GCC when its vectorizer * stops sucking. Probably a good idea to inline them as well */ namespace Ingen { namespace Server { AudioBuffer::AudioBuffer(BufferFactory& bufs, LV2_URID type, uint32_t size) : Buffer(bufs, type, size) , _state(OK) , _set_value(0) , _set_time(0) { assert(size >= sizeof(LV2_Atom) + sizeof(Sample)); assert(this->capacity() >= size); assert(data()); if (type == bufs.uris().atom_Sound) { // Audio port (Vector of float) LV2_Atom_Vector* body = (LV2_Atom_Vector*)atom(); body->body.child_size = sizeof(float); body->body.child_type = bufs.uris().atom_Float; } _atom->type = type; clear(); } void AudioBuffer::resize(uint32_t size) { Buffer::resize(size); clear(); } /** Empty (ie zero) the buffer. */ void AudioBuffer::clear() { assert(nframes() != 0); set_block(0, 0, nframes() - 1); _state = OK; } /** Set value of buffer to @a val after @a start_sample. * * The Buffer will handle setting the intial portion of the buffer to the * value on the next cycle automatically (if @a start_sample is > 0), as * long as pre_process() is called every cycle. */ void AudioBuffer::set_value(Sample val, FrameTime cycle_start, FrameTime time) { if (is_control()) time = cycle_start; const FrameTime offset = time - cycle_start; assert(nframes() != 0); assert(offset <= nframes()); if (offset < nframes()) { set_block(val, offset, nframes() - 1); if (offset == 0) _state = OK; else _state = HALF_SET_CYCLE_1; } // else trigger at very end of block _set_time = time; _set_value = val; } /** Set a block of buffer to @a val. * * @a start_sample and @a end_sample define the inclusive range to be set. */ void AudioBuffer::set_block(Sample val, size_t start_offset, size_t end_offset) { assert(end_offset >= start_offset); assert(end_offset < nframes()); Sample* const buf = data(); assert(buf); for (size_t i = start_offset; i <= end_offset; ++i) buf[i] = val; } /** Copy a block of @a src into buffer. * * @a start_sample and @a end_sample define the inclusive range to be set. * This function only copies the same range in one buffer to another. */ void AudioBuffer::copy(const Sample* src, size_t start_sample, size_t end_sample) { assert(end_sample >= start_sample); assert(nframes() != 0); Sample* const buf = data(); assert(buf); const size_t copy_end = std::min(end_sample, (size_t)nframes() - 1); for (size_t i = start_sample; i <= copy_end; ++i) buf[i] = src[i]; } void AudioBuffer::copy(Context& context, const Buffer* src) { const AudioBuffer* src_abuf = dynamic_cast(src); if (!src_abuf) { clear(); return; } if (src_abuf->is_control() == is_control()) { // Control => Control Buffer::copy(context, src); } else if (!src_abuf->is_control() && !is_control()) { // Audio => Audio copy(src_abuf->data(), context.offset(), context.offset() + context.nframes() - 1); } else if (!src_abuf->is_control() && is_control()) { // Audio => Control data()[0] = src_abuf->data()[context.offset()]; } else if (src_abuf->is_control() && !is_control()) { // Control => Audio data()[context.offset()] = src_abuf->data()[0]; } else { // Control => Audio or Audio => Control set_block(src_abuf->data()[0], 0, nframes()); } } float AudioBuffer::peak(Context& context) const { float peak = 0.0f; // FIXME: use context time range? for (FrameTime i = 0; i < nframes(); ++i) { peak = fmaxf(peak, value_at(i)); } return peak; } void AudioBuffer::prepare_read(Context& context) { assert(nframes() != 0); switch (_state) { case HALF_SET_CYCLE_1: if (context.start() > _set_time) _state = HALF_SET_CYCLE_2; break; case HALF_SET_CYCLE_2: set_block(_set_value, 0, nframes() - 1); _state = OK; break; default: break; } } } // namespace Server } // namespace Ingen