/* This file is part of Ingen. Copyright 2007-2012 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #ifndef INGEN_ENGINE_NODEIMPL_HPP #define INGEN_ENGINE_NODEIMPL_HPP #include #include #include "raul/Array.hpp" #include "BufferRef.hpp" #include "Context.hpp" #include "NodeImpl.hpp" #include "PortType.hpp" #include "types.hpp" namespace Raul { class Maid; } namespace Ingen { class Plugin; namespace Server { class Buffer; class BufferFactory; class Context; class GraphImpl; class PluginImpl; class PortImpl; class ProcessContext; /** A Block in a Graph (which is also a Block). * * This is what is often called a "Module" in modular synthesizers. A Block is * a unit with input/output ports, a process() method, and some other things. * * \ingroup engine */ class BlockImpl : public NodeImpl , public boost::intrusive::slist_base_hook<> // In GraphImpl { public: BlockImpl(PluginImpl* plugin, const Raul::Symbol& symbol, bool poly, GraphImpl* parent, SampleRate rate); virtual ~BlockImpl(); virtual GraphType graph_type() const { return GraphType::BLOCK; } /** Activate this Block. * * This function must be called in a non-realtime thread before it is * inserted in to a graph. Any non-realtime actions that need to be * done before the Block is ready for use should be done here. */ virtual void activate(BufferFactory& bufs); /** Deactivate this Block. * * This function must be called in a non-realtime thread after the * block has been removed from its graph (i.e. processing is finished). */ virtual void deactivate(); /** Return true iff this block is activated */ bool activated() { return _activated; } /** Learn the next incoming MIDI event (for internals) */ virtual void learn() {} /** Do whatever needs doing in the process thread before process() is called */ virtual void pre_process(ProcessContext& context); /** Run the block for @a nframes input/output. * * @a start and @a end are transport times: end is not redundant in the case * of varispeed, where end-start != nframes. */ virtual void process(ProcessContext& context) = 0; /** Do whatever needs doing in the process thread after process() is called */ virtual void post_process(ProcessContext& context); /** Set the buffer of a port to a given buffer (e.g. connect plugin to buffer) */ virtual void set_port_buffer(uint32_t voice, uint32_t port_num, BufferRef buf); virtual Node* port(uint32_t index) const; virtual PortImpl* port_impl(uint32_t index) const { return (*_ports)[index]; } /** Blocks that are connected to this Block's inputs. */ std::list& providers() { return _providers; } /** Blocks are are connected to this Block's outputs. */ std::list& dependants() { return _dependants; } /** Flag block as polyphonic. * * Note this will not actually allocate voices etc., prepare_poly * and apply_poly must be called after this function to truly make * a block polyphonic. */ virtual void set_polyphonic(bool p) { _polyphonic = p; } virtual bool prepare_poly(BufferFactory& bufs, uint32_t poly); virtual bool apply_poly( ProcessContext& context, Raul::Maid& maid, uint32_t poly); /** Information about the Plugin this Block is an instance of. * Not the best name - not all blocks come from plugins (e.g. Graph) */ virtual PluginImpl* plugin_impl() const { return _plugin; } /** Information about the Plugin this Block is an instance of. * Not the best name - not all blocks come from plugins (ie Graph) */ virtual const Plugin* plugin() const; virtual void plugin(PluginImpl* pi) { _plugin = pi; } virtual void set_buffer_size(Context& context, BufferFactory& bufs, LV2_URID type, uint32_t size); /** The Graph this Block belongs to. */ inline GraphImpl* parent_graph() const { return (GraphImpl*)_parent; } Context::ID context() const { return _context; } uint32_t num_ports() const { return _ports ? _ports->size() : 0; } virtual uint32_t polyphony() const { return _polyphony; } /** Used by the process order finding algorithm (ie during connections) */ bool traversed() const { return _traversed; } void traversed(bool b) { _traversed = b; } protected: PluginImpl* _plugin; Raul::Array* _ports; ///< Access in audio thread only Context::ID _context; ///< Context this block runs in uint32_t _polyphony; std::list _providers; ///< Blocks connected to this one's input ports std::list _dependants; ///< Blocks this one's output ports are connected to bool _polyphonic; bool _activated; bool _traversed; ///< Flag for process order algorithm }; } // namespace Server } // namespace Ingen #endif // INGEN_ENGINE_BLOCKIMPL_HPP