/*
This file is part of Ingen.
Copyright 2007-2015 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_ENGINE_BUFFER_HPP
#define INGEN_ENGINE_BUFFER_HPP
#include
#include
#include
#include "ingen/types.hpp"
#include "ingen/ingen.h"
#include "lv2/lv2plug.in/ns/ext/atom/atom.h"
#include "lv2/lv2plug.in/ns/ext/urid/urid.h"
#include "raul/Deletable.hpp"
#include "BufferFactory.hpp"
#include "PortType.hpp"
#include "types.hpp"
namespace Ingen {
namespace Server {
class Context;
class Engine;
class BufferFactory;
class INGEN_API Buffer : public boost::noncopyable
{
public:
Buffer(BufferFactory& bufs,
LV2_URID type,
LV2_URID value_type,
uint32_t capacity,
bool external = false,
void* buf = NULL);
void clear();
void resize(uint32_t size);
void copy(const Context& context, const Buffer* src);
void prepare_write(Context& context);
void* port_data(PortType port_type, SampleCount offset);
const void* port_data(PortType port_type, SampleCount offset) const;
inline LV2_URID type() const { return _type; }
inline LV2_URID value_type() const { return _value_type; }
inline uint32_t capacity() const { return _capacity; }
inline uint32_t size() const {
return is_audio() ? _capacity : sizeof(LV2_Atom) + get()->size;
}
void set_type(LV2_URID type, LV2_URID value_type);
inline bool is_audio() const {
return _type == _factory.uris().atom_Sound;
}
inline bool is_control() const {
return _type == _factory.uris().atom_Float;
}
inline bool is_sequence() const {
return _type == _factory.uris().atom_Sequence;
}
/// Audio or float buffers only
inline const Sample* samples() const {
if (is_control()) {
return (const Sample*)LV2_ATOM_BODY_CONST(get());
} else if (is_audio()) {
return (const Sample*)_buf;
}
return NULL;
}
/// Audio buffers only
inline Sample* samples() {
if (is_control()) {
return (Sample*)LV2_ATOM_BODY(get());
} else if (is_audio()) {
return (Sample*)_buf;
}
return NULL;
}
/// Audio buffers only
inline SampleCount nframes() const {
if (is_control()) {
return 1;
} else if (is_audio()) {
return (_capacity / sizeof(Sample));
}
return 0;
}
/// Numeric buffers only
inline Sample value_at(SampleCount offset) const {
if (is_audio() || is_control()) {
return samples()[offset];
} else if (_value_buffer) {
return ((LV2_Atom_Float*)value())->body;
}
return 0.0f;
}
inline void set_block(const Sample val,
const SampleCount start,
const SampleCount end)
{
assert(is_audio() || is_control());
assert(end <= nframes());
// Note: Do not change this without ensuring GCC can still vectorize it
Sample* const buf = samples() + start;
for (SampleCount i = 0; i < (end - start); ++i) {
buf[i] = val;
}
}
inline void add_block(const Sample val,
const SampleCount start,
const SampleCount end)
{
assert(is_audio() || is_control());
assert(end <= nframes());
// Note: Do not change this without ensuring GCC can still vectorize it
Sample* const buf = samples() + start;
for (SampleCount i = 0; i < (end - start); ++i) {
buf[i] += val;
}
}
inline void write_block(const Sample val,
const SampleCount start,
const SampleCount end,
const bool add)
{
if (add) {
add_block(val, start, end);
} else {
set_block(val, start, end);
}
}
/// Audio buffers only
float peak(const Context& context) const;
/// Sequence buffers only
void prepare_output_write(Context& context);
/// Sequence buffers only
bool append_event(int64_t frames,
uint32_t size,
uint32_t type,
const uint8_t* data);
/// Value buffer for numeric sequences
BufferRef value_buffer() { return _value_buffer; }
const BufferRef value_buffer() const { return _value_buffer; }
const LV2_Atom* value() const;
LV2_Atom* value();
/// Return offset of the first value change after `offset`.
SampleCount next_value_offset(SampleCount offset, SampleCount end) const;
/// Update value buffer to value as of offset
void update_value_buffer(SampleCount offset);
/// Set/add to audio buffer from the Sequence of Float in `src`
void render_sequence(const Context& context, const Buffer* src, bool add);
void set_capacity(uint32_t capacity) { _capacity = capacity; }
void set_buffer(void* buf) { assert(_external); _buf = buf; }
template const T* get() const { return reinterpret_cast(_buf); }
template T* get() { return reinterpret_cast(_buf); }
inline void ref() { ++_refs; }
inline void deref() {
if ((--_refs) == 0) {
recycle();
}
}
protected:
BufferFactory& _factory;
void* _buf;
LV2_URID _type;
LV2_URID _value_type;
uint32_t _capacity;
int64_t _latest_event;
BufferRef _value_buffer; ///< Value buffer for numeric sequences
friend class BufferFactory;
~Buffer();
private:
void recycle();
Buffer* _next; ///< Intrusive linked list for BufferFactory
std::atomic _refs; ///< Intrusive reference count
bool _external; ///< Buffer is externally allocated
};
} // namespace Server
} // namespace Ingen
#endif // INGEN_ENGINE_BUFFER_HPP