/* This file is part of Ingen. Copyright 2007-2012 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #ifndef INGEN_ENGINE_EVENT_HPP #define INGEN_ENGINE_EVENT_HPP #include "raul/AtomicPtr.hpp" #include "raul/Deletable.hpp" #include "raul/Noncopyable.hpp" #include "raul/Path.hpp" #include "raul/SharedPtr.hpp" #include "ingen/Interface.hpp" #include "ingen/Status.hpp" #include "types.hpp" namespace Ingen { namespace Server { class Engine; class ProcessContext; /** An event (command) to perform some action on Ingen. * * Virtually all operations on Ingen are implemented as events. An event has * three distinct execution phases: * * 1) Pre-process: In a non-realtime thread, prepare event for execution * 2) Execute: In the audio thread, execute (apply) event * 3) Post-process: In a non-realtime thread, finalize event * (e.g. clean up and send replies) * * \ingroup engine */ class Event : public Raul::Deletable, public Raul::Noncopyable { public: virtual ~Event() {} /** Pre-process event before execution (non-realtime). */ virtual void pre_process(); /** Execute this event in the audio thread (realtime). */ virtual void execute(ProcessContext& context); /** Post-process event after execution (non-realtime). */ virtual void post_process(); /** Return true iff this event has been pre-processed. */ inline bool is_prepared() const { return _pre_processed; } /** Return the time stamp of this event. */ inline SampleCount time() const { return _time; } /** Get the next event to be processed after this one. */ Event* next() const { return _next.get(); } /** Set the next event to be processed after this one. */ void next(Event* ev) { _next = ev; } /** Return the status (success or error code) of this event. */ Status status() const { return _status; } /** Respond to the originating client. */ void respond(Status status); protected: Event(Engine& engine, Interface* client, int32_t id, FrameTime time) : _engine(engine) , _request_client(client) , _request_id(id) , _time(time) , _status(SUCCESS) , _pre_processed(false) , _executed(false) {} /** Constructor for internal events only */ explicit Event(Engine& engine) : _engine(engine) , _request_client(NULL) , _request_id(-1) , _time(0) , _status(SUCCESS) , _pre_processed(false) , _executed(false) {} Engine& _engine; Raul::AtomicPtr _next; Interface* _request_client; int32_t _request_id; FrameTime _time; Status _status; bool _pre_processed; bool _executed; }; } // namespace Server } // namespace Ingen #endif // INGEN_ENGINE_EVENT_HPP