/*
This file is part of Ingen.
Copyright 2007-2012 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#include
#include
#include "ingen/Patch.hpp"
#include "AudioBuffer.hpp"
#include "BufferFactory.hpp"
#include "ConnectionImpl.hpp"
#include "InputPort.hpp"
#include "NodeImpl.hpp"
#include "Notification.hpp"
#include "OutputPort.hpp"
#include "ProcessContext.hpp"
#include "ThreadManager.hpp"
#include "ingen/shared/LV2URIMap.hpp"
#include "ingen/shared/URIs.hpp"
#include "mix.hpp"
#include "util.hpp"
using namespace std;
namespace Ingen {
namespace Server {
InputPort::InputPort(BufferFactory& bufs,
NodeImpl* parent,
const Raul::Symbol& symbol,
uint32_t index,
uint32_t poly,
PortType type,
LV2_URID buffer_type,
const Raul::Atom& value,
size_t buffer_size)
: PortImpl(bufs, parent, symbol, index, poly, type, buffer_type, value, buffer_size)
, _num_connections(0)
{
const Ingen::Shared::URIs& uris = bufs.uris();
if (!dynamic_cast(parent))
add_property(uris.rdf_type, uris.lv2_InputPort);
// Set default control range
if (type == PortType::CONTROL || type == PortType::CV) {
set_property(uris.lv2_minimum, bufs.forge().make(0.0f));
set_property(uris.lv2_maximum, bufs.forge().make(1.0f));
}
}
bool
InputPort::apply_poly(Maid& maid, uint32_t poly)
{
bool ret = PortImpl::apply_poly(maid, poly);
if (!ret)
poly = 1;
assert(_buffers->size() >= poly);
return true;
}
/** Set @a buffers to the buffers to be used for this port.
* @return true iff buffers are locally owned by the port
*/
bool
InputPort::get_buffers(BufferFactory& bufs,
Raul::Array* buffers,
uint32_t poly) const
{
size_t num_connections = (ThreadManager::thread_is(THREAD_PROCESS))
? _connections.size() : _num_connections;
if (is_a(PortType::AUDIO) && num_connections == 0) {
// Audio input with no connections, use shared zero buffer
for (uint32_t v = 0; v < poly; ++v)
buffers->at(v) = bufs.silent_buffer();
return false;
} else if (num_connections == 1) {
if (ThreadManager::thread_is(THREAD_PROCESS)) {
if (!_connections.front().must_mix() &&
!_connections.front().must_queue()) {
// Single non-mixing conneciton, use buffers directly
for (uint32_t v = 0; v < poly; ++v)
buffers->at(v) = _connections.front().buffer(v);
return false;
}
}
}
// Otherwise, allocate local buffers
for (uint32_t v = 0; v < poly; ++v) {
buffers->at(v) = _bufs.get(buffer_type(), _buffer_size);
buffers->at(v)->clear();
}
return true;
}
/** Add a connection. Realtime safe.
*
* The buffer of this port will be set directly to the connection's buffer
* if there is only one connection, since no copying/mixing needs to take place.
*
* Note that setup_buffers must be called after this before the change
* will audibly take effect.
*/
void
InputPort::add_connection(ConnectionImpl* c)
{
ThreadManager::assert_thread(THREAD_PROCESS);
_connections.push_front(*c);
// Broadcast value/activity of connected input
_broadcast = true;
}
/** Remove a connection. Realtime safe.
*
* Note that setup_buffers must be called after this before the change
* will audibly take effect.
*/
ConnectionImpl*
InputPort::remove_connection(ProcessContext& context, const OutputPort* src_port)
{
ThreadManager::assert_thread(THREAD_PROCESS);
ConnectionImpl* connection = NULL;
for (Connections::iterator i = _connections.begin(); i != _connections.end(); ++i) {
if (i->src_port() == src_port) {
connection = &*i;
_connections.erase(i);
break;
}
}
if (!connection) {
error << "[InputPort::remove_connection] Connection not found!" << endl;
return NULL;
}
// Turn off broadcasting if we're no longer connected
if (_connections.empty()) {
if (is_a(PortType::AUDIO)) {
// Send an update peak of 0.0 to reset to silence
const Notification note = Notification::make(
Notification::PORT_ACTIVITY, context.start(), this,
context.engine().world()->forge().make(0.0f));
context.event_sink().write(sizeof(note), ¬e);
}
_broadcast = false;
}
return connection;
}
/** Prepare buffer for access, mixing if necessary. Realtime safe.
*/
void
InputPort::pre_process(Context& context)
{
// If value has been set (e.g. events pushed) by the user, don't smash it
if (_set_by_user)
return;
if (_connections.empty()) {
for (uint32_t v = 0; v < _poly; ++v) {
buffer(v)->prepare_read(context);
}
} else if (direct_connect()) {
for (uint32_t v = 0; v < _poly; ++v) {
_buffers->at(v) = _connections.front().buffer(v);
_buffers->at(v)->prepare_read(context);
}
} else {
uint32_t max_num_srcs = 0;
for (Connections::const_iterator c = _connections.begin();
c != _connections.end(); ++c) {
max_num_srcs += c->src_port()->poly();
}
boost::intrusive_ptr srcs[max_num_srcs];
for (uint32_t v = 0; v < _poly; ++v) {
uint32_t num_srcs = 0;
for (Connections::iterator c = _connections.begin();
c != _connections.end(); ++c) {
c->get_sources(context, v, srcs, max_num_srcs, num_srcs);
}
mix(context, bufs().uris(), buffer(v).get(), srcs, num_srcs);
buffer(v)->prepare_read(context);
}
}
if (_broadcast)
broadcast_value(context, false);
}
void
InputPort::post_process(Context& context)
{
if (_set_by_user) {
if (_buffer_type == _bufs.uris().atom_Sequence) {
// Clear events received via a SetPortValue
for (uint32_t v = 0; v < _poly; ++v) {
buffer(v)->clear();
}
}
_set_by_user = false;
}
}
bool
InputPort::direct_connect() const
{
return _connections.size() == 1
&& !_connections.front().must_mix()
&& !_connections.front().must_queue();
}
} // namespace Server
} // namespace Ingen