/*
This file is part of Ingen.
Copyright 2007-2016 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_ENGINE_INPUTPORT_HPP
#define INGEN_ENGINE_INPUTPORT_HPP
#include "ArcImpl.hpp" // IWYU pragma: keep
#include "PortImpl.hpp"
#include "PortType.hpp"
#include "types.hpp"
#include "lv2/urid/urid.h"
#include "raul/Maid.hpp"
#include
#include
#include
namespace raul { class Symbol; }
namespace boost {
namespace intrusive {
template struct constant_time_size;
} // namespace intrusive
} // namespace boost
namespace ingen {
class Atom;
namespace server {
class BlockImpl;
class BufferFactory;
class RunContext;
/** An input port on a Block or Graph.
*
* All ports have a Buffer, but the actual contents (data) of that buffer may be
* set directly to the incoming arc's buffer if there's only one inbound
* arc, to eliminate the need to copy/mix.
*
* If a port has multiple arcs, they will be mixed down into the local
* buffer and it will be used.
*
* \ingroup engine
*/
class InputPort : public PortImpl
{
public:
InputPort(BufferFactory& bufs,
BlockImpl* parent,
const raul::Symbol& symbol,
uint32_t index,
uint32_t poly,
PortType type,
LV2_URID buffer_type,
const Atom& value,
size_t buffer_size = 0);
using Arcs =
boost::intrusive::slist>;
/** Return the maximum polyphony of an output connected to this input. */
virtual uint32_t max_tail_poly(RunContext& ctx) const;
bool apply_poly(RunContext& ctx, uint32_t poly) override;
/** Add an arc. Realtime safe.
*
* The buffer of this port will be set directly to the arc's buffer
* if there is only one arc, since no copying/mixing needs to take place.
*
* setup_buffers() must be called later for the change to take effect.
*/
void add_arc(RunContext& ctx, ArcImpl& c);
/** Remove an arc. Realtime safe.
*
* setup_buffers() must be called later for the change to take effect.
*/
void remove_arc(ArcImpl& arc);
/** Like `get_buffers`, but for the pre-process thread.
*
* This uses the "current" number of arcs fromthe perspective of the
* pre-process thread to allocate buffers for application of a
* connection/disconnection/etc in the next process cycle.
*/
bool pre_get_buffers(BufferFactory& bufs,
raul::managed_ptr& voices,
uint32_t poly) const;
bool
setup_buffers(RunContext& ctx, BufferFactory& bufs, uint32_t poly) override;
/** Set up buffer pointers. */
void pre_process(RunContext& ctx) override;
/** Prepare buffer for access, mixing if necessary. */
void pre_run(RunContext& ctx) override;
/** Prepare buffer for next process cycle. */
void post_process(RunContext& ctx) override;
SampleCount
next_value_offset(SampleCount offset, SampleCount end) const override;
size_t num_arcs() const override { return _num_arcs; }
void increment_num_arcs() { ++_num_arcs; }
void decrement_num_arcs() { --_num_arcs; }
bool direct_connect() const;
protected:
bool get_buffers(BufferFactory& bufs,
PortImpl::GetFn get,
const raul::managed_ptr& voices,
uint32_t poly,
size_t num_in_arcs) const override;
size_t _num_arcs; ///< Pre-process thread
Arcs _arcs; ///< Audio thread
};
} // namespace server
} // namespace ingen
#endif // INGEN_ENGINE_INPUTPORT_HPP