/* This file is part of Ingen. Copyright 2007-2012 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #ifndef INGEN_ENGINE_INPUTPORT_HPP #define INGEN_ENGINE_INPUTPORT_HPP #include #include #include #include "raul/SharedPtr.hpp" #include "PortImpl.hpp" #include "EdgeImpl.hpp" namespace Ingen { namespace Server { class EdgeImpl; class Context; class BlockImpl; class OutputPort; class ProcessContext; /** An input port on a Block or Graph. * * All ports have a Buffer, but the actual contents (data) of that buffer may be * set directly to the incoming edge's buffer if there's only one inbound * edge, to eliminate the need to copy/mix. * * If a port has multiple edges, they will be mixed down into the local * buffer and it will be used. * * \ingroup engine */ class InputPort : virtual public PortImpl { public: InputPort(BufferFactory& bufs, BlockImpl* parent, const Raul::Symbol& symbol, uint32_t index, uint32_t poly, PortType type, LV2_URID buffer_type, const Raul::Atom& value, size_t buffer_size=0); virtual ~InputPort() {} typedef boost::intrusive::slist > Edges; /** Return the maximum polyphony of an output connected to this input. */ virtual uint32_t max_tail_poly(Context& context) const; void add_edge(ProcessContext& context, EdgeImpl* c); EdgeImpl* remove_edge(ProcessContext& context, const OutputPort* tail); bool apply_poly(ProcessContext& context, Raul::Maid& maid, uint32_t poly); bool get_buffers(BufferFactory& bufs, Raul::Array* buffers, uint32_t poly, bool real_time) const; void pre_process(Context& context); void post_process(Context& context); size_t num_edges() const { return _num_edges; } ///< Pre-process thread void increment_num_edges() { ++_num_edges; } void decrement_num_edges() { --_num_edges; } bool is_input() const { return true; } bool is_output() const { return false; } bool direct_connect() const; protected: size_t _num_edges; ///< Pre-process thread Edges _edges; ///< Audio thread }; } // namespace Server } // namespace Ingen #endif // INGEN_ENGINE_INPUTPORT_HPP