/*
This file is part of Ingen.
Copyright 2007-2012 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_ENGINE_PATCHIMPL_HPP
#define INGEN_ENGINE_PATCHIMPL_HPP
#include
#include
#include
#include "ingen/Patch.hpp"
#include "raul/List.hpp"
#include "CompiledPatch.hpp"
#include "NodeImpl.hpp"
#include "PluginImpl.hpp"
#include "PortType.hpp"
#include "ThreadManager.hpp"
namespace Ingen {
class Edge;
namespace Server {
class CompiledPatch;
class EdgeImpl;
class Context;
class Engine;
class ProcessContext;
/** A group of nodes in a graph, possibly polyphonic.
*
* Note that this is also a Node, just one which contains Nodes.
* Therefore infinite subpatching is possible, of polyphonic
* patches of polyphonic nodes etc. etc.
*
* \ingroup engine
*/
class PatchImpl : public NodeImpl, public Patch
{
public:
PatchImpl(Engine& engine,
const Raul::Symbol& symbol,
uint32_t poly,
PatchImpl* parent,
SampleRate srate,
uint32_t local_poly);
virtual ~PatchImpl();
void activate(BufferFactory& bufs);
void deactivate();
void process(ProcessContext& context);
void set_buffer_size(Context& context,
BufferFactory& bufs,
LV2_URID type,
uint32_t size);
/** Prepare for a new (internal) polyphony value.
*
* Preprocessor thread, poly is actually applied by apply_internal_poly.
* \return true on success.
*/
bool prepare_internal_poly(BufferFactory& bufs, uint32_t poly);
/** Apply a new (internal) polyphony value.
*
* Audio thread.
*
* \param context Process context
* \param bufs New set of buffers
* \param poly Must be < the most recent value passed to prepare_internal_poly.
* \param maid Any objects no longer needed will be pushed to this
*/
bool apply_internal_poly(ProcessContext& context,
BufferFactory& bufs,
Raul::Maid& maid,
uint32_t poly);
// Patch specific stuff not inherited from Node
typedef Raul::List Nodes;
void add_node(Nodes::Node* tn);
Nodes::Node* remove_node(const Raul::Symbol& symbol);
Nodes& nodes() { return _nodes; }
Edges& edges() { return _edges; }
const Nodes& nodes() const { return _nodes; }
const Edges& edges() const { return _edges; }
uint32_t num_ports_non_rt() const;
PortImpl* create_port(BufferFactory& bufs,
const std::string& name,
PortType type,
LV2_URID buffer_type,
uint32_t buffer_size,
bool is_output,
bool polyphonic);
typedef Raul::List Ports;
void add_input(Ports::Node* port) {
ThreadManager::assert_thread(THREAD_PRE_PROCESS);
_inputs.push_back(port);
}
void add_output(Ports::Node* port) {
ThreadManager::assert_thread(THREAD_PRE_PROCESS);
_outputs.push_back(port);
}
Ports::Node* remove_port(const std::string& name);
void clear_ports();
void add_edge(SharedPtr c);
SharedPtr remove_edge(const PortImpl* tail,
const PortImpl* head);
bool has_edge(const PortImpl* tail, const PortImpl* head) const;
CompiledPatch* compiled_patch() { return _compiled_patch; }
void compiled_patch(CompiledPatch* cp) { _compiled_patch = cp; }
Raul::Array* external_ports() { return _ports; }
void external_ports(Raul::Array* pa) { _ports = pa; }
CompiledPatch* compile() const;
Raul::Array* build_ports_array() const;
/** Whether to run this patch's DSP bits in the audio thread */
bool enabled() const { return _process; }
void enable() { _process = true; }
void disable(ProcessContext& context);
uint32_t internal_poly() const { return _poly_pre; }
uint32_t internal_poly_process() const { return _poly_process; }
Engine& engine() { return _engine; }
private:
void process_parallel(ProcessContext& context);
void process_single(ProcessContext& context);
Engine& _engine;
uint32_t _poly_pre; ///< Pre-process thread only
uint32_t _poly_process; ///< Process thread only
CompiledPatch* _compiled_patch; ///< Process thread only
Edges _edges; ///< Pre-process thread only
Ports _inputs; ///< Pre-process thread only
Ports _outputs; ///< Pre-process thread only
Nodes _nodes; ///< Pre-process thread only
bool _process;
};
} // namespace Server
} // namespace Ingen
#endif // INGEN_ENGINE_PATCHIMPL_HPP