/*
This file is part of Ingen.
Copyright 2007-2012 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_ENGINE_PORTIMPL_HPP
#define INGEN_ENGINE_PORTIMPL_HPP
#include
#include
#include "raul/Array.hpp"
#include "raul/Atom.hpp"
#include "BufferRef.hpp"
#include "GraphObjectImpl.hpp"
#include "PortType.hpp"
#include "ProcessContext.hpp"
#include "types.hpp"
namespace Raul { class Maid; }
namespace Ingen {
namespace Server {
class NodeImpl;
class BufferFactory;
/** A port on a Node.
*
* This is a non-template abstract base class, which basically exists so
* things can pass around Port pointers and not have to worry about type,
* templates, etc.
*
* \ingroup engine
*/
class PortImpl : public GraphObjectImpl
{
public:
~PortImpl();
virtual GraphType graph_type() const { return PORT; }
/** A port's parent is always a node, so static cast should be safe */
NodeImpl* parent_node() const { return (NodeImpl*)_parent; }
/** Set the buffers array for this port.
*
* Audio thread. Returned value must be freed by caller.
* \a buffers must be poly() long
*/
Raul::Array* set_buffers(ProcessContext& context,
Raul::Array* buffers);
/** Prepare for a new (external) polyphony value.
*
* Preprocessor thread, poly is actually applied by apply_poly.
*/
virtual bool prepare_poly(BufferFactory& bufs, uint32_t poly);
/** Apply a new polyphony value.
*
* Audio thread.
* \a poly Must be < the most recent value passed to prepare_poly.
*/
virtual bool apply_poly(
ProcessContext& context, Raul::Maid& maid, uint32_t poly);
const Raul::Atom& value() const { return _value; }
void set_value(const Raul::Atom& v) { _value = v; }
const Raul::Atom& minimum() const { return _min; }
const Raul::Atom& maximum() const { return _max; }
/* The following two methods store the range in variables so it can be
accessed in the process thread, which is required for applying control
bindings from incoming MIDI data.
*/
void set_minimum(const Raul::Atom& min) { _min = min; }
void set_maximum(const Raul::Atom& max) { _max = max; }
inline BufferRef buffer(uint32_t voice) const {
return _buffers->at((_poly == 1) ? 0 : voice);
}
inline BufferRef prepared_buffer(uint32_t voice) const {
return _prepared_buffers->at(voice);
}
void update_set_state(Context& context, uint32_t voice);
void set_voice_value(Context& context,
uint32_t voice,
FrameTime time,
Sample value);
void set_control_value(Context& context, FrameTime time, Sample value);
/** Called once per process cycle */
virtual void pre_process(Context& context) = 0;
virtual void post_process(Context& context) = 0;
/** Empty buffer contents completely (ie silence) */
virtual void clear_buffers();
virtual bool get_buffers(Context& context,
BufferFactory& bufs,
Raul::Array* buffers,
uint32_t poly) const = 0;
void setup_buffers(Context& context, BufferFactory& bufs, uint32_t poly) {
get_buffers(context, bufs, _buffers, poly);
}
virtual void connect_buffers();
virtual void recycle_buffers();
virtual bool is_input() const = 0;
virtual bool is_output() const = 0;
uint32_t index() const { return _index; }
inline bool is_a(PortType type) const { return _type == type; }
PortType type() const { return _type; }
LV2_URID buffer_type() const { return _buffer_type; }
bool supports(const Raul::URI& value_type) const;
size_t buffer_size() const { return _buffer_size; }
uint32_t poly() const {
return _poly;
}
uint32_t prepared_poly() const {
return (_prepared_buffers) ? _prepared_buffers->size() : 1;
}
void set_buffer_size(Context& context, BufferFactory& bufs, size_t size);
void broadcast(bool b) { _broadcast = b; }
bool broadcast() { return _broadcast; }
void broadcast_value(Context& context, bool force=false);
void raise_set_by_user_flag() { _set_by_user = true; }
BufferFactory& bufs() const { return _bufs; }
void set_morphable(bool is_morph, bool is_auto_morph) {
_is_morph = is_morph;
_is_auto_morph = is_auto_morph;
}
void set_type(PortType port_type, LV2_URID buffer_type);
void cache_properties();
bool is_morph() const { return _is_morph; }
bool is_auto_morph() const { return _is_auto_morph; }
bool is_logarithmic() const { return _is_logarithmic; }
bool is_sample_rate() const { return _is_sample_rate; }
bool is_toggled() const { return _is_toggled; }
protected:
PortImpl(BufferFactory& bufs,
NodeImpl* node,
const Raul::Symbol& name,
uint32_t index,
uint32_t poly,
PortType type,
LV2_URID buffer_type,
const Raul::Atom& value,
size_t buffer_size);
struct SetState {
enum State { SET, HALF_SET_CYCLE_1, HALF_SET_CYCLE_2 };
SetState() : state(SET), value(0), time(0) {}
State state; ///< State of buffer for setting control value
Sample value; ///< Value currently being set
FrameTime time; ///< Time value was set
};
BufferFactory& _bufs;
uint32_t _index;
uint32_t _poly;
uint32_t _buffer_size;
PortType _type;
LV2_URID _buffer_type;
Raul::Atom _value;
Raul::Atom _min;
Raul::Atom _max;
Raul::Atom _last_broadcasted_value;
Raul::Array* _set_states;
Raul::Array* _prepared_set_states;
Raul::Array* _buffers;
Raul::Array* _prepared_buffers;
bool _broadcast;
bool _set_by_user;
bool _is_morph;
bool _is_auto_morph;
bool _is_logarithmic;
bool _is_sample_rate;
bool _is_toggled;
};
} // namespace Server
} // namespace Ingen
#endif // INGEN_ENGINE_PORTIMPL_HPP