/*
This file is part of Ingen.
Copyright 2007-2015 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_ENGINE_POSTPROCESSOR_HPP
#define INGEN_ENGINE_POSTPROCESSOR_HPP
#include "server.h"
#include "types.hpp"
#include
namespace ingen {
namespace server {
class Engine;
class Event;
class RunContext;
/** Processor for Events after leaving the audio thread.
*
* The audio thread pushes events to this when it is done with them (which
* is realtime-safe), which signals the processing thread through a semaphore
* to handle the event and pass it on to the Maid.
*
* Update: This is all run from main_iteration now to solve scripting
* thread issues. Not sure if this is permanent/ideal or not...
*
* \ingroup engine
*/
class INGEN_SERVER_API PostProcessor
{
public:
explicit PostProcessor(Engine& engine);
~PostProcessor();
/** Push a list of events on to the process queue.
realtime-safe, not thread-safe.
*/
void append(RunContext& ctx, Event* first, Event* last);
/** Post-process and delete all pending events */
void process();
/** Return true iff any events are pending */
bool pending() const;
/** Set the latest event time that should be post-processed */
void set_end_time(FrameTime time) { _max_time = time; }
private:
Engine& _engine;
std::atomic _head;
std::atomic _tail;
std::atomic _max_time;
};
} // namespace server
} // namespace ingen
#endif // INGEN_ENGINE_POSTPROCESSOR_HPP