/*
This file is part of Ingen.
Copyright 2007-2015 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#include "ingen/Store.hpp"
#include "ingen/URIs.hpp"
#include "raul/Maid.hpp"
#include "raul/Path.hpp"
#include "BlockFactory.hpp"
#include "BlockImpl.hpp"
#include "Broadcaster.hpp"
#include "CreateBlock.hpp"
#include "Driver.hpp"
#include "Engine.hpp"
#include "GraphImpl.hpp"
#include "PluginImpl.hpp"
#include "PortImpl.hpp"
namespace Ingen {
namespace Server {
namespace Events {
CreateBlock::CreateBlock(Engine& engine,
SPtr client,
int32_t id,
SampleCount timestamp,
const Raul::Path& path,
const Resource::Properties& properties)
: Event(engine, client, id, timestamp)
, _path(path)
, _properties(properties)
, _graph(NULL)
, _block(NULL)
, _compiled_graph(NULL)
{}
CreateBlock::~CreateBlock()
{
delete _compiled_graph;
}
bool
CreateBlock::pre_process()
{
typedef Resource::Properties::const_iterator iterator;
const Ingen::URIs& uris = _engine.world()->uris();
const SPtr store = _engine.store();
// Check sanity of target path
if (_path.is_root()) {
return Event::pre_process_done(Status::BAD_URI, _path);
} else if (store->get(_path)) {
return Event::pre_process_done(Status::EXISTS, _path);
} else if (!(_graph = dynamic_cast(store->get(_path.parent())))) {
return Event::pre_process_done(Status::PARENT_NOT_FOUND, _path.parent());
}
// Map old ingen:prototype to new lv2:prototype
auto range = _properties.equal_range(uris.ingen_prototype);
for (auto i = range.first; i != range.second;) {
const auto& value = i->second;
auto next = i;
next = _properties.erase(i);
_properties.insert(std::make_pair(uris.lv2_prototype, i->second));
i = next;
}
// Get prototype
iterator t = _properties.find(uris.lv2_prototype);
if (t == _properties.end() || t->second.type() != uris.forge.URI) {
// Missing/invalid prototype
return Event::pre_process_done(Status::BAD_REQUEST);
}
const Raul::URI prototype(t->second.ptr());
// Find polyphony
const iterator p = _properties.find(uris.ingen_polyphonic);
const bool polyphonic = (p != _properties.end() &&
p->second.type() == uris.forge.Bool &&
p->second.get());
// Find and instantiate/duplicate prototype (plugin/existing node)
if (Node::uri_is_path(prototype)) {
// Prototype is an existing block
BlockImpl* const ancestor = dynamic_cast(
store->get(Node::uri_to_path(prototype)));
if (!ancestor) {
return Event::pre_process_done(Status::PROTOTYPE_NOT_FOUND, prototype);
} else if (!(_block = ancestor->duplicate(
_engine, Raul::Symbol(_path.symbol()), _graph))) {
return Event::pre_process_done(Status::CREATION_FAILED, _path);
}
/* Replace prototype with the ancestor's. This is less informative,
but the client expects an actual LV2 plugin as prototype. */
_properties.erase(uris.ingen_prototype);
_properties.erase(uris.lv2_prototype);
_properties.insert(std::make_pair(uris.lv2_prototype,
uris.forge.alloc_uri(ancestor->plugin()->uri())));
} else {
// Prototype is a plugin
PluginImpl* const plugin = _engine.block_factory()->plugin(prototype);
if (!plugin) {
return Event::pre_process_done(Status::PROTOTYPE_NOT_FOUND, prototype);
} else if (!(_block = plugin->instantiate(*_engine.buffer_factory(),
Raul::Symbol(_path.symbol()),
polyphonic,
_graph,
_engine))) {
return Event::pre_process_done(Status::CREATION_FAILED, _path);
}
}
// Activate block
_block->properties().insert(_properties.begin(), _properties.end());
_block->activate(*_engine.buffer_factory());
// Add block to the store and the graph's pre-processor only block list
_graph->add_block(*_block);
store->add(_block);
/* Compile graph with new block added for insertion in audio thread
TODO: Since the block is not connected at this point, a full compilation
could be avoided and the block simply appended. */
if (_graph->enabled()) {
_compiled_graph = _graph->compile();
}
_update.put_block(_block);
return Event::pre_process_done(Status::SUCCESS);
}
void
CreateBlock::execute(ProcessContext& context)
{
if (_block) {
_graph->set_compiled_graph(_compiled_graph);
_compiled_graph = NULL; // Graph takes ownership
}
}
void
CreateBlock::post_process()
{
Broadcaster::Transfer t(*_engine.broadcaster());
if (respond() == Status::SUCCESS) {
_update.send(_engine.broadcaster());
}
}
} // namespace Events
} // namespace Server
} // namespace Ingen