/*
This file is part of Ingen.
Copyright 2007-2016 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#include "ingen/Forge.hpp"
#include "ingen/Store.hpp"
#include "ingen/URIs.hpp"
#include "raul/Maid.hpp"
#include "raul/Path.hpp"
#include "BlockFactory.hpp"
#include "BlockImpl.hpp"
#include "Broadcaster.hpp"
#include "CreateBlock.hpp"
#include "Engine.hpp"
#include "GraphImpl.hpp"
#include "PluginImpl.hpp"
#include "PortImpl.hpp"
#include "PreProcessContext.hpp"
#include "LV2Block.hpp"
namespace ingen {
namespace server {
namespace events {
CreateBlock::CreateBlock(Engine& engine,
SPtr client,
int32_t id,
SampleCount timestamp,
const Raul::Path& path,
Properties& properties)
: Event(engine, client, id, timestamp)
, _path(path)
, _properties(properties)
, _graph(nullptr)
, _block(nullptr)
{}
bool
CreateBlock::pre_process(PreProcessContext& ctx)
{
typedef Properties::const_iterator iterator;
const ingen::URIs& uris = _engine.world()->uris();
const SPtr store = _engine.store();
// Check sanity of target path
if (_path.is_root()) {
return Event::pre_process_done(Status::BAD_URI, _path);
} else if (store->get(_path)) {
return Event::pre_process_done(Status::EXISTS, _path);
} else if (!(_graph = dynamic_cast(store->get(_path.parent())))) {
return Event::pre_process_done(Status::PARENT_NOT_FOUND, _path.parent());
}
// Map old ingen:prototype to new lv2:prototype
auto range = _properties.equal_range(uris.ingen_prototype);
for (auto i = range.first; i != range.second;) {
const auto value = i->second;
auto next = i;
next = _properties.erase(i);
_properties.emplace(uris.lv2_prototype, value);
i = next;
}
// Get prototype
iterator t = _properties.find(uris.lv2_prototype);
if (t == _properties.end() || !uris.forge.is_uri(t->second)) {
// Missing/invalid prototype
return Event::pre_process_done(Status::BAD_REQUEST);
}
const URI prototype(uris.forge.str(t->second, false));
// Find polyphony
const iterator p = _properties.find(uris.ingen_polyphonic);
const bool polyphonic = (p != _properties.end() &&
p->second.type() == uris.forge.Bool &&
p->second.get());
// Find and instantiate/duplicate prototype (plugin/existing node)
if (uri_is_path(prototype)) {
// Prototype is an existing block
BlockImpl* const ancestor = dynamic_cast(
store->get(uri_to_path(prototype)));
if (!ancestor) {
return Event::pre_process_done(Status::PROTOTYPE_NOT_FOUND, prototype);
} else if (!(_block = ancestor->duplicate(
_engine, Raul::Symbol(_path.symbol()), _graph))) {
return Event::pre_process_done(Status::CREATION_FAILED, _path);
}
/* Replace prototype with the ancestor's. This is less informative,
but the client expects an actual LV2 plugin as prototype. */
_properties.erase(uris.ingen_prototype);
_properties.erase(uris.lv2_prototype);
_properties.emplace(uris.lv2_prototype,
uris.forge.make_urid(ancestor->plugin()->uri()));
} else {
// Prototype is a plugin
PluginImpl* const plugin = _engine.block_factory()->plugin(prototype);
if (!plugin) {
return Event::pre_process_done(Status::PROTOTYPE_NOT_FOUND, prototype);
}
// Load state from directory if given in properties
LilvState* state = nullptr;
auto s = _properties.find(uris.state_state);
if (s != _properties.end() && s->second.type() == uris.forge.Path) {
state = LV2Block::load_state(
_engine.world(), FilePath(s->second.ptr()));
}
// Instantiate plugin
if (!(_block = plugin->instantiate(*_engine.buffer_factory(),
Raul::Symbol(_path.symbol()),
polyphonic,
_graph,
_engine,
state))) {
return Event::pre_process_done(Status::CREATION_FAILED, _path);
}
}
// Activate block
_block->properties().insert(_properties.begin(), _properties.end());
_block->activate(*_engine.buffer_factory());
// Add block to the store and the graph's pre-processor only block list
_graph->add_block(*_block);
store->add(_block);
/* Compile graph with new block added for insertion in audio thread
TODO: Since the block is not connected at this point, a full compilation
could be avoided and the block simply appended. */
_compiled_graph = ctx.maybe_compile(*_engine.maid(), *_graph);
_update.put_block(_block);
return Event::pre_process_done(Status::SUCCESS);
}
void
CreateBlock::execute(RunContext& context)
{
if (_status == Status::SUCCESS && _compiled_graph) {
_graph->set_compiled_graph(std::move(_compiled_graph));
}
}
void
CreateBlock::post_process()
{
Broadcaster::Transfer t(*_engine.broadcaster());
if (respond() == Status::SUCCESS) {
_update.send(*_engine.broadcaster());
}
}
void
CreateBlock::undo(Interface& target)
{
target.del(_block->uri());
}
} // namespace events
} // namespace server
} // namespace ingen