/*
This file is part of Ingen.
Copyright 2007-2012 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#include "ingen/shared/URIs.hpp"
#include "raul/Maid.hpp"
#include "raul/Path.hpp"
#include "Broadcaster.hpp"
#include "CreateNode.hpp"
#include "Engine.hpp"
#include "EngineStore.hpp"
#include "NodeFactory.hpp"
#include "NodeImpl.hpp"
#include "PatchImpl.hpp"
#include "PluginImpl.hpp"
#include "PortImpl.hpp"
namespace Ingen {
namespace Server {
namespace Events {
CreateNode::CreateNode(Engine& engine,
SharedPtr client,
int32_t id,
SampleCount timestamp,
const Raul::Path& path,
const Resource::Properties& properties)
: Event(engine, client, id, timestamp)
, _path(path)
, _properties(properties)
, _patch(NULL)
, _node(NULL)
, _compiled_patch(NULL)
{}
bool
CreateNode::pre_process()
{
Ingen::Shared::URIs& uris = _engine.world()->uris();
typedef Resource::Properties::const_iterator iterator;
const iterator t = _properties.find(uris.ingen_prototype);
if (t != _properties.end() && t->second.type() == uris.forge.URI) {
_plugin_uri = t->second.get_uri();
} else {
return Event::pre_process_done(BAD_REQUEST);
}
if (_engine.engine_store()->find_object(_path)) {
return Event::pre_process_done(EXISTS);
}
if (!(_patch = _engine.engine_store()->find_patch(_path.parent()))) {
return Event::pre_process_done(PARENT_NOT_FOUND);
}
PluginImpl* plugin = _engine.node_factory()->plugin(_plugin_uri);
if (!plugin) {
return Event::pre_process_done(PLUGIN_NOT_FOUND);
}
const iterator p = _properties.find(uris.ingen_polyphonic);
const bool polyphonic = (
p != _properties.end() &&
p->second.type() == _engine.world()->forge().Bool &&
p->second.get_bool());
if (!(_node = plugin->instantiate(*_engine.buffer_factory(),
_path.symbol(),
polyphonic,
_patch,
_engine))) {
return Event::pre_process_done(CREATION_FAILED);
}
_node->properties().insert(_properties.begin(), _properties.end());
_node->activate(*_engine.buffer_factory());
// Add node to the store and the patch's pre-processor only node list
_patch->add_node(new PatchImpl::Nodes::Node(_node));
_engine.engine_store()->add(_node);
/* Compile patch with new node added for insertion in audio thread
TODO: Since the node is not connected at this point, a full compilation
could be avoided and the node simply appended. */
if (_patch->enabled()) {
_compiled_patch = _patch->compile();
}
_update.push_back(make_pair(_node->path(), _node->properties()));
for (uint32_t i = 0; i < _node->num_ports(); ++i) {
const PortImpl* port = _node->port_impl(i);
Resource::Properties pprops = port->properties();
pprops.erase(uris.ingen_value);
pprops.insert(std::make_pair(uris.ingen_value, port->value()));
_update.push_back(std::make_pair(port->path(), pprops));
}
return Event::pre_process_done(SUCCESS);
}
void
CreateNode::execute(ProcessContext& context)
{
if (_node) {
_engine.maid()->push(_patch->compiled_patch());
_patch->compiled_patch(_compiled_patch);
}
}
void
CreateNode::post_process()
{
respond(_status);
if (!_status) {
for (Update::const_iterator i = _update.begin(); i != _update.end(); ++i) {
_engine.broadcaster()->put(i->first, i->second);
}
}
}
} // namespace Events
} // namespace Server
} // namespace Ingen