/* This file is part of Ingen. * Copyright 2007-2011 David Robillard * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "raul/log.hpp" #include "raul/Maid.hpp" #include "raul/Path.hpp" #include "sord/sordmm.hpp" #include "ingen/shared/LV2URIMap.hpp" #include "CreateNode.hpp" #include "Request.hpp" #include "PatchImpl.hpp" #include "NodeImpl.hpp" #include "PluginImpl.hpp" #include "Engine.hpp" #include "PatchImpl.hpp" #include "NodeFactory.hpp" #include "ClientBroadcaster.hpp" #include "EngineStore.hpp" #include "PortImpl.hpp" #include "Driver.hpp" using namespace std; using namespace Raul; namespace Ingen { namespace Server { namespace Events { CreateNode::CreateNode( Engine& engine, SharedPtr request, SampleCount timestamp, const Path& path, const URI& plugin_uri, const Resource::Properties& properties) : Event(engine, request, timestamp) , _path(path) , _plugin_uri(plugin_uri) , _patch(NULL) , _plugin(NULL) , _node(NULL) , _compiled_patch(NULL) , _node_already_exists(false) , _polyphonic(false) , _properties(properties) { const Resource::Properties::const_iterator p = properties.find( engine.world()->uris()->ingen_polyphonic); if (p != properties.end() && p->second.type() == Raul::Atom::BOOL && p->second.get_bool()) _polyphonic = true; } void CreateNode::pre_process() { if (_engine.engine_store()->find_object(_path) != NULL) { _node_already_exists = true; Event::pre_process(); return; } _patch = _engine.engine_store()->find_patch(_path.parent()); _plugin = _engine.node_factory()->plugin(_plugin_uri.str()); if (_patch && _plugin) { _node = _plugin->instantiate(*_engine.buffer_factory(), _path.symbol(), _polyphonic, _patch, _engine); if (_node != NULL) { _node->properties().insert(_properties.begin(), _properties.end()); _node->activate(*_engine.buffer_factory()); // This can be done here because the audio thread doesn't touch the // node tree - just the process order array _patch->add_node(new PatchImpl::Nodes::Node(_node)); _engine.engine_store()->add(_node); // FIXME: not really necessary to build process order since it's not connected, // just append to the list if (_patch->enabled()) _compiled_patch = _patch->compile(); } } if (!_node) _error = 1; Event::pre_process(); } void CreateNode::execute(ProcessContext& context) { Event::execute(context); if (_node) { _engine.maid()->push(_patch->compiled_patch()); _patch->compiled_patch(_compiled_patch); } } void CreateNode::post_process() { if (!_request) { return; } string msg; if (_node_already_exists) { msg = string("Could not create node - ").append(_path.str());// + " already exists."; _request->respond_error(msg); } else if (_patch == NULL) { msg = "Could not find patch '" + _path.parent().str() +"' to add node."; _request->respond_error(msg); } else if (_plugin == NULL) { msg = "Unable to load node "; msg += _path.str() + " (you're missing the plugin " + _plugin_uri.str() + ")"; _request->respond_error(msg); } else if (_node == NULL) { msg = "Failed to instantiate plugin " + _plugin_uri.str(); _request->respond_error(msg); } else { _request->respond_ok(); _engine.broadcaster()->send_object(_node, true); // yes, send ports } } } // namespace Server } // namespace Ingen } // namespace Events