/*
  Copyright 2007-2011 David Robillard <http://drobilla.net>

  Permission to use, copy, modify, and/or distribute this software for any
  purpose with or without fee is hereby granted, provided that the above
  copyright notice and this permission notice appear in all copies.

  THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
  WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
  MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
  ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
  WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
  ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
  OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/

/**
   @file lilv.h API for Lilv, a lightweight LV2 host library.
*/

#ifndef LILV_LILV_H
#define LILV_LILV_H

#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>

#include "lv2/lv2plug.in/ns/lv2core/lv2.h"

#ifdef LILV_SHARED
#    ifdef __WIN32__
#        define LILV_LIB_IMPORT __declspec(dllimport)
#        define LILV_LIB_EXPORT __declspec(dllexport)
#    else
#        define LILV_LIB_IMPORT __attribute__((visibility("default")))
#        define LILV_LIB_EXPORT __attribute__((visibility("default")))
#    endif
#    ifdef LILV_INTERNAL
#        define LILV_API LILV_LIB_EXPORT
#    else
#        define LILV_API LILV_LIB_IMPORT
#    endif
#else
#    define LILV_API
#endif

#ifdef __cplusplus
extern "C" {
#endif

#define LILV_NS_DOAP "http://usefulinc.com/ns/doap#"
#define LILV_NS_FOAF "http://xmlns.com/foaf/0.1/"
#define LILV_NS_LILV "http://drobilla.net/ns/lilv#"
#define LILV_NS_LV2  "http://lv2plug.in/ns/lv2core#"
#define LILV_NS_OWL  "http://www.w3.org/2002/07/owl#"
#define LILV_NS_RDF  "http://www.w3.org/1999/02/22-rdf-syntax-ns#"
#define LILV_NS_RDFS "http://www.w3.org/2000/01/rdf-schema#"
#define LILV_NS_XSD  "http://www.w3.org/2001/XMLSchema#"

#define LILV_URI_AUDIO_PORT   "http://lv2plug.in/ns/lv2core#AudioPort"
#define LILV_URI_CONTROL_PORT "http://lv2plug.in/ns/lv2core#ControlPort"
#define LILV_URI_EVENT_PORT   "http://lv2plug.in/ns/ext/event#EventPort"
#define LILV_URI_INPUT_PORT   "http://lv2plug.in/ns/lv2core#InputPort"
#define LILV_URI_MIDI_EVENT   "http://lv2plug.in/ns/ext/midi#MidiEvent"
#define LILV_URI_OUTPUT_PORT  "http://lv2plug.in/ns/lv2core#OutputPort"
#define LILV_URI_PORT         "http://lv2plug.in/ns/lv2core#Port"

typedef struct LilvPluginImpl      LilvPlugin;       /**< LV2 Plugin. */
typedef struct LilvPluginClassImpl LilvPluginClass;  /**< Plugin Class. */
typedef struct LilvPortImpl        LilvPort;         /**< Port. */
typedef struct LilvScalePointImpl  LilvScalePoint;   /**< Scale Point. */
typedef struct LilvUIImpl          LilvUI;           /**< Plugin UI. */
typedef struct LilvNodeImpl        LilvNode;         /**< Typed Value. */
typedef struct LilvWorldImpl       LilvWorld;        /**< Lilv World. */
typedef struct LilvInstanceImpl    LilvInstance;     /**< Plugin instance. */

typedef void LilvIter;           /**< Collection iterator */
typedef void LilvPluginClasses;  /**< set<PluginClass>. */
typedef void LilvPlugins;        /**< set<Plugin>. */
typedef void LilvScalePoints;    /**< set<ScalePoint>. */
typedef void LilvUIs;            /**< set<UI>. */
typedef void LilvNodes;          /**< set<Node>. */

/**
   @defgroup lilv Lilv
   Lilv is a simple yet powerful C API for using LV2 plugins.

   For more information about LV2, see <http://lv2plug.in>.
   For more information about Lilv, see <http://drobilla.net/software/lilv>.
   @{
*/

/**
   @name Node
   @{
*/

/**
   Convert a file URI string to a local path string.
   For example, "file://foo/bar/baz.ttl" returns "/foo/bar/baz.ttl".
   Return value is shared and must not be deleted by caller.
   @return @a uri converted to a path, or NULL on failure (URI is not local).
*/
LILV_API
const char*
lilv_uri_to_path(const char* uri);

/**
   Create a new URI value.
   Returned value must be freed by caller with lilv_node_free.
*/
LILV_API
LilvNode*
lilv_new_uri(LilvWorld* world, const char* uri);

/**
   Create a new string value (with no language).
   Returned value must be freed by caller with lilv_node_free.
*/
LILV_API
LilvNode*
lilv_new_string(LilvWorld* world, const char* str);

/**
   Create a new integer value.
   Returned value must be freed by caller with lilv_node_free.
*/
LILV_API
LilvNode*
lilv_new_int(LilvWorld* world, int val);

/**
   Create a new floating point value.
   Returned value must be freed by caller with lilv_node_free.
*/
LILV_API
LilvNode*
lilv_new_float(LilvWorld* world, float val);

/**
   Create a new boolean value.
   Returned value must be freed by caller with lilv_node_free.
*/
LILV_API
LilvNode*
lilv_new_bool(LilvWorld* world, bool val);

/**
   Free a LilvNode.
   It is safe to call this function on NULL.
*/
LILV_API
void
lilv_node_free(LilvNode* val);

/**
   Duplicate a LilvNode.
*/
LILV_API
LilvNode*
lilv_node_duplicate(const LilvNode* val);

/**
   Return whether two values are equivalent.
*/
LILV_API
bool
lilv_node_equals(const LilvNode* value, const LilvNode* other);

/**
   Return this value as a Turtle/SPARQL token.
   Returned value must be freed by caller with free().
   <table>
   <caption>Example Turtle Tokens</caption>
   <tr><th>URI</th><td>&lt;http://example.org/foo &gt;</td></tr>
   <tr><th>QName</td><td>doap:name</td></tr>
   <tr><th>String</td><td>"this is a string"</td></tr>
   <tr><th>Float</td><td>1.0</td></tr>
   <tr><th>Integer</td><td>1</td></tr>
   <tr><th>Boolean</td><td>true</td></tr>
   </table>
*/
LILV_API
char*
lilv_node_get_turtle_token(const LilvNode* value);

/**
   Return whether the value is a URI (resource).
*/
LILV_API
bool
lilv_node_is_uri(const LilvNode* value);

/**
   Return this value as a URI string, e.g. "http://example.org/foo".
   Valid to call only if lilv_node_is_uri(@a value) returns true.
   Returned value is owned by @a value and must not be freed by caller.
*/
LILV_API
const char*
lilv_node_as_uri(const LilvNode* value);

/**
   Return whether the value is a blank node (resource with no URI).
*/
LILV_API
bool
lilv_node_is_blank(const LilvNode* value);

/**
   Return this value as a blank node identifier, e.g. "genid03".
   Valid to call only if lilv_node_is_blank(@a value) returns true.
   Returned value is owned by @a value and must not be freed by caller.
*/
LILV_API
const char*
lilv_node_as_blank(const LilvNode* value);

/**
   Return whether this value is a literal (i.e. not a URI).
   Returns true if @a value is a string or numeric value.
*/
LILV_API
bool
lilv_node_is_literal(const LilvNode* value);

/**
   Return whether this value is a string literal.
   Returns true if @a value is a string value (and not numeric).
*/
LILV_API
bool
lilv_node_is_string(const LilvNode* value);

/**
   Return @a value as a string.
*/
LILV_API
const char*
lilv_node_as_string(const LilvNode* value);

/**
   Return whether this value is a decimal literal.
*/
LILV_API
bool
lilv_node_is_float(const LilvNode* value);

/**
   Return @a value as a float.
   Valid to call only if lilv_node_is_float(@a value) or
   lilv_node_is_int(@a value) returns true.
*/
LILV_API
float
lilv_node_as_float(const LilvNode* value);

/**
   Return whether this value is an integer literal.
*/
LILV_API
bool
lilv_node_is_int(const LilvNode* value);

/**
   Return @a value as an integer.
   Valid to call only if lilv_node_is_int(@a value) returns true.
*/
LILV_API
int
lilv_node_as_int(const LilvNode* value);

/**
   Return whether this value is a boolean.
*/
LILV_API
bool
lilv_node_is_bool(const LilvNode* value);

/**
   Return @a value as a bool.
   Valid to call only if lilv_node_is_bool(@a value) returns true.
*/
LILV_API
bool
lilv_node_as_bool(const LilvNode* value);

/**
   @}
   @name Collections
   Lilv has several collection types for holding various types of value:
   <ul>
   <li>LilvPlugins (function prefix "lilv_plugins_")</li>
   <li>LilvPluginClasses (function prefix "lilv_plugin_classes_")</li>
   <li>LilvScalePoints (function prefix "lilv_scale_points_")</li>
   <li>LilvNodes (function prefix "lilv_nodes_")</li>
   <li>LilvUIs (function prefix "lilv_uis_")</li>
   </ul>

   Each collection type supports a similar basic API:
   <ul>
   <li>void PREFIX_free (coll)</li>
   <li>unsigned PREFIX_size (coll)</li>
   <li>LilvIter* PREFIX_begin (coll)</li>
   </ul>
   @{
*/

/* Collections */

/**
   Iterate over each element of a collection.
   @code
   LILV_FOREACH(plugin_classes, i, classes) {
      LilvPluginClass c = lilv_plugin_classes_get(classes, i);
      // ...
   }
   @endcode
*/
#define LILV_FOREACH(colltype, iter, collection) \
	for (LilvIter* (iter) = lilv_ ## colltype ## _begin(collection); \
	     !lilv_ ## colltype ## _is_end(collection, iter); \
	     (iter) = lilv_ ## colltype ## _next(collection, iter))

/* LilvPluginClasses */

LILV_API
void
lilv_plugin_classes_free(LilvPluginClasses* collection);

LILV_API
unsigned
lilv_plugin_classes_size(const LilvPluginClasses* collection);

LILV_API
LilvIter*
lilv_plugin_classes_begin(const LilvPluginClasses* collection);

LILV_API
const LilvPluginClass*
lilv_plugin_classes_get(const LilvPluginClasses* collection, LilvIter* i);

LILV_API
LilvIter*
lilv_plugin_classes_next(const LilvPluginClasses* collection, LilvIter* i);

LILV_API
bool
lilv_plugin_classes_is_end(const LilvPluginClasses* collection, LilvIter* i);

/**
   Get a plugin class from @a classes by URI.
   Return value is shared (stored in @a classes) and must not be freed or
   modified by the caller in any way.
   @return NULL if no plugin class with @a uri is found in @a classes.
*/
LILV_API
const LilvPluginClass*
lilv_plugin_classes_get_by_uri(const LilvPluginClasses* classes,
                               const LilvNode*          uri);

/* ScalePoints */

LILV_API
void
lilv_scale_points_free(LilvScalePoints* collection);

LILV_API
unsigned
lilv_scale_points_size(const LilvScalePoints* collection);

LILV_API
LilvIter*
lilv_scale_points_begin(const LilvScalePoints* collection);

LILV_API
const LilvScalePoint*
lilv_scale_points_get(const LilvScalePoints* collection, LilvIter* i);

LILV_API
LilvIter*
lilv_scale_points_next(const LilvScalePoints* collection, LilvIter* i);

LILV_API
bool
lilv_scale_points_is_end(const LilvScalePoints* collection, LilvIter* i);

/* UIs */

LILV_API
void
lilv_uis_free(LilvUIs* collection);

LILV_API
unsigned
lilv_uis_size(const LilvUIs* collection);

LILV_API
LilvIter*
lilv_uis_begin(const LilvUIs* collection);

LILV_API
const LilvUI*
lilv_uis_get(const LilvUIs* collection, LilvIter* i);

LILV_API
LilvIter*
lilv_uis_next(const LilvUIs* collection, LilvIter* i);

LILV_API
bool
lilv_uis_is_end(const LilvUIs* collection, LilvIter* i);

/**
   Get a UI from @a uis by URI.
   Return value is shared (stored in @a uis) and must not be freed or
   modified by the caller in any way.
   @return NULL if no UI with @a uri is found in @a list.
*/
LILV_API
const LilvUI*
lilv_uis_get_by_uri(const LilvUIs*  uis,
                    const LilvNode* uri);

/* Nodes */

LILV_API
void
lilv_nodes_free(LilvNodes* collection);

LILV_API
unsigned
lilv_nodes_size(const LilvNodes* collection);

LILV_API
LilvIter*
lilv_nodes_begin(const LilvNodes* collection);

LILV_API
const LilvNode*
lilv_nodes_get(const LilvNodes* collection, LilvIter* i);

LILV_API
LilvIter*
lilv_nodes_next(const LilvNodes* collection, LilvIter* i);

LILV_API
bool
lilv_nodes_is_end(const LilvNodes* collection, LilvIter* i);

LILV_API
LilvNode*
lilv_nodes_get_first(const LilvNodes* collection);

/**
   Return whether @a values contains @a value.
*/
LILV_API
bool
lilv_nodes_contains(const LilvNodes* values, const LilvNode* value);

/* Plugins */

LILV_API
unsigned
lilv_plugins_size(const LilvPlugins* collection);

LILV_API
LilvIter*
lilv_plugins_begin(const LilvPlugins* collection);

LILV_API
const LilvPlugin*
lilv_plugins_get(const LilvPlugins* collection, LilvIter* i);

LILV_API
LilvIter*
lilv_plugins_next(const LilvPlugins* collection, LilvIter* i);

LILV_API
bool
lilv_plugins_is_end(const LilvPlugins* collection, LilvIter* i);

/**
   Get a plugin from @a plugins by URI.
   Return value is shared (stored in @a plugins) and must not be freed or
   modified by the caller in any way.
   @return NULL if no plugin with @a uri is found in @a plugins.
*/
LILV_API
const LilvPlugin*
lilv_plugins_get_by_uri(const LilvPlugins* plugins,
                        const LilvNode*    uri);

/**
   @}
   @name World
   The "world" represents all Lilv state, and is used to discover/load/cache
   LV2 data (plugins, UIs, and extensions).
   Normal hosts which just need to load plugins by URI should simply use
   @ref lilv_world_load_all to discover/load the system's LV2 resources.
   @{
*/

/**
   Initialize a new, empty world.
   If initialization fails, NULL is returned.
*/
LILV_API
LilvWorld*
lilv_world_new(void);

/**
   Enable/disable language filtering.
   Language filtering applies to any functions that return (a) value(s).
   With filtering enabled, Lilv will automatically return the best value(s)
   for the current LANG.  With filtering disabled, all matching values will
   be returned regardless of language tag.  Filtering is enabled by default.
*/
#define LILV_OPTION_FILTER_LANG "http://drobilla.net/ns/lilv#filter-lang"

/**
   Enable/disable dynamic manifest support.
   Dynamic manifest data will only be loaded if this option is true.
*/
#define LILV_OPTION_DYN_MANIFEST "http://drobilla.net/ns/lilv#dyn-manifest"

/**
   Set an option option for @a world.

   Currently recognized options:
   @ref LILV_OPTION_FILTER_LANG
   @ref LILV_OPTION_DYN_MANIFEST
*/
LILV_API
void
lilv_world_set_option(LilvWorld*      world,
                      const char*     uri,
                      const LilvNode* value);

/**
   Destroy the world, mwahaha.
   It is safe to call this function on NULL.
   Note that destroying @a world will destroy all the objects it contains
   (e.g. instances of LilvPlugin).  Do not destroy the world until you are
   finished with all objects that came from it.
*/
LILV_API
void
lilv_world_free(LilvWorld* world);

/**
   Load all installed LV2 bundles on the system.
   This is the recommended way for hosts to load LV2 data.  It implements the
   established/standard best practice for discovering all LV2 data on the
   system.  The environment variable LV2_PATH may be used to control where
   this function will look for bundles.

   Hosts should use this function rather than explicitly load bundles, except
   in special circumstances (e.g. development utilities, or hosts that ship
   with special plugin bundles which are installed to a known location).
*/
LILV_API
void
lilv_world_load_all(LilvWorld* world);

/**
   Load a specific bundle.
   @a bundle_uri must be a fully qualified URI to the bundle directory,
   with the trailing slash, eg. file:///usr/lib/lv2/foo.lv2/

   Normal hosts should not need this function (use lilv_world_load_all).

   Hosts MUST NOT attach any long-term significance to bundle paths
   (e.g. in save files), since there are no guarantees they will remain
   unchanged between (or even during) program invocations. Plugins (among
   other things) MUST be identified by URIs (not paths) in save files.
*/
LILV_API
void
lilv_world_load_bundle(LilvWorld* world,
                       LilvNode*  bundle_uri);

/**
   Get the parent of all other plugin classes, lv2:Plugin.
*/
LILV_API
const LilvPluginClass*
lilv_world_get_plugin_class(const LilvWorld* world);

/**
   Return a list of all found plugin classes.
   Returned list is owned by world and must not be freed by the caller.
*/
LILV_API
const LilvPluginClasses*
lilv_world_get_plugin_classes(const LilvWorld* world);

/**
   Return a list of all found plugins.
   The returned list contains just enough references to query
   or instantiate plugins.  The data for a particular plugin will not be
   loaded into memory until a call to an lilv_plugin_* function results in
   a query (at which time the data is cached with the LilvPlugin so future
   queries are very fast).

   The returned list and the plugins it contains are owned by @a world
   and must not be freed by caller.
*/
LILV_API
const LilvPlugins*
lilv_world_get_all_plugins(const LilvWorld* world);

/**
   Find nodes matching a triple pattern.
   Either @c subject or @c object may be NULL (i.e. a wildcard), but not both.
   @return All matches for the wildcard field, or NULL.
*/
LILV_API
LilvNodes*
lilv_world_find_nodes(LilvWorld*      world,
                      const LilvNode* subject,
                      const LilvNode* predicate,
                      const LilvNode* object);

/**
   @}
   @name Plugin
   @{
*/

/**
   Check if @a plugin is valid.
   This is not a rigorous validator, but can be used to reject some malformed
   plugins that could cause bugs (e.g. plugins with missing required fields).

   Note that normal hosts do NOT need to use this - lilv does not
   load invalid plugins into plugin lists.  This is included for plugin
   testing utilities, etc.
   @return true iff @a plugin is valid.
*/
LILV_API
bool
lilv_plugin_verify(const LilvPlugin* plugin);

/**
   Get the URI of @a plugin.
   Any serialization that refers to plugins should refer to them by this.
   Hosts SHOULD NOT save any filesystem paths, plugin indexes, etc. in saved
   files; save only the URI.

   The URI is a globally unique identifier for one specific plugin.  Two
   plugins with the same URI are compatible in port signature, and should
   be guaranteed to work in a compatible and consistent way.  If a plugin
   is upgraded in an incompatible way (eg if it has different ports), it
   MUST have a different URI than it's predecessor.

   @return A shared URI value which must not be modified or freed.
*/
LILV_API
const LilvNode*
lilv_plugin_get_uri(const LilvPlugin* plugin);

/**
   Get the (resolvable) URI of the plugin's "main" bundle.
   This returns the URI of the bundle where the plugin itself was found.
   Note that the data for a plugin may be spread over many bundles, that is,
   lilv_plugin_get_data_uris may return URIs which are not within this bundle.

   Typical hosts should not need to use this function.
   Note this always returns a fully qualified URI.  If you want a local
   filesystem path, use lilv_uri_to_path.
   @return a shared string which must not be modified or freed.
*/
LILV_API
const LilvNode*
lilv_plugin_get_bundle_uri(const LilvPlugin* plugin);

/**
   Get the (resolvable) URIs of the RDF data files that define a plugin.
   Typical hosts should not need to use this function.
   Note this always returns fully qualified URIs.  If you want local
   filesystem paths, use lilv_uri_to_path.
   @return a list of complete URLs eg. "file:///foo/ABundle.lv2/aplug.ttl",
   which is shared and must not be modified or freed.
*/
LILV_API
const LilvNodes*
lilv_plugin_get_data_uris(const LilvPlugin* plugin);

/**
   Get the (resolvable) URI of the shared library for @a plugin.
   Note this always returns a fully qualified URI.  If you want a local
   filesystem path, use lilv_uri_to_path.
   @return a shared string which must not be modified or freed.
*/
LILV_API
const LilvNode*
lilv_plugin_get_library_uri(const LilvPlugin* plugin);

/**
   Get the name of @a plugin.
   This returns the name (doap:name) of the plugin.  The name may be
   translated according to the current locale, this value MUST NOT be used
   as a plugin identifier (use the URI for that).
   Returned value must be freed by the caller.
*/
LILV_API
LilvNode*
lilv_plugin_get_name(const LilvPlugin* plugin);

/**
   Get the class this plugin belongs to (e.g. Filters).
*/
LILV_API
const LilvPluginClass*
lilv_plugin_get_class(const LilvPlugin* plugin);

/**
   Get a value associated with the plugin in a plugin's data files.
   @a predicate must be either a URI or a QName.

   Returns the ?object of all triples found of the form:

   <code>&lt;plugin-uri&gt; predicate ?object</code>

   May return NULL if the property was not found, or if object(s) is not
   sensibly represented as a LilvNodes (e.g. blank nodes).
   Return value must be freed by caller with lilv_nodes_free.
*/
LILV_API
LilvNodes*
lilv_plugin_get_value(const LilvPlugin* p,
                      const LilvNode*   predicate);

/**
   Return whether a feature is supported by a plugin.
   This will return true if the feature is an optional or required feature
   of the plugin.
*/
LILV_API
bool
lilv_plugin_has_feature(const LilvPlugin* p,
                        const LilvNode*   feature_uri);

/**
   Get the LV2 Features supported (required or optionally) by a plugin.
   A feature is "supported" by a plugin if it is required OR optional.

   Since required features have special rules the host must obey, this function
   probably shouldn't be used by normal hosts.  Using lilv_plugin_get_optional_features
   and lilv_plugin_get_required_features separately is best in most cases.

   Returned value must be freed by caller with lilv_nodes_free.
*/
LILV_API
LilvNodes*
lilv_plugin_get_supported_features(const LilvPlugin* p);

/**
   Get the LV2 Features required by a plugin.
   If a feature is required by a plugin, hosts MUST NOT use the plugin if they do not
   understand (or are unable to support) that feature.

   All values returned here MUST be passed to the plugin's instantiate method
   (along with data, if necessary, as defined by the feature specification)
   or plugin instantiation will fail.

   Return value must be freed by caller with lilv_nodes_free.
*/
LILV_API
LilvNodes*
lilv_plugin_get_required_features(const LilvPlugin* p);

/**
   Get the LV2 Features optionally supported by a plugin.
   Hosts MAY ignore optional plugin features for whatever reasons.  Plugins
   MUST operate (at least somewhat) if they are instantiated without being
   passed optional features.

   Return value must be freed by caller with lilv_nodes_free.
*/
LILV_API
LilvNodes*
lilv_plugin_get_optional_features(const LilvPlugin* p);

/**
   Get the number of ports on this plugin.
*/
LILV_API
uint32_t
lilv_plugin_get_num_ports(const LilvPlugin* p);

/**
   Get the port ranges (minimum, maximum and default values) for all ports.
   @a min_values, @a max_values and @a def_values must either point to an array
   of N floats, where N is the value returned by lilv_plugin_get_num_ports()
   for this plugin, or NULL.  The elements of the array will be set to the
   the minimum, maximum and default values of the ports on this plugin,
   with array index corresponding to port index.  If a port doesn't have a
   minimum, maximum or default value, or the port's type is not float, the
   corresponding array element will be set to NAN.

   This is a convenience method for the common case of getting the range of
   all float ports on a plugin, and may be significantly faster than
   repeated calls to lilv_port_get_range.
*/
LILV_API
void
lilv_plugin_get_port_ranges_float(const LilvPlugin* p,
                                  float*            min_values,
                                  float*            max_values,
                                  float*            def_values);

/**
   Get the number of ports on this plugin that are members of some class(es).
   Note that this is a varargs function so ports fitting any type 'profile'
   desired can be found quickly.  REMEMBER TO TERMINATE THE PARAMETER LIST
   OF THIS FUNCTION WITH NULL OR VERY NASTY THINGS WILL HAPPEN.
*/
LILV_API
uint32_t
lilv_plugin_get_num_ports_of_class(const LilvPlugin* p,
                                   const LilvNode*   class_1, ...);

/**
   Return whether or not the plugin introduces (and reports) latency.
   The index of the latency port can be found with lilv_plugin_get_latency_port
   ONLY if this function returns true.
*/
LILV_API
bool
lilv_plugin_has_latency(const LilvPlugin* p);

/**
   Return the index of the plugin's latency port.
   It is a fatal error to call this on a plugin without checking if the port
   exists by first calling lilv_plugin_has_latency.

   Any plugin that introduces unwanted latency that should be compensated for
   (by hosts with the ability/need) MUST provide this port, which is a control
   rate output port that reports the latency for each cycle in frames.
*/
LILV_API
uint32_t
lilv_plugin_get_latency_port_index(const LilvPlugin* p);

/**
   Get a port on @a plugin by @a index.
*/
LILV_API
const LilvPort*
lilv_plugin_get_port_by_index(const LilvPlugin* plugin,
                              uint32_t          index);

/**
   Get a port on @a plugin by @a symbol.
   Note this function is slower than lilv_plugin_get_port_by_index,
   especially on plugins with a very large number of ports.
*/
LILV_API
const LilvPort*
lilv_plugin_get_port_by_symbol(const LilvPlugin* plugin,
                               const LilvNode*   symbol);

/**
   Get the full name of the plugin's author.
   Returns NULL if author name is not present.
   Returned value must be freed by caller.
*/
LILV_API
LilvNode*
lilv_plugin_get_author_name(const LilvPlugin* plugin);

/**
   Get the email address of the plugin's author.
   Returns NULL if author email address is not present.
   Returned value must be freed by caller.
*/
LILV_API
LilvNode*
lilv_plugin_get_author_email(const LilvPlugin* plugin);

/**
   Get the email address of the plugin's author.
   Returns NULL if author homepage is not present.
   Returned value must be freed by caller.
*/
LILV_API
LilvNode*
lilv_plugin_get_author_homepage(const LilvPlugin* plugin);

/**
   Return true iff @a plugin has been replaced by another plugin.

   The plugin will still be usable, but hosts should hide them from their
   user interfaces to prevent users from using deprecated plugins.
*/
LILV_API
bool
lilv_plugin_is_replaced(const LilvPlugin* plugin);

/**
   Write the Turtle description of @c plugin to @c file.

   This function is particularly useful for porting plugins in conjunction with
   an LV2 bridge such as NASPRO.
*/
LILV_API
void
lilv_plugin_write_description(LilvWorld*        world,
                              const LilvPlugin* plugin,
                              const LilvNode*   base_uri,
                              FILE*             plugin_file);

LILV_API
void
lilv_plugin_write_manifest_entry(LilvWorld*        world,
                                 const LilvPlugin* plugin,
                                 const LilvNode*   base_uri,
                                 FILE*             manifest_file,
                                 const char*       plugin_file_path);

/**
   @}
   @name Port
   @{
*/

/**
   Port analog of lilv_plugin_get_value.
*/
LILV_API
LilvNodes*
lilv_port_get_value(const LilvPlugin* plugin,
                    const LilvPort*   port,
                    const LilvNode*   predicate);

/**
   Return the LV2 port properties of a port.
*/
LILV_API
LilvNodes*
lilv_port_get_properties(const LilvPlugin* plugin,
                         const LilvPort*   port);

/**
   Return whether a port has a certain property.
*/
LILV_API
bool
lilv_port_has_property(const LilvPlugin* p,
                       const LilvPort*   port,
                       const LilvNode*   property_uri);

/**
   Return whether a port is an event port and supports a certain event type.
*/
LILV_API
bool
lilv_port_supports_event(const LilvPlugin* p,
                         const LilvPort*   port,
                         const LilvNode*   event_uri);

/**
   Get the symbol of a port.
   The 'symbol' is a short string, a valid C identifier.
   Returned value is owned by @a port and must not be freed.
*/
LILV_API
const LilvNode*
lilv_port_get_symbol(const LilvPlugin* plugin,
                     const LilvPort*   port);

/**
   Get the name of a port.
   This is guaranteed to return the untranslated name (the doap:name in the
   data file without a language tag).  Returned value must be freed by
   the caller.
*/
LILV_API
LilvNode*
lilv_port_get_name(const LilvPlugin* plugin,
                   const LilvPort*   port);

/**
   Get all the classes of a port.
   This can be used to determine if a port is an input, output, audio,
   control, midi, etc, etc, though it's simpler to use lilv_port_is_a.
   The returned list does not include lv2:Port, which is implied.
   Returned value is shared and must not be destroyed by caller.
*/
LILV_API
const LilvNodes*
lilv_port_get_classes(const LilvPlugin* plugin,
                      const LilvPort*   port);

/**
   Determine if a port is of a given class (input, output, audio, etc).
   For convenience/performance/extensibility reasons, hosts are expected to
   create a LilvNode for each port class they "care about".  Well-known type
   URI strings are defined (e.g. LILV_URI_INPUT_PORT) for convenience, but
   this function is designed so that Lilv is usable with any port types
   without requiring explicit support in Lilv.
*/
LILV_API
bool
lilv_port_is_a(const LilvPlugin* plugin,
               const LilvPort*   port,
               const LilvNode*   port_class);

/**
   Get the default, minimum, and maximum values of a port.

   @a def, @a min, and @a max are outputs, pass pointers to uninitialized
   LilvNode* variables.  These will be set to point at new values (which must
   be freed by the caller using lilv_node_free), or NULL if the value does not
   exist.
*/
LILV_API
void
lilv_port_get_range(const LilvPlugin* plugin,
                    const LilvPort*   port,
                    LilvNode**        deflt,
                    LilvNode**        min,
                    LilvNode**        max);

/**
   Get the scale points (enumeration values) of a port.
   This returns a collection of 'interesting' named values of a port
   (e.g. appropriate entries for a UI selector associated with this port).
   Returned value may be NULL if @a port has no scale points, otherwise it
   must be freed by caller with lilv_scale_points_free.
*/
LILV_API
LilvScalePoints*
lilv_port_get_scale_points(const LilvPlugin* plugin,
                           const LilvPort*   port);

/**
   @}
   @name Scale Point
   @{
*/

/**
   Get the label of this scale point (enumeration value)
   Returned value is owned by @a point and must not be freed.
*/
LILV_API
const LilvNode*
lilv_scale_point_get_label(const LilvScalePoint* point);

/**
   Get the value of this scale point (enumeration value)
   Returned value is owned by @a point and must not be freed.
*/
LILV_API
const LilvNode*
lilv_scale_point_get_value(const LilvScalePoint* point);

/**
   @}
   @name Plugin Class
   @{
*/

/**
   Get the URI of this class' superclass.
   Returned value is owned by @a plugin_class and must not be freed by caller.
   Returned value may be NULL, if class has no parent.
*/
LILV_API
const LilvNode*
lilv_plugin_class_get_parent_uri(const LilvPluginClass* plugin_class);

/**
   Get the URI of this plugin class.
   Returned value is owned by @a plugin_class and must not be freed by caller.
*/
LILV_API
const LilvNode*
lilv_plugin_class_get_uri(const LilvPluginClass* plugin_class);

/**
   Get the label of this plugin class, ie "Oscillators".
   Returned value is owned by @a plugin_class and must not be freed by caller.
*/
LILV_API
const LilvNode*
lilv_plugin_class_get_label(const LilvPluginClass* plugin_class);

/**
   Get the subclasses of this plugin class.
   Returned value must be freed by caller with lilv_plugin_classes_free.
*/
LILV_API
LilvPluginClasses*
lilv_plugin_class_get_children(const LilvPluginClass* plugin_class);

/**
   @}
   @name Plugin Instance
   @{
*/

/**
   @cond 0
*/

/* Instance of a plugin.
   This is exposed in the ABI to allow inlining of performance critical
   functions like lilv_instance_run (simple wrappers of functions in lv2.h).
   This is for performance reasons, user code should not use this definition
   in any way (which is why it is not machine documented).
   Truly private implementation details are hidden via @a ref pimpl.
*/
struct LilvInstanceImpl {
	const LV2_Descriptor* lv2_descriptor;
	LV2_Handle            lv2_handle;
	void*                 pimpl;
};

/**
   @endcond
*/

/**
   Instantiate a plugin.
   The returned value is a lightweight handle for an LV2 plugin instance,
   it does not refer to @a plugin, or any other Lilv state.  The caller must
   eventually free it with lilv_instance_free.
   @a features is a NULL-terminated array of features the host supports.
   NULL may be passed if the host supports no additional features.
   @return NULL if instantiation failed.
*/
LILV_API
LilvInstance*
lilv_plugin_instantiate(const LilvPlugin*        plugin,
                        double                   sample_rate,
                        const LV2_Feature*const* features);

/**
   Free a plugin instance.
   It is safe to call this function on NULL.
   @a instance is invalid after this call.
*/
LILV_API
void
lilv_instance_free(LilvInstance* instance);

#ifndef LILV_INTERNAL

/**
   Get the URI of the plugin which @a instance is an instance of.
   Returned string is shared and must not be modified or deleted.
*/
static inline const char*
lilv_instance_get_uri(const LilvInstance* instance)
{
	return instance->lv2_descriptor->URI;
}

/**
   Connect a port to a data location.
   This may be called regardless of whether the plugin is activated,
   activation and deactivation does not destroy port connections.
*/
static inline void
lilv_instance_connect_port(LilvInstance* instance,
                           uint32_t      port_index,
                           void*         data_location)
{
	instance->lv2_descriptor->connect_port
		(instance->lv2_handle, port_index, data_location);
}

/**
   Activate a plugin instance.
   This resets all state information in the plugin, except for port data
   locations (as set by lilv_instance_connect_port).  This MUST be called
   before calling lilv_instance_run.
*/
static inline void
lilv_instance_activate(LilvInstance* instance)
{
	if (instance->lv2_descriptor->activate)
		instance->lv2_descriptor->activate(instance->lv2_handle);
}

/**
   Run @a instance for @a sample_count frames.
   If the hint lv2:hardRTCapable is set for this plugin, this function is
   guaranteed not to block.
*/
static inline void
lilv_instance_run(LilvInstance* instance,
                  uint32_t      sample_count)
{
	instance->lv2_descriptor->run(instance->lv2_handle, sample_count);
}

/**
   Deactivate a plugin instance.
   Note that to run the plugin after this you must activate it, which will
   reset all state information (except port connections).
*/
static inline void
lilv_instance_deactivate(LilvInstance* instance)
{
	if (instance->lv2_descriptor->deactivate)
		instance->lv2_descriptor->deactivate(instance->lv2_handle);
}

/**
   Get extension data from the plugin instance.
   The type and semantics of the data returned is specific to the particular
   extension, though in all cases it is shared and must not be deleted.
*/
static inline const void*
lilv_instance_get_extension_data(const LilvInstance* instance,
                                 const char*         uri)
{
	if (instance->lv2_descriptor->extension_data)
		return instance->lv2_descriptor->extension_data(uri);
	else
		return NULL;
}

/**
   Get the LV2_Descriptor of the plugin instance.
   Normally hosts should not need to access the LV2_Descriptor directly,
   use the lilv_instance_* functions.

   The returned descriptor is shared and must not be deleted.
*/
static inline const LV2_Descriptor*
lilv_instance_get_descriptor(const LilvInstance* instance)
{
	return instance->lv2_descriptor;
}

/**
   Get the LV2_Handle of the plugin instance.
   Normally hosts should not need to access the LV2_Handle directly,
   use the lilv_instance_* functions.

   The returned handle is shared and must not be deleted.
*/
static inline LV2_Handle
lilv_instance_get_handle(const LilvInstance* instance)
{
	return instance->lv2_handle;
}

#endif /* LILV_INTERNAL */

/**
   @}
   @name Plugin UI
   @{
*/

/**
   Get all UIs for @a plugin.
   Returned value must be freed by caller using lilv_uis_free.
*/
LILV_API
LilvUIs*
lilv_plugin_get_uis(const LilvPlugin* plugin);

/**
   Get the URI of a Plugin UI.
   @param ui The Plugin UI
   @return a shared value which must not be modified or freed.
*/
LILV_API
const LilvNode*
lilv_ui_get_uri(const LilvUI* ui);

/**
   Get the types (URIs of RDF classes) of a Plugin UI.
   @param ui The Plugin UI
   @return a shared value which must not be modified or freed.

   Note that in most cases lilv_ui_is_supported should be used which finds the
   UI type, avoding the need to use this function (and type specific logic).
*/
LILV_API
const LilvNodes*
lilv_ui_get_classes(const LilvUI* ui);

/**
   Check whether a plugin UI has a given type.
   @param ui        The Plugin UI
   @param class_uri The URI of the LV2 UI type to check this UI against
*/
LILV_API
bool
lilv_ui_is_a(const LilvUI* ui, const LilvNode* class_uri);

/**
   Function to determine whether a UI type is supported.

   This is provided by the user and must return non-zero iff using a UI of type
   @c ui_type_uri in a container of type @c container_type_uri is supported.
*/
typedef unsigned (*LilvUISupportedFunc)(const char* container_type_uri,
                                        const char* ui_type_uri);

/**
   Return true iff a Plugin UI is supported as a given widget type.
   @param ui The Plugin UI
   @param supported_func User provided supported predicate.
   @param container_type The widget type to host the UI within.
   @param ui_type (Output) If non-NULL, set to the native type of the UI
   which the caller must free with lilv_node_free.
   @return The embedding quality level returned by @c supported_func.
*/
LILV_API
unsigned
lilv_ui_is_supported(const LilvUI*       ui,
                     LilvUISupportedFunc supported_func,
                     const LilvNode*     container_type,
                     const LilvNode**    ui_type);

/**
   Get the URI for a Plugin UI's bundle.
   @param ui The Plugin UI
   @return a shared value which must not be modified or freed.
*/
LILV_API
const LilvNode*
lilv_ui_get_bundle_uri(const LilvUI* ui);

/**
   Get the URI for a Plugin UI's shared library.
   @param ui The Plugin UI
   @return a shared value which must not be modified or freed.
*/
LILV_API
const LilvNode*
lilv_ui_get_binary_uri(const LilvUI* ui);

/**
   @}
   @}
*/

#ifdef __cplusplus
} /* extern "C" */
#endif

#endif /* LILV_LILV_H */